WuhuIslandTesting/Library/PackageCache/com.stresslevelzero.marrow.sdk@1.2.0/Editor/Circuits/MaterialSwitchActuator.uxml

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2025-01-07 02:06:59 +01:00
<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" editor-extension-mode="True">
<Style src="project://database/Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/EditorStyleSheets/MarrowStyles.uss?fileID=7433441132597879392&amp;guid=7ebe2475af85eae4ca7aeb90fab90275&amp;type=3#MarrowStyles" />
<ui:VisualElement name="rootContainer">
<ui:Foldout text="Usage Info" name="usageInfo" value="false">
<ui:Label display-tooltip-when-elided="true" text="The Material Switch Actuator component will change materials of the listed Renderer to the specified Off material when the Low threshold is reached by the Input circuit. Similarly, the Material Switch Actuator will change materials of the renderer to the On material when the High threshold is reached by the Input circuit." name="materialSwitchActuatorInfo" style="white-space: normal; font-size: 12px;" />
<ui:Button text="MarrowSDK Documentation - MaterialSwitchActuator" display-tooltip-when-elided="true" name="marrowDocsButton" binding-path="marrowDocsButton" tooltip="Open the MarrowSDK Documentation in the default web browser." style="margin-top: 10px; width: auto; align-items: auto; justify-content: flex-start;" />
</ui:Foldout>
<ui:VisualElement name="validationFeedback" style="visibility: visible; display: flex; margin-bottom: 0;">
<ui:IMGUIContainer name="imguiValidationContainer" style="margin-bottom: 10px;" />
</ui:VisualElement>
<ui:VisualElement name="fieldsContainer" />
<ui:VisualElement name="imguiInspectorContainer" style="display: flex;">
<ui:IMGUIContainer name="imguiInspector" />
</ui:VisualElement>
</ui:VisualElement>
</ui:UXML>