18 lines
424 B
C#
18 lines
424 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Unity.XR.Oculus
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{
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public static partial class Utils
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{
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/// <summary>
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/// Returns the type of the current headset
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/// </summary>
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/// <returns></returns>
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public static SystemHeadset GetSystemHeadsetType()
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{
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return NativeMethods.GetSystemHeadsetType();
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}
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}
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}
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