WuhuIslandTesting/Library/PackageCache/com.unity.addressables@1.21.12/Tests/Editor/Build/DataBuilderInputTests.cs

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2025-01-07 02:06:59 +01:00
using System;
using NUnit.Framework;
using UnityEditor.AddressableAssets.Build;
using UnityEditor.AddressableAssets.Settings;
using UnityEngine;
using UnityEngine.TestTools;
namespace UnityEditor.AddressableAssets.Tests
{
public class DataBuilderInputTests : AddressableAssetTestBase
{
[Test]
public void BuildInput_FailsWithNullSettings()
{
var input = new AddressablesDataBuilderInput(null);
LogAssert.Expect(LogType.Error, "Attempting to set up AddressablesDataBuilderInput with null settings.");
Assert.AreEqual(string.Empty, input.PlayerVersion);
input = new AddressablesDataBuilderInput(null, "123");
LogAssert.Expect(LogType.Error, "Attempting to set up AddressablesDataBuilderInput with null settings.");
Assert.AreEqual("123", input.PlayerVersion);
}
[Test]
public void BuildInput_CreatesProperBuildData()
{
var input = new AddressablesDataBuilderInput(Settings);
Assert.AreEqual(EditorUserBuildSettings.activeBuildTarget, input.Target);
Assert.AreEqual(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget), input.TargetGroup);
Assert.AreEqual(Settings.PlayerBuildVersion, input.PlayerVersion);
input = new AddressablesDataBuilderInput(Settings, "1234");
Assert.AreEqual(EditorUserBuildSettings.activeBuildTarget, input.Target);
Assert.AreEqual(BuildPipeline.GetBuildTargetGroup(EditorUserBuildSettings.activeBuildTarget), input.TargetGroup);
Assert.AreEqual("1234", input.PlayerVersion);
}
[Test]
public void BuildInput_ReadsProfilerEventState()
{
var oldState = ProjectConfigData.PostProfilerEvents;
ProjectConfigData.PostProfilerEvents = true;
var input = new AddressablesDataBuilderInput(Settings);
Assert.AreEqual(true, input.ProfilerEventsEnabled);
ProjectConfigData.PostProfilerEvents = false;
input = new AddressablesDataBuilderInput(Settings);
Assert.AreEqual(false, input.ProfilerEventsEnabled);
ProjectConfigData.PostProfilerEvents = oldState;
}
[Test]
public void CreateResult_AssignsAllCorrectData()
{
string settingsPath = "Settings/Path";
int locCount = 2;
string error = "Test Error";
var result = AddressableAssetBuildResult.CreateResult<AddressableAssetBuildResult>(settingsPath, locCount, error);
Assert.AreEqual(result.OutputPath, settingsPath);
Assert.AreEqual(result.LocationCount, locCount);
Assert.AreEqual(result.Error, error);
}
}
}