16 lines
324 B
C#
16 lines
324 B
C#
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#if UNITY_2022_2_OR_NEWER
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor.AddressableAssets.Build.Layout;
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using UnityEngine;
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namespace UnityEditor.AddressableAssets.BuildReportVisualizer
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{
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interface IBuildReportConsumer
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{
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void Consume(BuildLayout buildReport);
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}
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}
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#endif
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