🎉 Initialize mod and implement Wuhu Island day map
This commit is contained in:
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Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
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50799
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Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
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C:/Users/johan/BetterWuhuIsland
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Player connection [14608] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 3465665899 [EditorId] 3465665899 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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Player connection [14608] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 3465665899 [EditorId] 3465665899 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
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Initialize mono
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56784
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Platform modules already initialized, skipping
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Package Manager log level set to [2]
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
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at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
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--- End of inner exception stack trace ---
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
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BackupInstance (0ms)
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CreateAndSetChildDomain (16ms)
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RefreshPlugins (108ms)
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ProcessInitializeOnLoadMethodAttributes (105ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (3ms)
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Platform modules already initialized, skipping
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========================================================================
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Worker process is ready to serve import requests
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 1.29 ms, found 9 plugins.
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Unloading 6650 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7090.
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Registering precompiled user dll's ...
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
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Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
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Native extension for WindowsStandalone target not found
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
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at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
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at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
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at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
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at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
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--- End of inner exception stack trace ---
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||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
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at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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Mono: successfully reloaded assembly
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (40ms)
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ReleaseScriptCaches (2ms)
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InitializePlatformSupportModulesInManaged (7ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (1ms)
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BeforeProcessingInitializeOnLoad (64ms)
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ProcessInitializeOnLoadAttributes (146ms)
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ProcessInitializeOnLoadMethodAttributes (82ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (9ms)
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Platform modules already initialized, skipping
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Preloading 1 native plugins for Editor in 0.06 ms.
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Unloading 6463 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 51 unused Assets / (2.2 MB). Loaded Objects now: 7098.
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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||||
========================================================================
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|
||||
Time since last request: 31.010617 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbx
|
||||
artifactKey: Guid(aec247fca8b1a8c4c891b1ba18fea994) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbx using Guid(aec247fca8b1a8c4c891b1ba18fea994) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5baea77308b1326c5bea8229f3dce55a') in 2.034872 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 15.793001 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/bsk_yuka_a_d.mat
|
||||
artifactKey: Guid(5de80c857359b6143b419eb39b0265ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/bsk_yuka_a_d.mat using Guid(5de80c857359b6143b419eb39b0265ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8b6338d69549dd6e504d1d85f74e534c') in 0.015734 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_bridge.002.mat
|
||||
artifactKey: Guid(a5ca334e9ed66bc49851d7e1d4de6d6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_bridge.002.mat using Guid(a5ca334e9ed66bc49851d7e1d4de6d6b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '379ba18c0a7243a659ffcfd2850a9944') in 0.015091 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.mat
|
||||
artifactKey: Guid(11ef815902cdcb8458faab3170d36e4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.mat using Guid(11ef815902cdcb8458faab3170d36e4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2a1141f593d02009ba698e4f2ccb4a55') in 0.012658 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.010.mat
|
||||
artifactKey: Guid(91a299c0a10f7fd468240310b9552c48) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.010.mat using Guid(91a299c0a10f7fd468240310b9552c48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '98c0c926b5e6a5552749e71622ea5f89') in 0.012339 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000053 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.012.mat
|
||||
artifactKey: Guid(59caf877913e90f4b8c616aa7214d4d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.012.mat using Guid(59caf877913e90f4b8c616aa7214d4d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fcc832cdaafc55c6bba487b0a6effe04') in 0.012158 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.013.mat
|
||||
artifactKey: Guid(42db4f30e1fff0443a52a1b3437daeb3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.013.mat using Guid(42db4f30e1fff0443a52a1b3437daeb3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4c39b7bcccafe030f6a0a88ac56899ba') in 0.012898 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_brid_ami.mat
|
||||
artifactKey: Guid(393d0e315ba501e4a8f162c2a5a9f65b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_brid_ami.mat using Guid(393d0e315ba501e4a8f162c2a5a9f65b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9c866a6f852e27ce7209abdfb8223b59') in 0.013321 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.008.mat
|
||||
artifactKey: Guid(3f120f9591bf0f04195d7c26f73f60a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.008.mat using Guid(3f120f9591bf0f04195d7c26f73f60a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f3cad5cb8b4bfd2e0b193b6c5e60341c') in 0.013669 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.007.mat
|
||||
artifactKey: Guid(8a8d863ef1df4ab4b9bdd17cd6abfa38) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.007.mat using Guid(8a8d863ef1df4ab4b9bdd17cd6abfa38) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2c726a69d600398b57dd64466adaf306') in 0.014653 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.008.mat
|
||||
artifactKey: Guid(38b64e3327ec14a469e341729c06dbdf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.008.mat using Guid(38b64e3327ec14a469e341729c06dbdf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '579b807044e48580d0892759deeedcd4') in 0.014101 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_glf_i_grass.mat
|
||||
artifactKey: Guid(b6f748eab3bddb543bd2f04f67451f58) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_glf_i_grass.mat using Guid(b6f748eab3bddb543bd2f04f67451f58) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9438a559625deaec9fddd06f6fe5b259') in 0.016248 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.004.mat
|
||||
artifactKey: Guid(fcae08a01feb37943b28e49d9e9a2aa9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.004.mat using Guid(fcae08a01feb37943b28e49d9e9a2aa9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '21a5aa7ebd01ce643a505be2a552222c') in 0.013513 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.005.mat
|
||||
artifactKey: Guid(04a183918641c60498ef0ccd70f02830) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.005.mat using Guid(04a183918641c60498ef0ccd70f02830) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cdbd4bf971b8861dfce4e7a9f7ae07a3') in 0.013195 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.014.mat
|
||||
artifactKey: Guid(75692cec54fadac4d847bac2c48206dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.014.mat using Guid(75692cec54fadac4d847bac2c48206dc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c679a010abc626135de2d05b21371e32') in 0.014284 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.mat
|
||||
artifactKey: Guid(50c18d8980620e94cb2c65b5ea27e91b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.mat using Guid(50c18d8980620e94cb2c65b5ea27e91b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2e931db72a2759d8f79cf051b5cb31e1') in 0.013463 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.009.mat
|
||||
artifactKey: Guid(c7f1485b98fd73143ab3f9df1a9b48c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.009.mat using Guid(c7f1485b98fd73143ab3f9df1a9b48c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7e7fa85db0d534d25078ce87e2cc9539') in 0.013038 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.006.mat
|
||||
artifactKey: Guid(6007194ba158ead40b9ba54ef1d2fe6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.006.mat using Guid(6007194ba158ead40b9ba54ef1d2fe6f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a87ed1f1c9a86247f055afd7f42913d0') in 0.013680 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.004.mat
|
||||
artifactKey: Guid(e2766199f0cb06a4ab37052f484b6e34) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.004.mat using Guid(e2766199f0cb06a4ab37052f484b6e34) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2ab896c3245e01b3dc1f44a57382b418') in 0.013468 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.012.mat
|
||||
artifactKey: Guid(a6522a45b3126744aa17ecd681a2b44a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.012.mat using Guid(a6522a45b3126744aa17ecd681a2b44a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7eee891da6e3d38d3d1a3a10e2a3cb14') in 0.013768 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.013.mat
|
||||
artifactKey: Guid(354f3f7d0f7727f4bbb580934dd69511) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.013.mat using Guid(354f3f7d0f7727f4bbb580934dd69511) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e774c52f0f8a212f5be61b2279229728') in 0.012459 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.002.mat
|
||||
artifactKey: Guid(620a4952aad985b4fbc98b3fe81080a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.002.mat using Guid(620a4952aad985b4fbc98b3fe81080a2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2e177145be558e1e003efda29ff33cbb') in 0.012894 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.008.mat
|
||||
artifactKey: Guid(4db28bb92598e34469c18ca0f76e2827) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.008.mat using Guid(4db28bb92598e34469c18ca0f76e2827) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e535675acc392f52147a488ccdac51dc') in 0.013092 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_DriveHead.mat
|
||||
artifactKey: Guid(e62d28feeb2670f4ea6efb6d01f5ead5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_DriveHead.mat using Guid(e62d28feeb2670f4ea6efb6d01f5ead5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6d1192b984031bbd0ea2c511c9549931') in 0.013524 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.006.mat
|
||||
artifactKey: Guid(2e080ca3ff061534a985d6fdcde2cb8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.006.mat using Guid(2e080ca3ff061534a985d6fdcde2cb8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '052592910a61e48db871574ca6ff0a4a') in 0.012698 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.003.mat
|
||||
artifactKey: Guid(90fc5538e78dc334a937c1b9a20b2a1e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.003.mat using Guid(90fc5538e78dc334a937c1b9a20b2a1e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cb752aa40924e5e0e1ac0359d39dd7b9') in 0.012533 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.012.mat
|
||||
artifactKey: Guid(3579b6a37a208d047808bb50dc368f0c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.012.mat using Guid(3579b6a37a208d047808bb50dc368f0c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5651813bdd2626ae2365de9df996e567') in 0.013808 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.009.mat
|
||||
artifactKey: Guid(c45acc54ad04cb642aba7207d8385ad8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.009.mat using Guid(c45acc54ad04cb642aba7207d8385ad8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '338440fe662f939d6ab85d66f05b76bb') in 0.014154 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.011.mat
|
||||
artifactKey: Guid(d4f5733a52566aa4a89ba32f035e4b75) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.011.mat using Guid(d4f5733a52566aa4a89ba32f035e4b75) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3e3a4cc8c344a41df788449dbe878415') in 0.012523 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.006.mat
|
||||
artifactKey: Guid(41c982466defd02498bd0e1fe548031f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.006.mat using Guid(41c982466defd02498bd0e1fe548031f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3796186746e52cd9f2e0eab2ea12bd23') in 0.012575 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.004.mat
|
||||
artifactKey: Guid(32311a06e64c62543886e03505559b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.004.mat using Guid(32311a06e64c62543886e03505559b4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a6ad310a469f9ee1bd85093a0c6edd9') in 0.013878 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.007.mat
|
||||
artifactKey: Guid(164ec82a57970764f8e3dba60dcdfa21) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.007.mat using Guid(164ec82a57970764f8e3dba60dcdfa21) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '006674b0001c4c0406727ea55dc56202') in 0.013780 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.005.mat
|
||||
artifactKey: Guid(239316b89407a60429f70efb525eeb23) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.005.mat using Guid(239316b89407a60429f70efb525eeb23) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5b602f758299300a0f23fabe2dbfca1d') in 0.013525 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_bridge.mat
|
||||
artifactKey: Guid(e7358625872e39a4795e288f872addc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_big_bridge.mat using Guid(e7358625872e39a4795e288f872addc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cd04c422866ea6c3e67f768a9b5dec96') in 0.013646 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.002.mat
|
||||
artifactKey: Guid(5f6072eeb5254b040a7dded1052703b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.002.mat using Guid(5f6072eeb5254b040a7dded1052703b4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ad2f678835a1e42503088ae0956f1061') in 0.013319 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki02.mat
|
||||
artifactKey: Guid(5538856ba55e6f74aa537b9f413a159c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki02.mat using Guid(5538856ba55e6f74aa537b9f413a159c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '93dea7c3656e8dbc06db1890e713d13f') in 0.012305 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.001.mat
|
||||
artifactKey: Guid(4b04c9dd1c4e4f34897d3e197ce1c6ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.001.mat using Guid(4b04c9dd1c4e4f34897d3e197ce1c6ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '24cf84b5c5eb02235962dcc3271338e1') in 0.013770 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000099 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.017.mat
|
||||
artifactKey: Guid(a4619bb03f6a59b4e84bf284f6baef52) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.017.mat using Guid(a4619bb03f6a59b4e84bf284f6baef52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9b9fc9bc8b66ec5f05e3a766c7000580') in 0.013345 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000037 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.009.mat
|
||||
artifactKey: Guid(90a8be95e017b6b47a6cd1345cb7844b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.009.mat using Guid(90a8be95e017b6b47a6cd1345cb7844b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '45d991635f202c8d533f5efc830ade0d') in 0.013576 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.003.mat
|
||||
artifactKey: Guid(b57c0e0ac45a6464c97d72dd01f22191) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.003.mat using Guid(b57c0e0ac45a6464c97d72dd01f22191) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0c89212d9d3fa55a35feb829a318cbcc') in 0.013513 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.002.mat
|
||||
artifactKey: Guid(4a14956a4dde2484eb4be6bfe57ee798) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.002.mat using Guid(4a14956a4dde2484eb4be6bfe57ee798) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '38b9fd89d40c4105d3c4c700f88bc1c9') in 0.012728 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.mat
|
||||
artifactKey: Guid(4eb43283775ae454681df2f7103be0b6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.mat using Guid(4eb43283775ae454681df2f7103be0b6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4ae54cfb4e712345657b56631cf7b369') in 0.014974 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.296573 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.mat
|
||||
artifactKey: Guid(29a2828e90e98804caaa2258c3ffc982) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.mat using Guid(29a2828e90e98804caaa2258c3ffc982) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '242f7103799604e57a495230deaff331') in 0.013556 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.006.mat
|
||||
artifactKey: Guid(6afca3bc242271a408dd2101516b8780) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.006.mat using Guid(6afca3bc242271a408dd2101516b8780) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '78d1bafcee7b430362a378ac26add8ea') in 0.012161 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.011.mat
|
||||
artifactKey: Guid(67c1df12894ecfd42a6da8f33fe12eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.011.mat using Guid(67c1df12894ecfd42a6da8f33fe12eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0b5db31c662b12017f5be68fb8c731f9') in 0.012677 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.004.mat
|
||||
artifactKey: Guid(b27632e5ca85bb246a12dca75b7937e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.004.mat using Guid(b27632e5ca85bb246a12dca75b7937e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'aef9d98ad19d0f9ae268d601534694da') in 0.011469 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.002.mat
|
||||
artifactKey: Guid(31f0d1fd532c73b4db2505ef20139d52) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.002.mat using Guid(31f0d1fd532c73b4db2505ef20139d52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '75ca04f71aa70e60577b3797645a8388') in 0.013347 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000033 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.003.mat
|
||||
artifactKey: Guid(33445b6d23db16a4f87329e6b8c6cd74) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.003.mat using Guid(33445b6d23db16a4f87329e6b8c6cd74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c0ffea11f1093c247d3a5f6af60d97e2') in 0.012383 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.009.mat
|
||||
artifactKey: Guid(29b5a54eeb453114886ceebd12844846) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.009.mat using Guid(29b5a54eeb453114886ceebd12844846) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '252830a9dc2e390bbe3f229f2fbeea6d') in 0.012391 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_A.002.mat
|
||||
artifactKey: Guid(cde899e4eda04234fb5ddf90b72a5715) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_A.002.mat using Guid(cde899e4eda04234fb5ddf90b72a5715) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '87db00f475eccf7f97231a93eb9280e2') in 0.012037 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.002.mat
|
||||
artifactKey: Guid(76b3bd933c97bc249902d883738625a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.002.mat using Guid(76b3bd933c97bc249902d883738625a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'eeeeadd582da685d62a219c3291f055e') in 0.011972 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.mat
|
||||
artifactKey: Guid(240623f1f6ede2e48a685b3a60a3dde7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.mat using Guid(240623f1f6ede2e48a685b3a60a3dde7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a87420ff14c92e2d2534dbe7b981b15') in 0.012000 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.004.mat
|
||||
artifactKey: Guid(bfc81a154200a8b49b8fab8fae769cd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.004.mat using Guid(bfc81a154200a8b49b8fab8fae769cd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ed239b110c7e479ff96eea7155e0b6ec') in 0.011071 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.003.mat
|
||||
artifactKey: Guid(eac0dfc7d14c4a540adfe105f0f5e1aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.003.mat using Guid(eac0dfc7d14c4a540adfe105f0f5e1aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5454a394d254b0ad2b560327515d5ae6') in 0.012767 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.004.mat
|
||||
artifactKey: Guid(10eabf6694665124c941621ca3101162) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.004.mat using Guid(10eabf6694665124c941621ca3101162) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '57dd601791996b101dcda62036eccfeb') in 0.014442 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.mat
|
||||
artifactKey: Guid(e6aae6ea2c883f94e8abee33dbc15787) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.mat using Guid(e6aae6ea2c883f94e8abee33dbc15787) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cf8c6e1b38f6be6374fd8208aab31cd1') in 0.013061 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.005.mat
|
||||
artifactKey: Guid(124e71e482b9acd4e827101c9421434d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.005.mat using Guid(124e71e482b9acd4e827101c9421434d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9a2f67943fd62d8c541c41c37e0d8af3') in 0.012391 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/png_wall_all.001.mat
|
||||
artifactKey: Guid(67175903b209c5e489e7198ad0497ad2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/png_wall_all.001.mat using Guid(67175903b209c5e489e7198ad0497ad2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '48e4ba4913d88680266abf64119b38dd') in 0.012179 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.021.mat
|
||||
artifactKey: Guid(d704891a725453d4dadaf367e59753f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.021.mat using Guid(d704891a725453d4dadaf367e59753f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '77a323c09b8af636b6b5dda3a1c9e07e') in 0.011758 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.016.mat
|
||||
artifactKey: Guid(c813b8c084d655749a2de9761d218773) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.016.mat using Guid(c813b8c084d655749a2de9761d218773) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ce2c258a329561d8ab416a1cecaf3910') in 0.012948 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.005.mat
|
||||
artifactKey: Guid(3f93a15fcd61abc4685d238f976e9e8c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.005.mat using Guid(3f93a15fcd61abc4685d238f976e9e8c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '967657044dd0f6c90f39fafe4a5ca77b') in 0.014082 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.003.mat
|
||||
artifactKey: Guid(4d2f4036c76e1344ba84e86d14bb11a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.003.mat using Guid(4d2f4036c76e1344ba84e86d14bb11a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '89205b5f94b1820079d52050c77e0769') in 0.012951 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.mat
|
||||
artifactKey: Guid(535c42051e0ed574f929b62c48d94b9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.mat using Guid(535c42051e0ed574f929b62c48d94b9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e908851fc9fedb31592464b4879a3ecb') in 0.011805 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.008.mat
|
||||
artifactKey: Guid(530f83392975d3f44be2fd56e8b4303c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.008.mat using Guid(530f83392975d3f44be2fd56e8b4303c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5588648083213292259f3a34872175c9') in 0.013364 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_renga.004.mat
|
||||
artifactKey: Guid(553d981208ed5ca4985eb61da49411f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_renga.004.mat using Guid(553d981208ed5ca4985eb61da49411f8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5f091896d0ed5ef252e488b6534f8d13') in 0.012304 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.mat
|
||||
artifactKey: Guid(0fd019aa7de0f7f4aa823f401c34c1a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.mat using Guid(0fd019aa7de0f7f4aa823f401c34c1a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '18bb9a94ab0e0266c57d8558cbc35219') in 0.013695 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.007.mat
|
||||
artifactKey: Guid(0168ef310cd27ea4088424437d6af9e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.007.mat using Guid(0168ef310cd27ea4088424437d6af9e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '361fffd029cb00cdfb6d7bf8098a5ce6') in 0.013067 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.003.mat
|
||||
artifactKey: Guid(e489e634709efc54999ad31d01d7377f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.003.mat using Guid(e489e634709efc54999ad31d01d7377f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4a797967a9cde9f530f7b9c868ffa76d') in 0.011725 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeBC.mat
|
||||
artifactKey: Guid(c59dfeca5c5e8b14684ba4e0a9ccdbd9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeBC.mat using Guid(c59dfeca5c5e8b14684ba4e0a9ccdbd9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2326ac2d3e8c45e4d757db562946c745') in 0.012137 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.004.mat
|
||||
artifactKey: Guid(dfd37745f0868d44a83b2873ee74fedf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.004.mat using Guid(dfd37745f0868d44a83b2873ee74fedf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f145764633141a586890837f842cc595') in 0.012324 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.006.mat
|
||||
artifactKey: Guid(915eb292a07b54242afabdf154c952e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.006.mat using Guid(915eb292a07b54242afabdf154c952e6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c75a04aff357c4d8d3d8343d5ece3ccb') in 0.014519 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeAD.mat
|
||||
artifactKey: Guid(13f2efae51d398442a6f8bd48149d15a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeAD.mat using Guid(13f2efae51d398442a6f8bd48149d15a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7d7100038260f88322cc3a56ff9768aa') in 0.013214 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.002.mat
|
||||
artifactKey: Guid(48bdb76d3b4348947a6402990fe79143) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.002.mat using Guid(48bdb76d3b4348947a6402990fe79143) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'eedb9cc10d129ee13ff1e291603446e4') in 0.010753 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiA.006.mat
|
||||
artifactKey: Guid(44e72917769cd3148a780c9bfcefeb44) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiA.006.mat using Guid(44e72917769cd3148a780c9bfcefeb44) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '439d499ed88a28f044893bc2710cdefa') in 0.012948 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_A.mat
|
||||
artifactKey: Guid(f5648655dee542d439f914d0e45c573f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_A.mat using Guid(f5648655dee542d439f914d0e45c573f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4039d2771f26a4ed893e525470734467') in 0.012316 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.003.mat
|
||||
artifactKey: Guid(ff5fc59914d3fd442be3ddab907d5df6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.003.mat using Guid(ff5fc59914d3fd442be3ddab907d5df6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '903b032c85386603626b2208b610af9e') in 0.014710 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.007.mat
|
||||
artifactKey: Guid(b3fa815067d1a4341beb7635a7ed1bcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.007.mat using Guid(b3fa815067d1a4341beb7635a7ed1bcc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9120c211326506484bb679152fa195a3') in 0.011491 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.002.mat
|
||||
artifactKey: Guid(3428c8250393622479224187a67549ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.002.mat using Guid(3428c8250393622479224187a67549ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd0a7f5dad6a7e94902b09a22d43c6e1e') in 0.012304 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.002.mat
|
||||
artifactKey: Guid(2c76a0cc8666dad46b390b211b254189) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.002.mat using Guid(2c76a0cc8666dad46b390b211b254189) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cd9563812c39a536c28fe65d9d5dc88b') in 0.012360 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.644563 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volIndMip 1.png
|
||||
artifactKey: Guid(15a15e60454c22644bb5a9a1e1d97a63) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volIndMip 1.png using Guid(15a15e60454c22644bb5a9a1e1d97a63) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e9c3bce390577ef71311a2c9328682d4') in 0.022310 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.801678 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ws2_nuki_all01 1.png
|
||||
artifactKey: Guid(21bf41290b8763149886c6fae64cc504) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ws2_nuki_all01 1.png using Guid(21bf41290b8763149886c6fae64cc504) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9cc4006427aa09799bce3f30bf897185') in 0.012317 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 44.658463 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/ef_yoganAmi1.png
|
||||
artifactKey: Guid(977b13d701f014d42b5b2a1e39f8b084) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/ef_yoganAmi1.png using Guid(977b13d701f014d42b5b2a1e39f8b084) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a6812e7fe3ff6357ecc6c9ea3159ab29') in 0.011727 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(5e603ab67eb02d145abdc9aa5ba86689) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/ws2_swf_s_rogo2.png using Guid(5e603ab67eb02d145abdc9aa5ba86689) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5f350f5817b5034c838ee5909e16dc05') in 0.012645 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
1247
Logs/AssetImportWorker1.log
Normal file
1247
Logs/AssetImportWorker1.log
Normal file
File diff suppressed because it is too large
Load diff
197
Logs/AssetImportWorker10.log
Normal file
197
Logs/AssetImportWorker10.log
Normal file
|
@ -0,0 +1,197 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker10
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker10.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [15176] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1497309012 [EditorId] 1497309012 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [15176] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1497309012 [EditorId] 1497309012 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 96.68 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.58 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56232
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002744 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 98.66 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.421 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (422ms)
|
||||
BeginReloadAssembly (47ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (314ms)
|
||||
LoadAssemblies (46ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (56ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (213ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (99ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (81ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (27ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006847 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 90.85 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.06 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.953 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (954ms)
|
||||
BeginReloadAssembly (68ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (16ms)
|
||||
EndReloadAssembly (827ms)
|
||||
LoadAssemblies (72ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (209ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (43ms)
|
||||
SetupLoadedEditorAssemblies (475ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (91ms)
|
||||
BeforeProcessingInitializeOnLoad (91ms)
|
||||
ProcessInitializeOnLoadAttributes (187ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (97ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.09 ms.
|
||||
Unloading 6651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7093.
|
||||
Memory consumption went from 275.1 MB to 272.6 MB.
|
||||
Total: 3.742200 ms (FindLiveObjects: 0.471600 ms CreateObjectMapping: 0.107400 ms MarkObjects: 2.723800 ms DeleteObjects: 0.438300 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6722.675020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ef_volIndMip.png
|
||||
artifactKey: Guid(f978c8cfb29842b409072014c141cc39) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ef_volIndMip.png using Guid(f978c8cfb29842b409072014c141cc39) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e9aec3bb488175e5b2bb6a4350251084') in 0.059815 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/jog_town_kabeBC.png
|
||||
artifactKey: Guid(1bfebcd40492c324f8b97b2fdd23b663) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/jog_town_kabeBC.png using Guid(1bfebcd40492c324f8b97b2fdd23b663) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '94d11b7adf9ce4350746e745c222a192') in 0.011199 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
215
Logs/AssetImportWorker11.log
Normal file
215
Logs/AssetImportWorker11.log
Normal file
|
@ -0,0 +1,215 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker11
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker11.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [10444] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1173040733 [EditorId] 1173040733 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [10444] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1173040733 [EditorId] 1173040733 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 103.54 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.65 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56416
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002541 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 87.97 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.426 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (426ms)
|
||||
BeginReloadAssembly (47ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (314ms)
|
||||
LoadAssemblies (46ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (62ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (16ms)
|
||||
SetupLoadedEditorAssemblies (204ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (88ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (82ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (28ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006082 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 94.46 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.06 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.956 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (957ms)
|
||||
BeginReloadAssembly (68ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (16ms)
|
||||
EndReloadAssembly (832ms)
|
||||
LoadAssemblies (69ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (207ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (42ms)
|
||||
SetupLoadedEditorAssemblies (485ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (95ms)
|
||||
BeforeProcessingInitializeOnLoad (93ms)
|
||||
ProcessInitializeOnLoadAttributes (185ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (102ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.08 ms.
|
||||
Unloading 6656 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7099.
|
||||
Memory consumption went from 278.2 MB to 275.7 MB.
|
||||
Total: 3.641700 ms (FindLiveObjects: 0.437900 ms CreateObjectMapping: 0.148700 ms MarkObjects: 2.627300 ms DeleteObjects: 0.427200 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 7795.347306 seconds.
|
||||
path: Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified.psd
|
||||
artifactKey: Guid(92027f7f8cfc4feaa477da0dc38d3d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified.psd using Guid(92027f7f8cfc4feaa477da0dc38d3d46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd5766a4cf9c7577c6347c74a37835a87') in 0.071625 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 77.276960 seconds.
|
||||
path: Packages/com.unity.render-pipelines.universal/Textures/DummyMS_00.png
|
||||
artifactKey: Guid(09d470003bf37cd40a33d8792ac06dd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.render-pipelines.universal/Textures/DummyMS_00.png using Guid(09d470003bf37cd40a33d8792ac06dd6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ae0137151ed34986bbd4e9ac49c870bf') in 0.040421 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 285.303426 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/packed-pallet.png
|
||||
artifactKey: Guid(ee4bb7f0fa221bd4cb9a4d4f6b92c5c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/packed-pallet.png using Guid(ee4bb7f0fa221bd4cb9a4d4f6b92c5c5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b0229f5b4b13034c22b19f3e7a65558e') in 0.013900 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet-add-big.png
|
||||
artifactKey: Guid(03ff9bcfaec0f284ab08c735979d19a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet-add-big.png using Guid(03ff9bcfaec0f284ab08c735979d19a0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e0b75dd61128f9339b38cd26b6f1af6b') in 0.011156 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet16.png
|
||||
artifactKey: Guid(d7db685ed7e3b31459403775f00169c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet16.png using Guid(d7db685ed7e3b31459403775f00169c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1d7afd38b33a07c9785bd4a11bcccc94') in 0.012255 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
221
Logs/AssetImportWorker12.log
Normal file
221
Logs/AssetImportWorker12.log
Normal file
|
@ -0,0 +1,221 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker12
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker12.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [13088] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1906496131 [EditorId] 1906496131 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [13088] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1906496131 [EditorId] 1906496131 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 110.31 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.50 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56876
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002751 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 94.18 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.06 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.424 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (424ms)
|
||||
BeginReloadAssembly (48ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (311ms)
|
||||
LoadAssemblies (46ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (59ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (206ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (94ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (80ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (27ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006373 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 94.83 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.959 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (960ms)
|
||||
BeginReloadAssembly (69ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (15ms)
|
||||
EndReloadAssembly (833ms)
|
||||
LoadAssemblies (71ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (206ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (41ms)
|
||||
SetupLoadedEditorAssemblies (487ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (95ms)
|
||||
BeforeProcessingInitializeOnLoad (92ms)
|
||||
ProcessInitializeOnLoadAttributes (187ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (101ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.06 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.10 ms.
|
||||
Unloading 6656 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7099.
|
||||
Memory consumption went from 278.2 MB to 275.7 MB.
|
||||
Total: 3.504300 ms (FindLiveObjects: 0.412400 ms CreateObjectMapping: 0.107900 ms MarkObjects: 2.570700 ms DeleteObjects: 0.412500 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 7795.347461 seconds.
|
||||
path: Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified_Light.psd
|
||||
artifactKey: Guid(fa6bd40a216346b783a4cce741d277a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.textmeshpro/Editor Resources/Textures/btn_AlignJustified_Light.psd using Guid(fa6bd40a216346b783a4cce741d277a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '30f43c282527c2f24ee33a8898346be1') in 0.060519 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 77.287000 seconds.
|
||||
path: Packages/com.unity.render-pipelines.universal/Textures/Default/DefaultDetail.png
|
||||
artifactKey: Guid(633cfe6a6d4ee694c98830c630980cad) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Packages/com.unity.render-pipelines.universal/Textures/Default/DefaultDetail.png using Guid(633cfe6a6d4ee694c98830c630980cad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '39b6564b29cbd52ff9a19d3d0c904280') in 0.035592 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 285.308201 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/packed-pallet-small.png
|
||||
artifactKey: Guid(4b79a2ce6c4f25d45b71f814e6dca6be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/packed-pallet-small.png using Guid(4b79a2ce6c4f25d45b71f814e6dca6be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6650306f1926679fd8a5cdc747fb5584') in 0.013514 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/palletjack.png
|
||||
artifactKey: Guid(073faa2fd2fa93a43a2aa8a5076af2f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/palletjack.png using Guid(073faa2fd2fa93a43a2aa8a5076af2f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c333cc38f971790bdd4faf636e83d614') in 0.011558 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000034 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet.png
|
||||
artifactKey: Guid(529d04aab3b69f245b8d48be6cb87815) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet.png using Guid(529d04aab3b69f245b8d48be6cb87815) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '493dabfdfd6649ee06ad17d3d8990a35') in 0.010598 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet-add.png
|
||||
artifactKey: Guid(182db6f54bc6f0944a8e981fed2b0797) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Icons/Warehouse/pallet-add.png using Guid(182db6f54bc6f0944a8e981fed2b0797) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b6adc3c497694cd44d4efdfe2f09c8a6') in 0.010426 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
671
Logs/AssetImportWorker13.log
Normal file
671
Logs/AssetImportWorker13.log
Normal file
|
@ -0,0 +1,671 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker13
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker13.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [13344] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 2469589275 [EditorId] 2469589275 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [13344] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 2469589275 [EditorId] 2469589275 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 98.43 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.58 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56080
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002866 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 91.64 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.05 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.409 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (409ms)
|
||||
BeginReloadAssembly (45ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (301ms)
|
||||
LoadAssemblies (44ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (55ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (16ms)
|
||||
SetupLoadedEditorAssemblies (201ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (92ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (77ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (26ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006019 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 91.54 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.934 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (935ms)
|
||||
BeginReloadAssembly (67ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (15ms)
|
||||
EndReloadAssembly (810ms)
|
||||
LoadAssemblies (61ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (202ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (43ms)
|
||||
SetupLoadedEditorAssemblies (477ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (92ms)
|
||||
BeforeProcessingInitializeOnLoad (91ms)
|
||||
ProcessInitializeOnLoadAttributes (186ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (97ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.17 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.13 ms.
|
||||
Unloading 6656 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7099.
|
||||
Memory consumption went from 278.3 MB to 275.8 MB.
|
||||
Total: 4.171700 ms (FindLiveObjects: 0.524900 ms CreateObjectMapping: 0.238800 ms MarkObjects: 2.941500 ms DeleteObjects: 0.465300 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 8288.529967 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/_Wuhu Island.pallet.asset
|
||||
artifactKey: Guid(06d61f2282b0049409924917acd80d49) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/_Wuhu Island.pallet.asset using Guid(06d61f2282b0049409924917acd80d49) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '81a8caf2abfdd864fadd6262d3073100') in 0.042370 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.243114 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
|
||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b38c5704c88e4b5ea7dbcc8903d4ce83') in 1.057357 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.224259 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '73aa2eca5e78ab13d1af552b18db822d') in 0.017499 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.746985 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3d4aab839e8dfd72be32dab51e1ef0d0') in 0.005425 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.911287 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '89c5d67e11ff1d502082bb167d0a7f3b') in 0.005417 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 29.779369 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c1a8eeff375981b8bd6037dd719c04d7') in 0.005285 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 13.131933 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0b051a6a23fa37c8b088c7e7be0484a3') in 0.004927 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 23.236435 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png
|
||||
artifactKey: Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/common_Palm_mip.png using Guid(854de69b88920514f9fcbba95fb9925d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8f91fa5b6a9cb406f0f5e81000cceb7c') in 0.010340 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.425376 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeB.png
|
||||
artifactKey: Guid(21f608c1ad6240541a587da4e512fc79) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.207378 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 28.304012 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.336136 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.859898 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 8.382287 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.456291 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.563296 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 33.921851 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
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|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.366358 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png using Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2972eb74652a3b3899bea28bdb268ca0') in 0.011486 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.659555 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png
|
||||
artifactKey: Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_treeA.png using Guid(16cbe9e94d1b0d44e8367a24c04be2ca) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c707c3c0a766980a73f98c8bb776a2e8') in 0.011064 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9.704298 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/arc_target.png
|
||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.312825 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_big_bridge_ami2.png
|
||||
artifactKey: Guid(cdc5213b38118624e8227388abd0667b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.125739 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/glf_flag1.png
|
||||
artifactKey: Guid(23dce47121277d74eba67ae590de2e9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.444026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_water_light.png
|
||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.606189 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_w_namiIA8.png
|
||||
artifactKey: Guid(d80e5ce4a362b404bb7a16cd0104a826) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.736719 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_car.png
|
||||
artifactKey: Guid(ea4dd47b1c1602e4aab75fbe50a446fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.175510 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_tee.png
|
||||
artifactKey: Guid(7821e0b07f9c2944888a9877d5fadcbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_tee.png using Guid(7821e0b07f9c2944888a9877d5fadcbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '82224a01d28ba398d3e95634e88df45f') in 0.010336 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.276231 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/noise_star.png
|
||||
artifactKey: Guid(ea7acd375a956b44983b43ba16d91d49) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.896974 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_car_g.png
|
||||
artifactKey: Guid(4811cd1e1498df843b21302123dbcf12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 15.236349 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_kayak.png
|
||||
artifactKey: Guid(ee33d551a0d159046a7b44ca3f415ecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_kayak.png using Guid(ee33d551a0d159046a7b44ca3f415ecc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bffb925bc97916931571cf698a73346c') in 0.010782 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 14.284532 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_airship01.png
|
||||
artifactKey: Guid(6e42ebd37cdc0bd40916e53d96b84526) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_airship01.png using Guid(6e42ebd37cdc0bd40916e53d96b84526) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '802699656eb0a4c3a30028c2ca8a0473') in 0.011562 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.468820 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_whale.png
|
||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.983364 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
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||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.621076 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_stadiumfence.png
|
||||
artifactKey: Guid(b3b17b4ee8f6491408a08937fa1e586e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.435489 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_jsk_start3.png
|
||||
artifactKey: Guid(1027b48a4357ea64da6eb85c2effa00d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 10.479018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_car_g.png
|
||||
artifactKey: Guid(4811cd1e1498df843b21302123dbcf12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.735510 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_car_g.png
|
||||
artifactKey: Guid(4811cd1e1498df843b21302123dbcf12) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_common_car_g.png using Guid(4811cd1e1498df843b21302123dbcf12) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c27aa0d796f5706a7986a445bc1b669f') in 0.005037 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.015701 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_bic_goal3m3.png
|
||||
artifactKey: Guid(8159443566a728947b62a2abf8148e98) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.537367 seconds.
|
||||
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 3.598436 seconds.
|
||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 2.929103 seconds.
|
||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 2.975831 seconds.
|
||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 6.588946 seconds.
|
||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 5.190673 seconds.
|
||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 2.917044 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/resort_0_tex.png
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 6.177727 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/liner01.png
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 4.645904 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jsk_tetu_all086.png
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 211.758884 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/island_vr_01.png
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.527130 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/island_vr_01.png
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.675466 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/island_vr_01.png
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 976.325277 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiA.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.002.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.003.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.006.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiA.003.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.005.mat
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiA.004.mat
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 12.113054 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_Rhotel.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiB.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_B.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.002.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_sky2.002.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.002.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.006.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.002.mat
|
||||
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.002.mat using Guid(0c54e16aafda15f4c8e322fad3ceca5e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '22c6efbf197bef13f4f432e24184dc26') in 0.011400 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_treeA.mat
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||||
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|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_treeA.mat using Guid(277b10d98ff627444b0661faec017959) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bc919f53b4400d306d87126e3abbc806') in 0.013740 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.004.mat
|
||||
artifactKey: Guid(c2ffa609b00a6794ca547eff9833c758) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.004.mat using Guid(c2ffa609b00a6794ca547eff9833c758) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4675e57561754fa43f4cf22e062fe5d5') in 0.011092 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.002.mat
|
||||
artifactKey: Guid(14905ec975d931e4a9b5b09712b46ba4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.002.mat using Guid(14905ec975d931e4a9b5b09712b46ba4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '04abb8cbfedb4a87401244b4ebf696ef') in 0.012241 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.008.mat
|
||||
artifactKey: Guid(af95b21b43605704cbc15f50afa7ef52) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.008.mat using Guid(af95b21b43605704cbc15f50afa7ef52) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '684fd8fd6ea8ff3f849f0b9ba3ed7e5b') in 0.012618 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.005.mat
|
||||
artifactKey: Guid(21147d78bbe56b94cb9e1adfcfcbb62b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.005.mat using Guid(21147d78bbe56b94cb9e1adfcfcbb62b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '641f0b74fef1c6ece90886fed9f07b71') in 0.012127 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.003.mat
|
||||
artifactKey: Guid(e2a209980e6bc554eb144ccf92069fce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.003.mat using Guid(e2a209980e6bc554eb144ccf92069fce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '87cf543fda88695c50dd9b148a9b51a9') in 0.013938 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.004.mat
|
||||
artifactKey: Guid(a127f8b147df0da4aa8e8cb6cca78f4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.004.mat using Guid(a127f8b147df0da4aa8e8cb6cca78f4b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd9e2162ef024b0bf51bae07377f602bc') in 0.012414 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.005.mat
|
||||
artifactKey: Guid(45c994722d775e2468b8318cf08547ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.005.mat using Guid(45c994722d775e2468b8318cf08547ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a75ab5e8d67205266a029a875defc151') in 0.012091 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.mat
|
||||
artifactKey: Guid(641e7ecde60427345812cc85bf73916a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.mat using Guid(641e7ecde60427345812cc85bf73916a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f7047b226012bde33ceab48bdf09019a') in 0.013008 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.mat
|
||||
artifactKey: Guid(d9173c9c84613ec4c8cb1620a645b215) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.mat using Guid(d9173c9c84613ec4c8cb1620a645b215) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '54a724787ab17deb7b2984407742dc54') in 0.013076 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.001.mat
|
||||
artifactKey: Guid(c5d305c399d8d9745b9486151a71e5f5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_yane_A.001.mat using Guid(c5d305c399d8d9745b9486151a71e5f5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '68985a3483f69cf64ada0117b8cfef04') in 0.011998 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.mat
|
||||
artifactKey: Guid(909b7ff23fbcc1f48b972497dc544244) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.mat using Guid(909b7ff23fbcc1f48b972497dc544244) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b06ee90e4e6531f274d0f312d07daa67') in 0.013628 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.005.mat
|
||||
artifactKey: Guid(1c8a1f1c110ceb445bfcdf5744b9c630) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.005.mat using Guid(1c8a1f1c110ceb445bfcdf5744b9c630) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2f03aad6f33982e91a706412328800aa') in 0.013922 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000039 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiB.003.mat
|
||||
artifactKey: Guid(d687bf679dea211459d3ac6bf7b2d65f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiB.003.mat using Guid(d687bf679dea211459d3ac6bf7b2d65f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4546a93f5e1929c652142b9470b68673') in 0.012079 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.074390 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
|
||||
artifactKey: Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx using Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cd685133534c5279f7dcd0d6954459d0') in 0.780836 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
|
||||
artifactKey: Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx using Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e66f5197ca359acddf3bdfbaa995b86d') in 0.284172 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
323
Logs/AssetImportWorker14.log
Normal file
323
Logs/AssetImportWorker14.log
Normal file
|
@ -0,0 +1,323 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker14
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker14.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [16312] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1098492255 [EditorId] 1098492255 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [16312] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1098492255 [EditorId] 1098492255 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 95.19 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.55 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56004
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003331 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 91.50 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.408 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (408ms)
|
||||
BeginReloadAssembly (45ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (300ms)
|
||||
LoadAssemblies (44ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (55ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (200ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (92ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (76ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (26ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006385 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 92.63 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.05 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.934 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (934ms)
|
||||
BeginReloadAssembly (66ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (14ms)
|
||||
EndReloadAssembly (810ms)
|
||||
LoadAssemblies (61ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (201ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (43ms)
|
||||
SetupLoadedEditorAssemblies (478ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (93ms)
|
||||
BeforeProcessingInitializeOnLoad (91ms)
|
||||
ProcessInitializeOnLoadAttributes (186ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (98ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.25 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.13 ms.
|
||||
Unloading 6656 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7099.
|
||||
Memory consumption went from 278.3 MB to 275.8 MB.
|
||||
Total: 4.840200 ms (FindLiveObjects: 0.762900 ms CreateObjectMapping: 0.272500 ms MarkObjects: 3.253400 ms DeleteObjects: 0.550300 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9824.593454 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiA.002.mat
|
||||
artifactKey: Guid(80ebc5c1906a0444591d6c096abd5a9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiA.002.mat using Guid(80ebc5c1906a0444591d6c096abd5a9c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1242dac3e5ab71327fdf719f8bb4aa25') in 0.192333 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 12.082483 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_sky2.001.mat
|
||||
artifactKey: Guid(a02830e0acae42c4aa8b293274ab7427) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_sky2.001.mat using Guid(a02830e0acae42c4aa8b293274ab7427) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cb019e363aa4d2b1e28acf7cd29ca6de') in 0.017184 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship.mat
|
||||
artifactKey: Guid(57c9e715cbf53154a9b5bceb3e231d03) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship.mat using Guid(57c9e715cbf53154a9b5bceb3e231d03) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5972e928982568232a3b5171d96e6aa8') in 0.011559 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_stage01.mat
|
||||
artifactKey: Guid(2ef15bbc3df553f458d2f9e9fe78b1df) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_stage01.mat using Guid(2ef15bbc3df553f458d2f9e9fe78b1df) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7521ebef9492bd0b951280f7384fef5d') in 0.012287 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.mat
|
||||
artifactKey: Guid(5831bb0d74a1af046b0bf7768df8c8d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.mat using Guid(5831bb0d74a1af046b0bf7768df8c8d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '58f286e54642f4c14d3f8a6a23e7ec6f') in 0.012830 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.007.mat
|
||||
artifactKey: Guid(b4e3ea89a525ea445b8f5e95f8f6489b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.007.mat using Guid(b4e3ea89a525ea445b8f5e95f8f6489b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'af7b0f74f4874e5a16d4dadc4eeea915') in 0.012513 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeAD.001.mat
|
||||
artifactKey: Guid(bbfa3b93ba95fd847b89155d386975df) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeAD.001.mat using Guid(bbfa3b93ba95fd847b89155d386975df) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8031f6b67207e4b0b6f86154754535f1') in 0.011692 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.002.mat
|
||||
artifactKey: Guid(6c96ee286e6087344b6180b0fb515c64) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.002.mat using Guid(6c96ee286e6087344b6180b0fb515c64) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f71a2f73a900f9eb684c53c19954804d') in 0.012312 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.003.mat
|
||||
artifactKey: Guid(9f57d81acf5b2e54e9f1ed9e60012d1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.003.mat using Guid(9f57d81acf5b2e54e9f1ed9e60012d1f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '478cc81ba836df5d2aa9819cdd86bfe5') in 0.011860 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship.002.mat
|
||||
artifactKey: Guid(8769a04ec49b131479511714a947f377) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship.002.mat using Guid(8769a04ec49b131479511714a947f377) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fc09786226e5057d3c6b8f6bdc850128') in 0.014133 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.004.mat
|
||||
artifactKey: Guid(7b95a7e82b1d9c7409f3775b348cfe17) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.004.mat using Guid(7b95a7e82b1d9c7409f3775b348cfe17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dacf19e1b8dcad814c900738ab254ddc') in 0.012766 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_stage02.mat
|
||||
artifactKey: Guid(002079ee7085e4e47977b2219108cbbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_stage02.mat using Guid(002079ee7085e4e47977b2219108cbbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '687291590db598e04e3ba0ae8d2c3a1c') in 0.013116 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeBC.mat
|
||||
artifactKey: Guid(7851b1ad55aad824ba51294449526fb0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeBC.mat using Guid(7851b1ad55aad824ba51294449526fb0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c7356daa7f445e2b079e894afddf9e64') in 0.012264 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship_b.mat
|
||||
artifactKey: Guid(ba8a6f3994bced042aac6d848191261b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_ship_b.mat using Guid(ba8a6f3994bced042aac6d848191261b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '27e7f65d0b1806dcdd8763981615bc8e') in 0.012800 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.mat
|
||||
artifactKey: Guid(4d9f082e0885cd445808c330884ea4ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.mat using Guid(4d9f082e0885cd445808c330884ea4ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '46fa4bb41a985293532fe44023623a76') in 0.013199 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.005.mat
|
||||
artifactKey: Guid(af004254211d7b84caa24ecb4b5ec923) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.005.mat using Guid(af004254211d7b84caa24ecb4b5ec923) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3ca3d7a1336651e14abdf7d456a5a081') in 0.012935 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.002.mat
|
||||
artifactKey: Guid(791ae347e3d7a5d498f52c51a89a975a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.002.mat using Guid(791ae347e3d7a5d498f52c51a89a975a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '14227dcab482290a7f254186b84056de') in 0.012781 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeAD.002.mat
|
||||
artifactKey: Guid(2675c34bb0debae4eb5255c96884be35) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeAD.002.mat using Guid(2675c34bb0debae4eb5255c96884be35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ebdd241de8802ee41414d764ba62ce30') in 0.013494 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.008.mat
|
||||
artifactKey: Guid(c8f1b9367201c77428e7a70a8b3c6928) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.008.mat using Guid(c8f1b9367201c77428e7a70a8b3c6928) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b61ae924c05a81dc192495bdd5d3e21a') in 0.013025 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.004.mat
|
||||
artifactKey: Guid(03910c46a0b08ec4faa8a29adef7f5e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.004.mat using Guid(03910c46a0b08ec4faa8a29adef7f5e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '202e253356fe0814c7e844d04a89cd75') in 0.013086 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.009.mat
|
||||
artifactKey: Guid(ee8be3623d045a94f963b0bc0ade0aa4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.009.mat using Guid(ee8be3623d045a94f963b0bc0ade0aa4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0a9cc9d2bf06f3d1b6a6da83530de0ce') in 0.014620 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.009.mat
|
||||
artifactKey: Guid(dcb16f9ec914c0143a6aab23d02d4efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.009.mat using Guid(dcb16f9ec914c0143a6aab23d02d4efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5bfd41b97fc0cf34fd64b6916b929c89') in 0.013184 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.095020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx
|
||||
artifactKey: Guid(33b4d29494982cb44807a7f57c6d9189) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx using Guid(33b4d29494982cb44807a7f57c6d9189) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '37a84f2e6fc35594d0990a5b8b00331e') in 1.174963 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
523
Logs/AssetImportWorker15.log
Normal file
523
Logs/AssetImportWorker15.log
Normal file
|
@ -0,0 +1,523 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
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AssetImportWorker15
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|
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C:/Users/johan/BetterWuhuIsland
|
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|
||||
Logs/AssetImportWorker15.log
|
||||
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|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
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|
||||
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|
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|
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|
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Player connection [3172] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 845779901 [EditorId] 845779901 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [3172] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 845779901 [EditorId] 845779901 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 104.38 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.54 ms.
|
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Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
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||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
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Vendor: ATI
|
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Driver: 32.0.11024.2
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
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Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488
|
||||
Begin MonoManager ReloadAssembly
|
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Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002969 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 90.63 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.08 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.406 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (406ms)
|
||||
BeginReloadAssembly (47ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
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||||
BackupInstance (0ms)
|
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ReleaseScriptingObjects (0ms)
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||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (298ms)
|
||||
LoadAssemblies (46ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (55ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (198ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (91ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
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||||
ProcessInitializeOnLoadAttributes (76ms)
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||||
ProcessInitializeOnLoadMethodAttributes (26ms)
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AfterProcessingInitializeOnLoad (0ms)
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||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.007701 seconds.
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Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 98.39 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.06 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
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||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
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||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
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Mono: successfully reloaded assembly
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ReloadAssembly (941ms)
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BeginReloadAssembly (67ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (3ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (15ms)
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EndReloadAssembly (816ms)
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LoadAssemblies (63ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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SetupTypeCache (209ms)
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ReleaseScriptCaches (1ms)
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RebuildScriptCaches (39ms)
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SetupLoadedEditorAssemblies (480ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (6ms)
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SetLoadedEditorAssemblies (0ms)
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RefreshPlugins (98ms)
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BeforeProcessingInitializeOnLoad (91ms)
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ProcessInitializeOnLoadAttributes (184ms)
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ProcessInitializeOnLoadMethodAttributes (96ms)
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||||
AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
|
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ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
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Platform modules already initialized, skipping
|
||||
========================================================================
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Worker process is ready to serve import requests
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
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Refreshing native plugins compatible for Editor in 1.08 ms, found 9 plugins.
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Preloading 1 native plugins for Editor in 0.09 ms.
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Unloading 6657 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7100.
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Memory consumption went from 279.1 MB to 276.6 MB.
|
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Total: 3.881000 ms (FindLiveObjects: 0.510600 ms CreateObjectMapping: 0.189200 ms MarkObjects: 2.743400 ms DeleteObjects: 0.437200 ms)
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AssetImportParameters requested are different than current active one (requested -> active):
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custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
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custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
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custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
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custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
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custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
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custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
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||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
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Time since last request: 9836.876889 seconds.
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_renga.mat
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artifactKey: Guid(43d2e730b96f35e42a1bf4cba413a785) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_renga.mat using Guid(43d2e730b96f35e42a1bf4cba413a785) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3627ed79ed2ba70d82fbb292d6f2bec6') in 0.188953 seconds
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.004.mat
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.001.mat
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.002.mat
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|
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_stage_logo.mat
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|
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|
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna.mat
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|
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|
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.mat
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|
||||
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|
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_isigakiB2.003.mat
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|
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|
||||
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|
||||
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|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.007.mat
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Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.007.mat using Guid(b2e72f75cb85fbb40a44505df3a65955) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00bbe0deb3c18e06a1f05a6d769c68a6') in 0.013630 seconds
|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000024 seconds.
|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.003.mat
|
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.003.mat using Guid(b86936795de8b2d409c930d36c10b0d2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'df5d3cd188bc319f89fe30c69bb78d6c') in 0.012904 seconds
|
||||
========================================================================
|
||||
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|
||||
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|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.003.mat
|
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|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.086786 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
|
||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '55124f27934c7b850784afa15f9f5d64') in 1.418484 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 123.355765 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png
|
||||
artifactKey: Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 223.030676 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
|
||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7786f0560c358964e044eb8231680bd3') in 0.922089 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 43.064780 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png
|
||||
artifactKey: Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png using Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1f0ed28b620c38e6e7383ba3458f5298') in 0.010929 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.125279 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png
|
||||
artifactKey: Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png using Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fc28bd722d123e4fad736c27dffe2e07') in 0.010348 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.512877 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WT_taki01.png
|
||||
artifactKey: Guid(888dd5eec6de23a42ad02abd62522c73) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 809.748261 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
|
||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '35e6bf2192d4d6dd457dd37ffcbc9205') in 0.926976 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 253.048162 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.448864 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_stadiumbase01.png
|
||||
artifactKey: Guid(f7c6c793fb5270a44bc8ccbb3ed48eda) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.434298 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_stadiumbase01.png
|
||||
artifactKey: Guid(f7c6c793fb5270a44bc8ccbb3ed48eda) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 10.581529 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 11.707214 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.232130 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png using Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5da6abf071bcc19183362d75cca29889') in 0.011450 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.554251 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 7.591277 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.662311 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_swf_s_rogo2.png using Guid(628b8fbed10807f43a02774e41108114) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ac243d9b622635a9919385a78481fcb9') in 0.011362 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 508.348192 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_house.png
|
||||
artifactKey: Guid(8e0e972582293b74db752f1937f21907) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_house.png using Guid(8e0e972582293b74db752f1937f21907) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5bd8a2b3e97d317052bd09cba7e6e709') in 0.011748 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.198886 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_house.png
|
||||
artifactKey: Guid(8e0e972582293b74db752f1937f21907) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_house.png using Guid(8e0e972582293b74db752f1937f21907) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dfd2c1803423007a4e88bc958c2ae196') in 0.011146 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 114.600204 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png
|
||||
artifactKey: Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png using Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cbaf1b0b0d1fc6a24f0279036b34525b') in 0.011468 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.115317 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png
|
||||
artifactKey: Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png using Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7da6cee1f98f8c75d777f19746cf8aad') in 0.010821 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.244843 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png
|
||||
artifactKey: Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/jog_town_kabeBC.png using Guid(f538afee7522af54a937a078aac1ac3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ac1d4d637451880620100fcc5384ddd8') in 0.011274 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 190.276562 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/resort_0_tex.png
|
||||
artifactKey: Guid(49f4ef9e5075c2c499ac02a8b2e81f9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/resort_0_tex.png using Guid(49f4ef9e5075c2c499ac02a8b2e81f9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4f23148b6e20b5d344aed56eb4139fb6') in 0.011662 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.106694 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/resort_0_tex.png
|
||||
artifactKey: Guid(49f4ef9e5075c2c499ac02a8b2e81f9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/resort_0_tex.png using Guid(49f4ef9e5075c2c499ac02a8b2e81f9d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4bf139a76ca89d78588a2993643b609e') in 0.011685 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 113.936023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
artifactKey: Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png using Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '55477f20d2339495d2c526d1c85f457a') in 0.005069 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.331784 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
artifactKey: Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png using Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b4892a0775f0dd3659ded106b418cd85') in 0.004687 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.246358 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
artifactKey: Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png using Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f3405732a8a36608b270bf83679302d') in 0.005026 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 45.970509 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
artifactKey: Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png using Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e909ca74709f49dde475ca4d9b6f90a3') in 0.004871 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.973122 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
artifactKey: Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png using Guid(1b5838c8c5874ed40bd580e376736694) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '20cd11b386ee7a6e09c313c766025ea0') in 0.010906 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 11.039016 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_nuki_all01.png
|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
========================================================================
|
||||
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||||
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
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|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_wall_all01.png
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||||
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/WS2_wall_all01.png using Guid(df5cef7fe9d79ec46a621cc6d6439fa6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1506235de6693aa8e431226525934ccd') in 0.004969 seconds
|
||||
========================================================================
|
||||
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|
||||
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|
||||
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||||
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|
||||
========================================================================
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||||
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||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
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||||
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|
||||
========================================================================
|
||||
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|
||||
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeC.fbx
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 8.364734 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.626054 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx
|
||||
artifactKey: Guid(6b24e9877b0ed514bb1778a57c1ea8da) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx using Guid(6b24e9877b0ed514bb1778a57c1ea8da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c378871df6cc3753941ccd3286ff7064') in 0.677087 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.397182 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
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||||
artifactKey: Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4.162588 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '00001c668260716e5a846c091b7825d6') in 1.064750 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1759.212143 seconds.
|
||||
path: Assets/_MarrowAssets/Levels/Wuhu Island Night.unity
|
||||
artifactKey: Guid(621810a0d8ef89c4594d312a68b01a76) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/Levels/Wuhu Island Night.unity using Guid(621810a0d8ef89c4594d312a68b01a76) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fb6b6474fe9fb9312513e9fdf328e2ca') in 0.009217 seconds
|
301
Logs/AssetImportWorker16.log
Normal file
301
Logs/AssetImportWorker16.log
Normal file
|
@ -0,0 +1,301 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
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||||
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|
||||
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|
||||
AssetImportWorker16
|
||||
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|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker16.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
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|
||||
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||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
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||||
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"memorysetup-profiler-allocator-block-size=16777216"
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||||
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||||
"memorysetup-temp-allocator-size-job-worker=262144"
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||||
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||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [14980] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1290604343 [EditorId] 1290604343 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [14980] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1290604343 [EditorId] 1290604343 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 103.12 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.44 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
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||||
Driver: 32.0.11024.2
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||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56664
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003002 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 90.20 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.406 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (406ms)
|
||||
BeginReloadAssembly (46ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (299ms)
|
||||
LoadAssemblies (45ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (56ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (198ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (4ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (90ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (76ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (27ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.007508 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 94.46 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.08 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.940 seconds
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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EditorAssembliesLoaded (0ms)
|
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|
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AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
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|
||||
Refreshing native plugins compatible for Editor in 1.08 ms, found 9 plugins.
|
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|
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Unloading 6657 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7100.
|
||||
Memory consumption went from 279.1 MB to 276.6 MB.
|
||||
Total: 3.830900 ms (FindLiveObjects: 0.445900 ms CreateObjectMapping: 0.140400 ms MarkObjects: 2.778600 ms DeleteObjects: 0.464700 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
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||||
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|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 9836.877324 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_seaunder.mat
|
||||
artifactKey: Guid(dee4056d053ab404d8e0b2dd851efa0b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
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Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_seaunder.mat using Guid(dee4056d053ab404d8e0b2dd851efa0b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1524b41adb9cfc8c813df08a8b6bc430') in 0.192200 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.007.mat
|
||||
artifactKey: Guid(635542627616bfa49b3b27b8e4b14adb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.007.mat using Guid(635542627616bfa49b3b27b8e4b14adb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd263b7d2b31d687bde174d9d39518d8f') in 0.013037 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.mat
|
||||
artifactKey: Guid(2d418e37af4db9f4a9a7ca65b6460363) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_tetu.mat using Guid(2d418e37af4db9f4a9a7ca65b6460363) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '561adbfb1761a8723bb8cb31895aaca5') in 0.012468 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.004.mat
|
||||
artifactKey: Guid(7ed5ea873dd3a1541813021476b9d10d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_suna_blend.004.mat using Guid(7ed5ea873dd3a1541813021476b9d10d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '57a1d5f6d7d6bfc36cfd97ad6da8f2b3') in 0.012752 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeBC.002.mat
|
||||
artifactKey: Guid(f72c7225f39376745b7e1a0119149d7a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_kabeBC.002.mat using Guid(f72c7225f39376745b7e1a0119149d7a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4e541083c715498ab2ae0352bfe9a70d') in 0.012014 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.002.mat
|
||||
artifactKey: Guid(594f190d5e52d394aad78ae4dc22ce27) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.002.mat using Guid(594f190d5e52d394aad78ae4dc22ce27) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a244ba8745e1ae817f28c6eea9c1505c') in 0.012452 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.002.mat
|
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artifactKey: Guid(ce43a4d785188674f973543eb78c9243) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.002.mat using Guid(ce43a4d785188674f973543eb78c9243) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '06b7ba44840c856e84aee31616c96794') in 0.013550 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.003.mat
|
||||
artifactKey: Guid(0af8348652bc8eb48b949a66396ee779) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.003.mat using Guid(0af8348652bc8eb48b949a66396ee779) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '16f99f1d1deeab2c5096834672e5e6db') in 0.013011 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.mat
|
||||
artifactKey: Guid(a02c07a586c35c0429e3a207bda14c4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isigakiB.mat using Guid(a02c07a586c35c0429e3a207bda14c4c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6eaf5471d5e9a44c0a805756167c1846') in 0.012821 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiB.002.mat
|
||||
artifactKey: Guid(eca04d0bb1aea1c4e93e1eea103dbff6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_isidatamiB.002.mat using Guid(eca04d0bb1aea1c4e93e1eea103dbff6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1021215b07177a1933c3a179df83b8de') in 0.012675 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.006.mat
|
||||
artifactKey: Guid(cbf93e7c8143e2542a000c73c1f1bd89) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_enseki.006.mat using Guid(cbf93e7c8143e2542a000c73c1f1bd89) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cb59c13cfb09e5157ec35f4876b42bf7') in 0.012985 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.006.mat
|
||||
artifactKey: Guid(af55f52ee5752a94c8db562736be5149) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_toudai.006.mat using Guid(af55f52ee5752a94c8db562736be5149) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '745ce3ff626adeb75b36278b08953e53') in 0.013017 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.008.mat
|
||||
artifactKey: Guid(bacb4b67b73d92e42b2a9db846ab5efc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/materials/mt_town_n_kanban.008.mat using Guid(bacb4b67b73d92e42b2a9db846ab5efc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e24383679c54729ead441e357c26aa6e') in 0.012956 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.086640 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx
|
||||
artifactKey: Guid(6b24e9877b0ed514bb1778a57c1ea8da) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx using Guid(6b24e9877b0ed514bb1778a57c1ea8da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '282a43d014e6962b99944c78da7c6e0b') in 1.038962 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeC.fbx
|
||||
artifactKey: Guid(906a8a03b57044f498ed8bada8d8766e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeC.fbx using Guid(906a8a03b57044f498ed8bada8d8766e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8bcf1257cf20be6b9180e4871c04ee1d') in 0.671805 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 346.112724 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
|
||||
artifactKey: Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx using Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3f83920a11f3422be8de28a4fbe28f3e') in 0.026005 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
|
||||
artifactKey: Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx using Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a2a9b7f294f10fd0967c2d7121adba05') in 0.130870 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 858.264492 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
|
||||
artifactKey: Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx using Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7bb9e35b8f334603994018fb22575633') in 0.128058 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 4375.079019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
|
||||
artifactKey: Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx using Guid(d3e50fd293dfede4ea6b95676420b700) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '391ee612e0aaf0c94009579a94be54d9') in 0.027894 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
|
||||
artifactKey: Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx using Guid(152bd3cfc0cfb6046ae92d2040a629ff) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '708ed244a31c437c038a85043eece2fd') in 0.127493 seconds
|
1151
Logs/AssetImportWorker2.log
Normal file
1151
Logs/AssetImportWorker2.log
Normal file
File diff suppressed because it is too large
Load diff
635
Logs/AssetImportWorker3.log
Normal file
635
Logs/AssetImportWorker3.log
Normal file
|
@ -0,0 +1,635 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker3
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker3.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [16916] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1578923150 [EditorId] 1578923150 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [16916] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1578923150 [EditorId] 1578923150 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 104.19 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.57 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56336
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003099 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 98.14 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.463 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (463ms)
|
||||
BeginReloadAssembly (49ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (343ms)
|
||||
LoadAssemblies (48ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (68ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (17ms)
|
||||
SetupLoadedEditorAssemblies (224ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (98ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (90ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (29ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006338 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 109.45 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 1.122 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (1123ms)
|
||||
BeginReloadAssembly (79ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (18ms)
|
||||
EndReloadAssembly (976ms)
|
||||
LoadAssemblies (77ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (248ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (51ms)
|
||||
SetupLoadedEditorAssemblies (566ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (8ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (110ms)
|
||||
BeforeProcessingInitializeOnLoad (105ms)
|
||||
ProcessInitializeOnLoadAttributes (222ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (118ms)
|
||||
AfterProcessingInitializeOnLoad (4ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (4ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.20 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.12 ms.
|
||||
Unloading 6651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7093.
|
||||
Memory consumption went from 270.5 MB to 268.0 MB.
|
||||
Total: 4.336000 ms (FindLiveObjects: 0.593800 ms CreateObjectMapping: 0.226500 ms MarkObjects: 3.064000 ms DeleteObjects: 0.450900 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6047.931997 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volSurface.002.mat
|
||||
artifactKey: Guid(1cc3102cac3b69b4bbfa2c3eaa574f85) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volSurface.002.mat using Guid(1cc3102cac3b69b4bbfa2c3eaa574f85) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c084cd621bd56543bccd1c17dea87195') in 0.204243 seconds
|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.001.mat
|
||||
artifactKey: Guid(5d78f1b4424f39e4ba8bc377d62629d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.001.mat using Guid(5d78f1b4424f39e4ba8bc377d62629d7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ddb0e2ddf5aed14b5869f6b59075ce88') in 0.014394 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000041 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.011.mat
|
||||
artifactKey: Guid(01850e9f222cf8a4c9267e90ac0dc3c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.011.mat using Guid(01850e9f222cf8a4c9267e90ac0dc3c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '27317e5897e79890ca641e2d18618ff7') in 0.014016 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000044 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.014.mat
|
||||
artifactKey: Guid(03f5321bb5de3ab44ab7ebcf1ed4cb2a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.009.mat
|
||||
artifactKey: Guid(a638bbc15771e9b44b10aa08fb16a2c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.009.mat using Guid(a638bbc15771e9b44b10aa08fb16a2c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbe30c065bbf3d1ae6c33d8f87362c07') in 0.013427 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.mat
|
||||
artifactKey: Guid(e8b53b3e3c8bb7c418f7e2f1aae2ddd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.mat using Guid(e8b53b3e3c8bb7c418f7e2f1aae2ddd8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ec7a7a6ceb0ca92a79fdb6b04d39e953') in 0.013465 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01_off.002.mat
|
||||
artifactKey: Guid(59261868953873043a07f02cb1cd3c75) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01_off.002.mat using Guid(59261868953873043a07f02cb1cd3c75) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4f7809ef69ce4be2a872ca376bc74855') in 0.014780 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.004.mat
|
||||
artifactKey: Guid(5fdd46ca4baa456449dace69368c9bbc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.004.mat
|
||||
artifactKey: Guid(4a8e97bf8474e604b957d89a7219edf0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.004.mat using Guid(4a8e97bf8474e604b957d89a7219edf0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8fa22077af66b0fb5dabe97eec3411ea') in 0.013163 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volSurface.mat
|
||||
artifactKey: Guid(a1052c2ef80c32f4984775a3e07a314e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ef_volSurface.mat using Guid(a1052c2ef80c32f4984775a3e07a314e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '49c0d6c92118573035245474ef0fb00c') in 0.014221 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.011.mat
|
||||
artifactKey: Guid(5b09abe6c9495ce48b7704a59c787831) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.011.mat using Guid(5b09abe6c9495ce48b7704a59c787831) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4de9126b6d9d0b26c98f3effa9ce125f') in 0.012719 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.005.mat
|
||||
artifactKey: Guid(47e6dc510dd87b3498e7b4a5a9e7f41c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.005.mat using Guid(47e6dc510dd87b3498e7b4a5a9e7f41c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '18719237ed7d29a6bff003b3e2e04cf6') in 0.014625 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01.mat
|
||||
artifactKey: Guid(daedeabce061836419849a699cf68850) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01.mat using Guid(daedeabce061836419849a699cf68850) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '68c17eca34ec59a0152d9bb3f62eb7eb') in 0.013663 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000049 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.005.mat
|
||||
artifactKey: Guid(44850d0f28db42d429f07605ee833711) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.005.mat using Guid(44850d0f28db42d429f07605ee833711) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '863b844e8baad2682e87e6bff84edc90') in 0.013380 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.005.mat
|
||||
artifactKey: Guid(e9f7689b583e4504d92df3044671b6ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.005.mat using Guid(e9f7689b583e4504d92df3044671b6ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '253d20ba1dff2833c93c9628d60048a3') in 0.012901 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.016.mat
|
||||
artifactKey: Guid(498d2ba7f1d92684099ba29b1c7005e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.016.mat using Guid(498d2ba7f1d92684099ba29b1c7005e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c0028ce35ce748b9e7e6a82694aa49fe') in 0.012943 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.013.mat
|
||||
artifactKey: Guid(225687eff4d80dc42a094dbf3135e29a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.013.mat using Guid(225687eff4d80dc42a094dbf3135e29a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cdfbf1e34c9a4b00ce835e301c44b470') in 0.013329 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01_off.mat
|
||||
artifactKey: Guid(0a11a1c2ec07b684e8017886924e7fd7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_iseki01_off.mat using Guid(0a11a1c2ec07b684e8017886924e7fd7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2facf3b2c081fcf636d1f1478eb0ea98') in 0.013649 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.007.mat
|
||||
artifactKey: Guid(6501ee71a6827d04a84e91b231a462ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.007.mat using Guid(6501ee71a6827d04a84e91b231a462ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1ff92f885dae581aa1a50bceffdd22cf') in 0.013456 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000039 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.002.mat
|
||||
artifactKey: Guid(6b206f844930e2a47874e8c82eeaa55b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.002.mat using Guid(6b206f844930e2a47874e8c82eeaa55b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9ae21e4194057d463d0f9846fb0eae1a') in 0.013394 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.006.mat
|
||||
artifactKey: Guid(b71aa46afd89cd549bbe023e0fd29ed7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.006.mat using Guid(b71aa46afd89cd549bbe023e0fd29ed7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'daad1d190374633d923edfa1c026449a') in 0.013985 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.007.mat
|
||||
artifactKey: Guid(e437196e107c8374997bec2402d1c406) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_asphalt.007.mat using Guid(e437196e107c8374997bec2402d1c406) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '29d0d2a327cfe00eaa7d9293374275da') in 0.013557 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.002.mat
|
||||
artifactKey: Guid(a4ef1d19d57efa54787b7bd7a29568ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.002.mat using Guid(a4ef1d19d57efa54787b7bd7a29568ac) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '71e294e23dfaacd89f7db64020cbf18f') in 0.013391 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000040 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.002.mat
|
||||
artifactKey: Guid(0f0d81c6b5ce17549932d58a85de989a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.002.mat using Guid(0f0d81c6b5ce17549932d58a85de989a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f5faaf123ca929ca54804c1e6a476e50') in 0.013096 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000040 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.003.mat
|
||||
artifactKey: Guid(c6fc97b1d96e06a41b57d657548731aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_house.003.mat using Guid(c6fc97b1d96e06a41b57d657548731aa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3cdc368f4089accc765f09e06efe9a91') in 0.012540 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.mat
|
||||
artifactKey: Guid(e54831b861a7cf14a98ed197b5ccf482) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_blend.mat using Guid(e54831b861a7cf14a98ed197b5ccf482) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ef643006ef3f9dafa83ef18c4d9f6183') in 0.012930 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000035 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.010.mat
|
||||
artifactKey: Guid(998c9d9242bf53a4a94dc55c01ec4ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.010.mat using Guid(998c9d9242bf53a4a94dc55c01ec4ffb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32f0d6306d28e032a8c049e3322ec9a7') in 0.014278 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.008.mat
|
||||
artifactKey: Guid(f12611627dbf1324cb155648c70153dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.008.mat using Guid(f12611627dbf1324cb155648c70153dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '617224db844584f81fbb524084539ae3') in 0.014269 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.010.mat
|
||||
artifactKey: Guid(3e538964fb5f68e47b0ab0b728fded0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.010.mat using Guid(3e538964fb5f68e47b0ab0b728fded0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7d418890f4310cb7ed6ab57f0b733a17') in 0.013972 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.015.mat
|
||||
artifactKey: Guid(31e2afa2fe164264db37fd2d73149f02) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.015.mat using Guid(31e2afa2fe164264db37fd2d73149f02) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1ebcbcfaa1635494ec9eb8f5a10326a8') in 0.013002 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.003.mat
|
||||
artifactKey: Guid(d2ef66f593d7f83488282b13d271507f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa.003.mat using Guid(d2ef66f593d7f83488282b13d271507f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b896d77505ef50a2440c5bda44d9b434') in 0.013293 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.003.mat
|
||||
artifactKey: Guid(c522ce0f7e133ba44adf06ba24f08d21) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake.003.mat using Guid(c522ce0f7e133ba44adf06ba24f08d21) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6e8f9632f878e523ea6a55088b17f52f') in 0.013732 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.006.mat
|
||||
artifactKey: Guid(42082f02fe760d94098dfa7561f655f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_gake_off.006.mat using Guid(42082f02fe760d94098dfa7561f655f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3bd1521a02559f9e35ae0bf34fb5d207') in 0.012695 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.280060 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.003.mat
|
||||
artifactKey: Guid(f32e35a81e0104247824b9426139b5ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.003.mat using Guid(f32e35a81e0104247824b9426139b5ce) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5622d912f5f7d00564fb4e1fda0daffa') in 0.013031 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.009.mat
|
||||
artifactKey: Guid(01ce9136e3018ff46a890b6d3dbe0798) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.009.mat using Guid(01ce9136e3018ff46a890b6d3dbe0798) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c2b8a18678c5e2eaaded9e3a85d26402') in 0.011947 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.008.mat
|
||||
artifactKey: Guid(fb0a938e0ae8bfd42ad7a3450998e87f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.008.mat using Guid(fb0a938e0ae8bfd42ad7a3450998e87f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '84fbb41e70ad934653b7b4aff15b97f8') in 0.013051 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.003.mat
|
||||
artifactKey: Guid(3f30761fba4d98f4882633686b1688b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_mountain_s.003.mat using Guid(3f30761fba4d98f4882633686b1688b3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5ebc8b8991b143f00cdcdef02de3954e') in 0.011452 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.017.mat
|
||||
artifactKey: Guid(b59dad89ffe91ee47bf9a43d03eb7f5e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.017.mat using Guid(b59dad89ffe91ee47bf9a43d03eb7f5e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '17716fb21631954b4e84d76b443b9404') in 0.013438 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000017 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.mat
|
||||
artifactKey: Guid(c46fbd8f8883cb44d8d056cfdc7b72b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.mat using Guid(c46fbd8f8883cb44d8d056cfdc7b72b7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '394e18731c16f09e7db88011b51dd2df') in 0.011799 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.002.mat
|
||||
artifactKey: Guid(910be159bb7473e4d8c01df4a912063b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna.002.mat using Guid(910be159bb7473e4d8c01df4a912063b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e092011012a7a15e8b55bc540746f393') in 0.012259 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_B.mat
|
||||
artifactKey: Guid(9ce68e4d18306c04299fe73decb4299b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_yane_B.mat using Guid(9ce68e4d18306c04299fe73decb4299b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a6e45a149de082395e75e42920fd41c6') in 0.011698 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.mat
|
||||
artifactKey: Guid(21c66b090dae5dd44a91aa0ff82ddfe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.mat using Guid(21c66b090dae5dd44a91aa0ff82ddfe1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'af7cc8b23eec03059957ee3afb6a0ab1') in 0.011435 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_off.003.mat
|
||||
artifactKey: Guid(0d140f16f10006249bf5645ae695b36e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_off.003.mat using Guid(0d140f16f10006249bf5645ae695b36e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'eaa309dd06949ba9453d85639cc70d01') in 0.013115 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.015.mat
|
||||
artifactKey: Guid(5b09c52715c54ba4ebb2d1333019596b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.015.mat using Guid(5b09c52715c54ba4ebb2d1333019596b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6d610f3a1c9b087c1f2f844350ca1f7b') in 0.012391 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.mat
|
||||
artifactKey: Guid(778d3e1e4f88f2149858d815bcc2ccfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_toudai.mat using Guid(778d3e1e4f88f2149858d815bcc2ccfd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ef45e0ac962b2b5229c6f6edf504a8ee') in 0.014365 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.008.mat
|
||||
artifactKey: Guid(adf03614b85ace04fbeb13fe4c995234) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.008.mat using Guid(adf03614b85ace04fbeb13fe4c995234) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1747406320ccffe897c4e2afe6971e7b') in 0.013436 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000035 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.002.mat
|
||||
artifactKey: Guid(7ae8f95a22379214abb62770748fc2ba) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.002.mat using Guid(7ae8f95a22379214abb62770748fc2ba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '826a20614350ec133bfa64a402523be2') in 0.013078 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.002.mat
|
||||
artifactKey: Guid(290ca1dc267a35a498adcd84edfedd46) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.002.mat using Guid(290ca1dc267a35a498adcd84edfedd46) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fd4482125f711f45449cca4e8e51e4c3') in 0.012871 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_stage02.mat
|
||||
artifactKey: Guid(fb7f30fb458d6c14b9c4196fb1c51346) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_stage02.mat using Guid(fb7f30fb458d6c14b9c4196fb1c51346) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a2512a1ddd33565deaa91bf5b93a49af') in 0.013015 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_isigakiB2.003.mat
|
||||
artifactKey: Guid(7b34da4e9b327a8429af354df66393ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_isigakiB2.003.mat using Guid(7b34da4e9b327a8429af354df66393ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a9c1033bfdb974697c4ef6ef024c4331') in 0.013568 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.011.mat
|
||||
artifactKey: Guid(3a17382f610d0f34ca3550a065215121) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.011.mat using Guid(3a17382f610d0f34ca3550a065215121) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e8d00cacce5ef305def6989db187e7b9') in 0.013695 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.008.mat
|
||||
artifactKey: Guid(8d30c0216f712fd43b46c0fc3df05ec6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_kanban.008.mat using Guid(8d30c0216f712fd43b46c0fc3df05ec6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f65f967f23a6ceea60d08bfe00db9b83') in 0.012644 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.018.mat
|
||||
artifactKey: Guid(9896e3369dd24564b98ad3bcb791b4c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.018.mat using Guid(9896e3369dd24564b98ad3bcb791b4c3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '298fe417a7dab1ea5e4f414a48ca6e6b') in 0.013718 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_ship.002.mat
|
||||
artifactKey: Guid(6534d25cb4d85584d89f0e47177958d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_ship.002.mat using Guid(6534d25cb4d85584d89f0e47177958d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bbbc3dcd5974573c7252fc2753c91456') in 0.014714 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.006.mat
|
||||
artifactKey: Guid(cba665b7f9dd2e64e83624f3691854a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti.006.mat using Guid(cba665b7f9dd2e64e83624f3691854a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2e10b3de1fdd308b7d92fcc94024608e') in 0.013461 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000033 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.003.mat
|
||||
artifactKey: Guid(de658739335876247b63133b8366032f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.003.mat using Guid(de658739335876247b63133b8366032f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0403a5a65bf00ccc495b8fbaf3db2f59') in 0.013826 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.003.mat
|
||||
artifactKey: Guid(25d7f275e831fdb489ee05e9dc8f2d79) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.003.mat using Guid(25d7f275e831fdb489ee05e9dc8f2d79) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6e3f477e930257acc7b3e2269573af37') in 0.013385 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.006.mat
|
||||
artifactKey: Guid(6f1da22a9462e714a8d2475c4c321595) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_tuti_blend.006.mat using Guid(6f1da22a9462e714a8d2475c4c321595) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0416b0bde4dee75e146ef241eba55d9b') in 0.012720 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.003.mat
|
||||
artifactKey: Guid(5a4785b1b3fb5f6429f6edf2f6d6166b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_enseki.003.mat using Guid(5a4785b1b3fb5f6429f6edf2f6d6166b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '500a3deb4c78906d975f3ea2df8de358') in 0.011903 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_ship_b.mat
|
||||
artifactKey: Guid(d54da3e90b644f24ca8999b64d92f45c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_ship_b.mat using Guid(d54da3e90b644f24ca8999b64d92f45c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a085e1e6ebfb6ef0a77bcec9b5f04f26') in 0.011437 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.004.mat
|
||||
artifactKey: Guid(5b7a8f3a497f0454e9c6b6cc90c60703) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_suna_blend.004.mat using Guid(5b7a8f3a497f0454e9c6b6cc90c60703) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4fb91694b0319e8d0b076db68014e12c') in 0.013082 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.002.mat
|
||||
artifactKey: Guid(53780b6c9e3ea0945a08b7cb342d3952) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isidatamiA.002.mat using Guid(53780b6c9e3ea0945a08b7cb342d3952) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a2d15f4c7213188bac030e99628c7dbd') in 0.012771 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeAD.002.mat
|
||||
artifactKey: Guid(0c0bcddf389b09d4e9b96f313113db70) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_kabeAD.002.mat using Guid(0c0bcddf389b09d4e9b96f313113db70) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4c670d929593e752bde82f34e565c957') in 0.013683 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.004.mat
|
||||
artifactKey: Guid(0bf3cc9de2b2bfb468cf745a99d39939) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.004.mat using Guid(0bf3cc9de2b2bfb468cf745a99d39939) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7ec34ea166c16acd7c9669947bbc2908') in 0.011923 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.003.mat
|
||||
artifactKey: Guid(cf68a1ae07f688149a8d9e8060b569f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiB.003.mat using Guid(cf68a1ae07f688149a8d9e8060b569f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cc35572c9780019a0273b2dc565fa967') in 0.013295 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/png_wall_all.mat
|
||||
artifactKey: Guid(15f35dc923af3da4a8c2fff158fc9376) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/png_wall_all.mat using Guid(15f35dc923af3da4a8c2fff158fc9376) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5057eca2649c25d9f41815ba03e04005') in 0.012594 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000040 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.023.mat
|
||||
artifactKey: Guid(42a93d6a5d2496f41a2d5da4f0f54a72) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_kusa_blend.023.mat using Guid(42a93d6a5d2496f41a2d5da4f0f54a72) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd02a17678566d5e5f1e86fa73544e1a') in 0.013147 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.009.mat
|
||||
artifactKey: Guid(c481050958cd8be4fa599b45351e4373) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_turibasi1.009.mat using Guid(c481050958cd8be4fa599b45351e4373) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9c56723103f6b373aae6e6baedb7642f') in 0.013878 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiA.003.mat
|
||||
artifactKey: Guid(fa05d5368060da44fb03f014c0c4b5be) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_isigakiA.003.mat using Guid(fa05d5368060da44fb03f014c0c4b5be) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ed45c2981fa3d306468f56b9fa3940e7') in 0.013830 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.002.mat
|
||||
artifactKey: Guid(23dfc66295a7d5f4fb2a3b91565b2721) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/mt_town_n_tetu.002.mat using Guid(23dfc66295a7d5f4fb2a3b91565b2721) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2ea86b0a03b6b750aa2da4c922e61e5d') in 0.013062 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.646168 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/grad2 1.png
|
||||
artifactKey: Guid(dd479d2d71c969c46964ee534d6d9c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/grad2 1.png using Guid(dd479d2d71c969c46964ee534d6d9c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8e0dea3b0470ef0bcdda21c6a6524fa6') in 0.022171 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/jog_town_kabeBC 1.png
|
||||
artifactKey: Guid(1ddda958114c8254f94d784c7b243a6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/jog_town_kabeBC 1.png using Guid(1ddda958114c8254f94d784c7b243a6a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbd20e4db3ac4fa6e52b4786b118da8f') in 0.011326 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.784375 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ws2_swf_s_rogo2 1.png
|
||||
artifactKey: Guid(4e8ac7700e6950f478cf4cbd48268d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/ws2_swf_s_rogo2 1.png using Guid(4e8ac7700e6950f478cf4cbd48268d57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9dc2a04595dffec72070ffaeabc8151a') in 0.011756 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 44.658944 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/jog_big_bridge_ami2.png
|
||||
artifactKey: Guid(47ffe59edc793e14e8de10c8195f7973) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/jog_big_bridge_ami2.png using Guid(47ffe59edc793e14e8de10c8195f7973) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4a11b7c5e910b92156a38d56702c346b') in 0.010557 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000041 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/tns_net_a.png
|
||||
artifactKey: Guid(d3eab48fd1a2744499676fd142038aad) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Wuhu Island.fbm/tns_net_a.png using Guid(d3eab48fd1a2744499676fd142038aad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e5a189f6d8f86d1c3db7e3eff49cd2dc') in 0.010724 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
791
Logs/AssetImportWorker4.log
Normal file
791
Logs/AssetImportWorker4.log
Normal file
|
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|
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Player connection [3624] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 263559475 [EditorId] 263559475 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
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||||
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Player connection [3624] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 263559475 [EditorId] 263559475 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
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|
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56580
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.002605 seconds.
|
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Native extension for WindowsStandalone target not found
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Mono: successfully reloaded assembly
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Platform modules already initialized, skipping
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Begin MonoManager ReloadAssembly
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Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
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Native extension for WindowsStandalone target not found
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Package Manager log level set to [2]
|
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System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
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|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
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at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
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UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
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UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
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UnityEngine.Logger:Log (UnityEngine.LogType,object)
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UnityEngine.Debug:LogError (object)
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||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
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EditorAssembliesLoaded (0ms)
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Platform modules already initialized, skipping
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Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base/Materials
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|
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|
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|
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|
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|
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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========================================================================
|
||||
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|
||||
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jog_town_isigakiA.png
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||||
========================================================================
|
||||
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|
||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/png_table.png
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========================================================================
|
||||
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|
||||
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||||
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||||
========================================================================
|
||||
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|
||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/WS2_common_tee.png
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||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000024 seconds.
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/WS2_common_bird_tex.png
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||||
========================================================================
|
||||
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|
||||
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/ws2_stadiumbase01.png
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========================================================================
|
||||
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||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/collect.png
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||||
========================================================================
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||||
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|
||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/Wara_kari2.png
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||||
========================================================================
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||||
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||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jog_iseki02.png
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||||
========================================================================
|
||||
Received Import Request.
|
||||
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jog_town_kabeBC.png
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||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000045 seconds.
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jog_big_bridge_ami2.png
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========================================================================
|
||||
Received Import Request.
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||||
Time since last request: 0.000021 seconds.
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jsk_siro_ki_c08.png
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||||
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========================================================================
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
========================================================================
|
||||
Received Import Request.
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||||
Time since last request: 0.000026 seconds.
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/WS2_common_whale.png
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||||
========================================================================
|
||||
Received Import Request.
|
||||
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||||
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|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
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|
||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/balloon_tex_02.png
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/jog_treeB.png
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||||
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 11.114714 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 3.747923 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 2.424554 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.597025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials
|
||||
artifactKey: Guid(587fed2295c93b042a5beb520b82df86) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 0.212757 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa.015.mat
|
||||
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|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.694423 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa_blend.024.mat
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.194480 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_turibasi1.015.mat
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||||
artifactKey: Guid(56df46686c7c3204dacbade4b2915400) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.198384 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/yacht_tex_02.png
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 12.586215 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 23.525685 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
|
||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx using Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '04b384f44123bccc1cc6fb84b678df6c') in 1.545080 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6.777246 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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||||
artifactKey: Guid(63a096b374ad4524887d1bfe57f16a1d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.087025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.005.mat
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||||
artifactKey: Guid(1634b189255ddbb4eb0111a9da288acb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.005.mat using Guid(1634b189255ddbb4eb0111a9da288acb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '81845599dc4812509955a6f3b06c124a') in 0.012613 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.015.mat
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||||
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|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.015.mat using Guid(2e36eed1e94770346afb27f40c6602e7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '51de9d518b7b5097d30edecb7dff8335') in 0.012065 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.012.mat
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||||
artifactKey: Guid(f8555036e189385428c4017f2e3a54fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.012.mat using Guid(f8555036e189385428c4017f2e3a54fc) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1320d95545b0c4b943d72f36b218091e') in 0.011977 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.004.mat
|
||||
artifactKey: Guid(3d0609615a55ba649aa0a19ba097298e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.004.mat using Guid(3d0609615a55ba649aa0a19ba097298e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '14573102075fbdcf15ae3cf6eed3125e') in 0.011220 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.004.mat
|
||||
artifactKey: Guid(7aa72765b778f99488ad00b79ff9fdc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.004.mat using Guid(7aa72765b778f99488ad00b79ff9fdc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '09c21581bba4830c9291e7ab907b83e0') in 0.012638 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.006.mat
|
||||
artifactKey: Guid(3cf4e424ca344754dbdc69e548da5d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.006.mat using Guid(3cf4e424ca344754dbdc69e548da5d8d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '25d9bd2b51b794331dd08d4cc90bfb03') in 0.011083 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_net_b.002.mat
|
||||
artifactKey: Guid(8451dc5f9decb834d90f6cb9dad8bc09) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_net_b.002.mat using Guid(8451dc5f9decb834d90f6cb9dad8bc09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6e551c60a333ca573b4071684958cb12') in 0.012108 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000033 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.007.mat
|
||||
artifactKey: Guid(0406a668af6cd284096f3730c218513b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.007.mat using Guid(0406a668af6cd284096f3730c218513b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '72cd44f11ebbf09f1cb3003990eeebfc') in 0.012178 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.003.mat
|
||||
artifactKey: Guid(556a806b69dc6584ca4ef91ec7d2e88b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.003.mat using Guid(556a806b69dc6584ca4ef91ec7d2e88b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a9fbf74780069532bbc2424adae5e3a9') in 0.011093 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.005.mat
|
||||
artifactKey: Guid(64b607feda94a7c48afc8ef152b27379) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.005.mat using Guid(64b607feda94a7c48afc8ef152b27379) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '83bd881c95ff232e1489d97d5aa8f2dc') in 0.011952 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.002.mat
|
||||
artifactKey: Guid(3565f9144591dad4c998180defc03547) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.002.mat using Guid(3565f9144591dad4c998180defc03547) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'df0d7b454671560d5031c31c017266db') in 0.012252 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.003.mat
|
||||
artifactKey: Guid(1e43f7ca81391ed44a99f5d6a99ab166) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.003.mat using Guid(1e43f7ca81391ed44a99f5d6a99ab166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9cc80e3280b812a6b2d3bddcbb791904') in 0.012061 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.005.mat
|
||||
artifactKey: Guid(ef252908df3541440a54b76ab52868d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.005.mat using Guid(ef252908df3541440a54b76ab52868d8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4ebd981dbfa67236d12ce5d4d1438fd5') in 0.012632 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.009.mat
|
||||
artifactKey: Guid(2b8d1c9ea31f2b847aa575705906b704) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.009.mat using Guid(2b8d1c9ea31f2b847aa575705906b704) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ab569c8ad537cb223f804deb51113d8e') in 0.012276 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.006.mat
|
||||
artifactKey: Guid(df0e714c87a075c41b35bd09bb18ae67) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.006.mat using Guid(df0e714c87a075c41b35bd09bb18ae67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fc616e9cddb0fa1ac3c28ada8526f9e2') in 0.011894 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship.mat
|
||||
artifactKey: Guid(e9c783d8e1ba4a6448849c538880c769) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship.mat using Guid(e9c783d8e1ba4a6448849c538880c769) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b26ee802f8c2b5d72ad305a84e11e859') in 0.011525 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.003.mat
|
||||
artifactKey: Guid(e7c67b70bb36d8243b31241abbb38bc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.003.mat using Guid(e7c67b70bb36d8243b31241abbb38bc3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '26cbd725e8e46fbba7cba7f49fdefe56') in 0.011421 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.mat
|
||||
artifactKey: Guid(14454082378415049a396ec6aa36f0ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.mat using Guid(14454082378415049a396ec6aa36f0ee) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b66f6b2dce3e1eeb7c5d2def82e6415d') in 0.011766 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.007.mat
|
||||
artifactKey: Guid(bbf3508d2b6446148be0d9b4f66ecca8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.007.mat using Guid(bbf3508d2b6446148be0d9b4f66ecca8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '127d6a8c6699c455a5d8313a1f3f653b') in 0.012332 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.005.mat
|
||||
artifactKey: Guid(2896bfe666230784b94f85e5f0c8086b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.005.mat using Guid(2896bfe666230784b94f85e5f0c8086b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ddf8e6a808f43b1cb6730b5a7c3b4f76') in 0.012185 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship.002.mat
|
||||
artifactKey: Guid(58ba4ce0870428f44800909302b621d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship.002.mat using Guid(58ba4ce0870428f44800909302b621d6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '810a6f9af7df83d84b3f8a257ceaaa99') in 0.012131 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.006.mat
|
||||
artifactKey: Guid(5afb7d9a7c04be944bac8edcc9b5e43f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.006.mat using Guid(5afb7d9a7c04be944bac8edcc9b5e43f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3fc89a0082ccc57f6fe36192b137863f') in 0.011879 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wara_kari.002.mat
|
||||
artifactKey: Guid(2f8e1b0766bdede40be10420fbd9f2d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wara_kari.002.mat using Guid(2f8e1b0766bdede40be10420fbd9f2d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '29609a6d27de05aa232c57b8956cb286') in 0.012137 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.002.mat
|
||||
artifactKey: Guid(6d3f82c37873626489bfd6221c412121) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.002.mat using Guid(6d3f82c37873626489bfd6221c412121) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0db2c55d36fdc7320bc28791e52cef25') in 0.012799 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_kabeAD.mat
|
||||
artifactKey: Guid(b1d3b9495867de04883658ff75966a00) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_kabeAD.mat using Guid(b1d3b9495867de04883658ff75966a00) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '76fa031006b30cd7851a90d0940e9225') in 0.011643 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.004.mat
|
||||
artifactKey: Guid(a64ae7f8a9a98fd4d9e2deb6e506cb01) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.004.mat using Guid(a64ae7f8a9a98fd4d9e2deb6e506cb01) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b84f0c469cffe42c488f9bf7c09b1aab') in 0.011873 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.002.mat
|
||||
artifactKey: Guid(205a698630cd4a340ba7a49f4dfeeb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.002.mat using Guid(205a698630cd4a340ba7a49f4dfeeb28) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c81321e04cc4a10928fc85bc8c274b9b') in 0.012173 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.006.mat
|
||||
artifactKey: Guid(a870a206149b447488738c6e25ba990f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.006.mat using Guid(a870a206149b447488738c6e25ba990f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '16ed77dfcac9c9986658e9e578c286ee') in 0.012022 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.004.mat
|
||||
artifactKey: Guid(3981bdf3bed301d4cb2ef76d69e81f54) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.004.mat using Guid(3981bdf3bed301d4cb2ef76d69e81f54) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '310a9b16185aae6d9f1e5ac7fe9178ab') in 0.010516 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_net_b.mat
|
||||
artifactKey: Guid(c7686abe77f9a7a43bfc478de819f3bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_net_b.mat using Guid(c7686abe77f9a7a43bfc478de819f3bb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a00514791eed8ad6cfe8db9498da114e') in 0.011667 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.mat
|
||||
artifactKey: Guid(95977a37690456945a412d282e1826f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.mat using Guid(95977a37690456945a412d282e1826f4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a35b619dbe7be4f2595345090fbb1c4f') in 0.009730 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.015.mat
|
||||
artifactKey: Guid(4f99e1ec091e3754fa29ff7e2cc54557) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.015.mat using Guid(4f99e1ec091e3754fa29ff7e2cc54557) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e0adb093c18afa766e3f0dcfa435305') in 0.011217 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.014.mat
|
||||
artifactKey: Guid(b013f4ca3e4d33e41a81ba377508cb2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.014.mat using Guid(b013f4ca3e4d33e41a81ba377508cb2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9352288167b4bc6e8a7dd01b4e889db5') in 0.011830 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.004.mat
|
||||
artifactKey: Guid(004543204afa26340a2429017cdef3ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.004.mat using Guid(004543204afa26340a2429017cdef3ab) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6847e3eca753c67024c4bd149b204afc') in 0.011718 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.003.mat
|
||||
artifactKey: Guid(8875b569441bdab43badf94b39b4d8ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.003.mat using Guid(8875b569441bdab43badf94b39b4d8ae) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1aacbd57441a0274d5da12042c217ddf') in 0.013139 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.005.mat
|
||||
artifactKey: Guid(b6366ef3b6da61e409606ffbed965e89) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.005.mat using Guid(b6366ef3b6da61e409606ffbed965e89) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8a475b12af933bc25bc27b734270e49e') in 0.012249 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.mat
|
||||
artifactKey: Guid(ed05b4f21c235cc4e80daddc092f6a84) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.mat using Guid(ed05b4f21c235cc4e80daddc092f6a84) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '745a0f676d963bded20dfdd071a96f2d') in 0.010806 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.013.mat
|
||||
artifactKey: Guid(3ff548115d0d1e443bebe606f52d7630) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.013.mat using Guid(3ff548115d0d1e443bebe606f52d7630) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd65e1ce5d71837b6d30a43468e4892b') in 0.011647 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.009.mat
|
||||
artifactKey: Guid(325f378fde38d1c4a9a3907585a9f7e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.009.mat using Guid(325f378fde38d1c4a9a3907585a9f7e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f7a0d9b0ef1d29ccad43950907736479') in 0.010899 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.018.mat
|
||||
artifactKey: Guid(17448d558af00a148bdee3e7b30498cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.018.mat using Guid(17448d558af00a148bdee3e7b30498cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '69acf57a487e9e3d4e02df0daafe8fb3') in 0.011825 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.004.mat
|
||||
artifactKey: Guid(44b0863eda37c9d47bf0e0de81a257eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.004.mat using Guid(44b0863eda37c9d47bf0e0de81a257eb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '70589f9d580259c9444d40494e79e0e9') in 0.011243 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.003.mat
|
||||
artifactKey: Guid(26bd68ce15adc8a4185fc51b56daf1e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.003.mat using Guid(26bd68ce15adc8a4185fc51b56daf1e9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c376d8f15bae178b42d9109cbeb61be2') in 0.013393 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000041 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.016.mat
|
||||
artifactKey: Guid(cef1c3332f2a1cd4489677f2a9e8fca1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.016.mat using Guid(cef1c3332f2a1cd4489677f2a9e8fca1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '630d8a7d65cfa9dd1b5fc31596b71e67') in 0.011565 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000055 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_in.mat
|
||||
artifactKey: Guid(70c1e96fa677d7f43ba0b4df3f856d5f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_in.mat using Guid(70c1e96fa677d7f43ba0b4df3f856d5f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a6dcc0eea29516f65759dddf66488482') in 0.011743 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.008.mat
|
||||
artifactKey: Guid(b8977c40eb133b94e95dfa2d0224d281) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.008.mat using Guid(b8977c40eb133b94e95dfa2d0224d281) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '13cc9aa518a4ee1e6b9b0172edeedcbf') in 0.011107 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.003.mat
|
||||
artifactKey: Guid(6daf55b0f24b77a4191e93d66b7ee500) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.003.mat using Guid(6daf55b0f24b77a4191e93d66b7ee500) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f30b7052d3ae0013d2bd3f99c7c22f78') in 0.011879 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship_b.mat
|
||||
artifactKey: Guid(80c69729572792b46b08762c7c81f366) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_ship_b.mat using Guid(80c69729572792b46b08762c7c81f366) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd15d32bfc8da81ea79cd1700e1d19731') in 0.009942 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
1019
Logs/AssetImportWorker5.log
Normal file
1019
Logs/AssetImportWorker5.log
Normal file
File diff suppressed because it is too large
Load diff
731
Logs/AssetImportWorker6.log
Normal file
731
Logs/AssetImportWorker6.log
Normal file
|
@ -0,0 +1,731 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker6
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker6.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [16896] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1645275611 [EditorId] 1645275611 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [16896] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1645275611 [EditorId] 1645275611 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 114.18 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.61 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56332
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003169 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 105.12 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.466 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (467ms)
|
||||
BeginReloadAssembly (46ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (352ms)
|
||||
LoadAssemblies (44ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (73ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (18ms)
|
||||
SetupLoadedEditorAssemblies (227ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (105ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (86ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (30ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006722 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 94.41 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.09 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.957 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (958ms)
|
||||
BeginReloadAssembly (67ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (15ms)
|
||||
EndReloadAssembly (831ms)
|
||||
LoadAssemblies (67ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (206ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (40ms)
|
||||
SetupLoadedEditorAssemblies (489ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (95ms)
|
||||
BeforeProcessingInitializeOnLoad (96ms)
|
||||
ProcessInitializeOnLoadAttributes (190ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (98ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.09 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.11 ms.
|
||||
Unloading 6651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7093.
|
||||
Memory consumption went from 275.1 MB to 272.6 MB.
|
||||
Total: 3.643600 ms (FindLiveObjects: 0.442900 ms CreateObjectMapping: 0.131800 ms MarkObjects: 2.607800 ms DeleteObjects: 0.459900 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6513.123420 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa.016.mat
|
||||
artifactKey: Guid(47adc090abd6fef4f912528e1ccfa581) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa.016.mat using Guid(47adc090abd6fef4f912528e1ccfa581) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '303afa31e66818b60db066a7e85ee664') in 0.158588 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.557413 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa_blend.mat
|
||||
artifactKey: Guid(87b38580d224aac4a820485bb2547667) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_kusa_blend.mat using Guid(87b38580d224aac4a820485bb2547667) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6a724f247f88ab9c4c71d7fbb51d5e03') in 0.012374 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.194714 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_turibasi1.mat
|
||||
artifactKey: Guid(b98bf0f9a9d51a74b8acf04734534f3d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Materials/mt_turibasi1.mat using Guid(b98bf0f9a9d51a74b8acf04734534f3d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0839b4f68306ff1011cb700c76d1a2eb') in 0.012379 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.198759 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/yacht_tex_03.png
|
||||
artifactKey: Guid(126e80f418108e04a8450c7e8f6e024c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Textures/yacht_tex_03.png using Guid(126e80f418108e04a8450c7e8f6e024c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ebfd13dbc9b7aaf3e967e13b3c33d23b') in 0.017940 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 45.462567 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/bsk_yuka_a_d.mat
|
||||
artifactKey: Guid(01c61c5171186aa48bea55b6b34855c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/bsk_yuka_a_d.mat using Guid(01c61c5171186aa48bea55b6b34855c2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '09d39ab5238c654ca7c4d75293aafc20') in 0.014189 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.002.mat
|
||||
artifactKey: Guid(2a29cf63f253ff143a187ecc42f85b5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.002.mat using Guid(2a29cf63f253ff143a187ecc42f85b5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '51b96551c0fd61dc2daca2b6389d2297') in 0.015446 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.009.mat
|
||||
artifactKey: Guid(8346a23050ab4e64a968b8a33ce2840c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.009.mat using Guid(8346a23050ab4e64a968b8a33ce2840c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0c1abf4d47e15869bd3c4e3f9f09649d') in 0.011885 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.002.mat
|
||||
artifactKey: Guid(920c78c5092690b49b7beaafe6f9b1dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.002.mat using Guid(920c78c5092690b49b7beaafe6f9b1dd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dbef0622029a705f0cdbd25cbec437dd') in 0.012931 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_big_bridge.mat
|
||||
artifactKey: Guid(f20dfd9b1e6514f4aa065ec34003cf8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_big_bridge.mat using Guid(f20dfd9b1e6514f4aa065ec34003cf8e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1cdae2dc003846cedba6d97230f206fe') in 0.013486 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000036 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.005.mat
|
||||
artifactKey: Guid(00d859914086e6b48a81d24c1078fdde) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.005.mat using Guid(00d859914086e6b48a81d24c1078fdde) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ac83a9500576a63f21d96f19b88199cc') in 0.012094 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.011.mat
|
||||
artifactKey: Guid(b33ad316464f53b47ba9a682be2e65f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.011.mat using Guid(b33ad316464f53b47ba9a682be2e65f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '46bfb40b212c51115646cb5c8dcefa69') in 0.012383 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.003.mat
|
||||
artifactKey: Guid(dff24b05a718e744fa554c8781652b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.003.mat using Guid(dff24b05a718e744fa554c8781652b57) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'db60e0b6e40466c6664182a9699403c8') in 0.012448 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.013.mat
|
||||
artifactKey: Guid(d7018324f64e8a64dbf6c7096ea0a59b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.013.mat using Guid(d7018324f64e8a64dbf6c7096ea0a59b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ab6ce4235bd976dc7de053578e57959c') in 0.013513 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.007.mat
|
||||
artifactKey: Guid(230275bbe43993648abcaa9358969319) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.007.mat using Guid(230275bbe43993648abcaa9358969319) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '44eae67ae8b47fe3143b737d8f169b87') in 0.012001 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.002.mat
|
||||
artifactKey: Guid(85c528401236dae45a9f502e2ba5d2d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.002.mat using Guid(85c528401236dae45a9f502e2ba5d2d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b926672eb02f4cf1fdf520cd1681001f') in 0.011057 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.016.mat
|
||||
artifactKey: Guid(0c8f0e30637a5d141b237613433392b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.016.mat using Guid(0c8f0e30637a5d141b237613433392b8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c17469ef2da2ff04be423ed5c5d675ca') in 0.012195 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.004.mat
|
||||
artifactKey: Guid(45b2b01b2ae8aeb46acb55d8fc74bfe8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.004.mat using Guid(45b2b01b2ae8aeb46acb55d8fc74bfe8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '91807198037c2cc368ad1c8a14a95798') in 0.013102 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_house.003.mat
|
||||
artifactKey: Guid(939e99f074b68584281d66468b99737a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_house.003.mat using Guid(939e99f074b68584281d66468b99737a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2de46e33168a1de60451f454228f8bdd') in 0.012223 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_glf_i_grass.mat
|
||||
artifactKey: Guid(a75673d0db5776d42a5ddff69a0aa1a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_glf_i_grass.mat using Guid(a75673d0db5776d42a5ddff69a0aa1a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '56c2bfb996bef22111eaf847d6367e00') in 0.010748 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.002.mat
|
||||
artifactKey: Guid(d41b949fa398eda4a84c05c168c31019) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.002.mat using Guid(d41b949fa398eda4a84c05c168c31019) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9a756c966b2cb89779c5d9a328f173ff') in 0.011852 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.017.mat
|
||||
artifactKey: Guid(08f790a2e652320499f61d959abcbc04) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.017.mat using Guid(08f790a2e652320499f61d959abcbc04) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b1e51e47c046514622baf99ab0137a6e') in 0.012609 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000032 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.012.mat
|
||||
artifactKey: Guid(d74464b61c2eefa409e98f1ded250efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.012.mat using Guid(d74464b61c2eefa409e98f1ded250efd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '610526737935ee2e5005690d7ea02074') in 0.013178 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ef_volSurface.mat
|
||||
artifactKey: Guid(07959d31416c86944afe10424517ec98) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ef_volSurface.mat using Guid(07959d31416c86944afe10424517ec98) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '48ae5bc060c5df3ed56878f8336259d9') in 0.012122 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.005.mat
|
||||
artifactKey: Guid(8ebc3e15b4916364987d571ef21add09) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.005.mat using Guid(8ebc3e15b4916364987d571ef21add09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '37ded15b08b33c1b13e6a35baa5346a4') in 0.012147 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.mat
|
||||
artifactKey: Guid(6ca5ea5a30c5bac4f962a94c57ba27f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.mat using Guid(6ca5ea5a30c5bac4f962a94c57ba27f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a8782f2ae58690e1dc6a1df95e5eb0fc') in 0.011699 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_DriveHead.mat
|
||||
artifactKey: Guid(c64f195180f459546a92a95aca0eb1cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_DriveHead.mat using Guid(c64f195180f459546a92a95aca0eb1cf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2c89287e4e78f604f0b259af5a1726cb') in 0.012568 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.010.mat
|
||||
artifactKey: Guid(23de7f5b2fb73fd4da434a2df396059e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.010.mat using Guid(23de7f5b2fb73fd4da434a2df396059e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4dced57907e5795edea8a9a6c2c66fb9') in 0.011817 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.004.mat
|
||||
artifactKey: Guid(467559aa141da324599b8868ef5390fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.004.mat using Guid(467559aa141da324599b8868ef5390fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'eaff05eac6109aef6820e7b38dec3aec') in 0.012370 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki01.mat
|
||||
artifactKey: Guid(2594950adc65a3e4ebb6970e08c95a70) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki01.mat using Guid(2594950adc65a3e4ebb6970e08c95a70) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f79cf79834c3dd21945c8e06fdd6443a') in 0.012495 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.mat
|
||||
artifactKey: Guid(e6b6c5e1c620a3e4e8c6e2be34a26c67) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake.mat using Guid(e6b6c5e1c620a3e4e8c6e2be34a26c67) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '930c4daac57d9d61a02c36004f1115a2') in 0.014224 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000018 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.mat
|
||||
artifactKey: Guid(a8942fea0053d8740a0410f18fdca5a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.mat using Guid(a8942fea0053d8740a0410f18fdca5a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f11b50da209049ad5e3d1fb9de24a39e') in 0.012260 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000034 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.002.mat
|
||||
artifactKey: Guid(28950adb4fb434e449c10ff3724ad74f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.002.mat using Guid(28950adb4fb434e449c10ff3724ad74f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cfe605e80445572edc87e43a28d73779') in 0.013297 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.005.mat
|
||||
artifactKey: Guid(ced7f1971516e2c42a4d7cbe3b7baf3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.005.mat using Guid(ced7f1971516e2c42a4d7cbe3b7baf3b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '653a52d4f82d2c886f0d849b06e2683a') in 0.013051 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.003.mat
|
||||
artifactKey: Guid(4478e7dfc8380c0438d406fb47ad4eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.003.mat using Guid(4478e7dfc8380c0438d406fb47ad4eb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b449d4117524e0c1aa882dfc692321b0') in 0.013085 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_big_brid_ami.mat
|
||||
artifactKey: Guid(3b79fd62c240d1e4b900882a07aa9a17) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_big_brid_ami.mat using Guid(3b79fd62c240d1e4b900882a07aa9a17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2cd52d88371d0a4e28643bf8e53e642d') in 0.011594 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.011.mat
|
||||
artifactKey: Guid(cc453896d892d3a4993ae639b4d6dc5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.011.mat using Guid(cc453896d892d3a4993ae639b4d6dc5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '373c8749bb7beab88be04df3fcdb470a') in 0.012335 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki02.mat
|
||||
artifactKey: Guid(0db9c819bf796c7419942e6adef03d23) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki02.mat using Guid(0db9c819bf796c7419942e6adef03d23) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9efe17961576015ffad75f03d81a0efa') in 0.012878 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki01_off.mat
|
||||
artifactKey: Guid(cbc2fb6155f9fef4bb9a3be7e922b2a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_iseki01_off.mat using Guid(cbc2fb6155f9fef4bb9a3be7e922b2a5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '09c32ab940f79aae3000e634708e7ac8') in 0.012031 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.006.mat
|
||||
artifactKey: Guid(174b6e98370e0684aaf3f1d8e68c95ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_asphalt.006.mat using Guid(174b6e98370e0684aaf3f1d8e68c95ea) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '48a5a36dfd79b449a4013fa1bc0e81d0') in 0.012202 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_house.001.mat
|
||||
artifactKey: Guid(3232835e9f75d87479003cd05a60474b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_house.001.mat using Guid(3232835e9f75d87479003cd05a60474b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '97ec2cea07ab65e1271dcda61fcd4c9c') in 0.012245 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.001.mat
|
||||
artifactKey: Guid(386bd63bb42239941b184fcc9cabf70f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.001.mat using Guid(386bd63bb42239941b184fcc9cabf70f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e217a9a87e46abc3a8d8e9be9e515a47') in 0.012288 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.013.mat
|
||||
artifactKey: Guid(4f2177c76ccd1684f955c0281cde83f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_blend.013.mat using Guid(4f2177c76ccd1684f955c0281cde83f9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7d33fffb89c5ced34bf88b4c6ed72e25') in 0.012200 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000034 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.003.mat
|
||||
artifactKey: Guid(2dca78bf7adada34eb4ce44ee8bbf8fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_gake_off.003.mat using Guid(2dca78bf7adada34eb4ce44ee8bbf8fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0393be33ed0eadbbcaea1381a2fd7dec') in 0.011820 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000033 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.007.mat
|
||||
artifactKey: Guid(49a25e5091d13d84ba7b9332b1609a83) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa.007.mat using Guid(49a25e5091d13d84ba7b9332b1609a83) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b132f954f5c5c0cd23653e30fd25f961') in 0.012926 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.530047 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.006.mat
|
||||
artifactKey: Guid(f74fc3f6c1bd00c4096c20e8c8d235a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.006.mat using Guid(f74fc3f6c1bd00c4096c20e8c8d235a4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '09633321f5c1f7766c1314d412b4fb59') in 0.012990 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.010.mat
|
||||
artifactKey: Guid(2a4d2012a97a45249a9d73c755211cc4) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.010.mat using Guid(2a4d2012a97a45249a9d73c755211cc4) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c1b5c7e0b5c671ed80fa6b959302a96c') in 0.011668 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.009.mat
|
||||
artifactKey: Guid(d94217ceff46c5e4db155cf2064213af) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.009.mat using Guid(d94217ceff46c5e4db155cf2064213af) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6f966382a7d8490c3fd1b35b5ff331bd') in 0.012802 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.002.mat
|
||||
artifactKey: Guid(0a82de56e4e8c2949bdf562dba3e4852) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.002.mat using Guid(0a82de56e4e8c2949bdf562dba3e4852) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '52b590c7db103f4962aa1cb7175cd724') in 0.012536 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000029 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.mat
|
||||
artifactKey: Guid(560f2050e943b0d4f9dcb052b832fb2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.mat using Guid(560f2050e943b0d4f9dcb052b832fb2f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6194da237acbcf1a93ef831e7aae1308') in 0.010783 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.002.mat
|
||||
artifactKey: Guid(5255bc9539b08d841a8a8d408857aad0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.002.mat using Guid(5255bc9539b08d841a8a8d408857aad0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '69aeb6f1cd9baf799a1e31d5276acecf') in 0.011613 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.008.mat
|
||||
artifactKey: Guid(5f4aa83af50ddea4ea2b93ab3cac76f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.008.mat using Guid(5f4aa83af50ddea4ea2b93ab3cac76f7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f52af3cea5ae5d3152487df35c712dc4') in 0.009737 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_wall_all.mat
|
||||
artifactKey: Guid(31d781860679b5042b5eb0a92b1f5435) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_wall_all.mat using Guid(31d781860679b5042b5eb0a92b1f5435) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd330f4837d4f09af3b705ebe851873ee') in 0.012101 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.003.mat
|
||||
artifactKey: Guid(5be921cabf6708c48bf04b8f9bce0da1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.003.mat using Guid(5be921cabf6708c48bf04b8f9bce0da1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8386c72b904b2dd020dc46b600fe79e7') in 0.012016 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.001.mat
|
||||
artifactKey: Guid(9f2bbce2767c5d743811344d009f04a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.001.mat using Guid(9f2bbce2767c5d743811344d009f04a6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd2ab93e6e18d725082a25cb5b0599ce1') in 0.012484 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.007.mat
|
||||
artifactKey: Guid(7740f20b8a82d4f4baf4e78840ce3722) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti.007.mat using Guid(7740f20b8a82d4f4baf4e78840ce3722) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1d33087cb6bfe1ada6a93e560e2457a6') in 0.012668 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.008.mat
|
||||
artifactKey: Guid(f8fd0707b1ecb5645b62ea34af81270c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.008.mat using Guid(f8fd0707b1ecb5645b62ea34af81270c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c09152f609f5c463805258c486a7fdbd') in 0.014752 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.004.mat
|
||||
artifactKey: Guid(4eba19e2ad0431b46915c1cc67c8c4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_kanban.004.mat using Guid(4eba19e2ad0431b46915c1cc67c8c4a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '74ba974a7356a51221d8295639a661a9') in 0.010416 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.002.mat
|
||||
artifactKey: Guid(ffcc88896ea8d93488265b61179b2e19) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiA.002.mat using Guid(ffcc88896ea8d93488265b61179b2e19) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c8a55e06fcb1813fd34d9db95065d352') in 0.012208 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.006.mat
|
||||
artifactKey: Guid(2fe8407392cd87840b448d413c926457) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.006.mat using Guid(2fe8407392cd87840b448d413c926457) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '090b85686bde6b8cc8ea8216e0407782') in 0.012122 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000026 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_wall_all.001.mat
|
||||
artifactKey: Guid(1ced97c176eaf6c4183968346ed71ef3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/png_wall_all.001.mat using Guid(1ced97c176eaf6c4183968346ed71ef3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'bc3eadd102d4c7c1e2d622fdadb18fd3') in 0.011416 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000016 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.004.mat
|
||||
artifactKey: Guid(32130c717e15e3243a0580577f52f554) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.004.mat using Guid(32130c717e15e3243a0580577f52f554) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '524ba42b938ab78b3df4ef972e9ffb5c') in 0.011837 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.003.mat
|
||||
artifactKey: Guid(4626bca80780acf49bbdab6df8debb82) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.003.mat using Guid(4626bca80780acf49bbdab6df8debb82) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '850334fb7cc841d80fbd781277aa5943') in 0.012159 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isidatamiA.003.mat
|
||||
artifactKey: Guid(c0cf5d112bc892147b3f99f86e51cf41) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isidatamiA.003.mat using Guid(c0cf5d112bc892147b3f99f86e51cf41) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'af1100bb45b239a56de13c556e0c577a') in 0.012919 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.001.mat
|
||||
artifactKey: Guid(b7240bdbde0f67a4898e24625f9d7bc0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.001.mat using Guid(b7240bdbde0f67a4898e24625f9d7bc0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '03d0880ae99906f88a8d7c7a184fa5dd') in 0.012356 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.mat
|
||||
artifactKey: Guid(b9dc20c66bf7bb14ca1e06c2f023ecc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.mat using Guid(b9dc20c66bf7bb14ca1e06c2f023ecc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '02b9be1c0c29781a812797e7e2809b63') in 0.012168 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000017 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_blend.mat
|
||||
artifactKey: Guid(61c03185b8790534094629e124589104) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_blend.mat using Guid(61c03185b8790534094629e124589104) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '97beae893e8574d4c362ffe352f93072') in 0.012255 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.mat
|
||||
artifactKey: Guid(ca4581f49effe464daf18486149a3bd9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_blend.mat using Guid(ca4581f49effe464daf18486149a3bd9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '425b7ba57ed298f128517c2c2e7ba03d') in 0.012177 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.005.mat
|
||||
artifactKey: Guid(8181139c2cbc4374a828e19b5ee6e6f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.005.mat using Guid(8181139c2cbc4374a828e19b5ee6e6f3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '74ba597e3c1da61ff07966c12724c41e') in 0.012861 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_tetu.004.mat
|
||||
artifactKey: Guid(59996e0d6650e554d852b76b099cafb9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_tetu.004.mat using Guid(59996e0d6650e554d852b76b099cafb9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dcf3a1e04474dc2e39b3843a38d46fa4') in 0.012319 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.003.mat
|
||||
artifactKey: Guid(458f5833bb92424488c388cb71a5078e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.003.mat using Guid(458f5833bb92424488c388cb71a5078e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'add829095733b725f36c80592a6f5a72') in 0.011234 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.002.mat
|
||||
artifactKey: Guid(8f3390801abdc494aa6991a7e428a49b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna.002.mat using Guid(8f3390801abdc494aa6991a7e428a49b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '81712b1fa918d7b2be0d5a9fd7446f32') in 0.011967 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_kabeAD.002.mat
|
||||
artifactKey: Guid(d69e9ee2d2adcf642b15cc82b06f94e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_kabeAD.002.mat using Guid(d69e9ee2d2adcf642b15cc82b06f94e1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4da262ba7e24131749855c70028b09ee') in 0.011964 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.002.mat
|
||||
artifactKey: Guid(c515085776c34f64d8ce6fe438743258) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_renga.002.mat using Guid(c515085776c34f64d8ce6fe438743258) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6359f72cfc81e86ca0048317aa6a2637') in 0.012580 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000035 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.004.mat
|
||||
artifactKey: Guid(be06d7bf056cfb447989f5ee0daab976) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_n_isigakiB2.004.mat using Guid(be06d7bf056cfb447989f5ee0daab976) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '505c7b44e5ea7c366005478e124203d8') in 0.012444 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000030 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wara_kari.mat
|
||||
artifactKey: Guid(73ec431ac6c430545ae2b806e22df7c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wara_kari.mat using Guid(73ec431ac6c430545ae2b806e22df7c0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4f5928287eaa6cb37d8338b1b50493ee') in 0.012641 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.007.mat
|
||||
artifactKey: Guid(f878a5706bf1db74e9de7e316bd1fa86) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.007.mat using Guid(f878a5706bf1db74e9de7e316bd1fa86) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '342c2ad8733c053f5cc0361dbed31f6e') in 0.010723 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.mat
|
||||
artifactKey: Guid(f610e906f9fb6294288968e521a4a3ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.mat using Guid(f610e906f9fb6294288968e521a4a3ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ad4e70e5130d7db34a91c14dcc841179') in 0.012264 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.mat
|
||||
artifactKey: Guid(85404bb1bec6b7240975c08dae22cab6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_mountain_s.mat using Guid(85404bb1bec6b7240975c08dae22cab6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b82766dab921daa5b2d983f2886d28c4') in 0.011917 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.002.mat
|
||||
artifactKey: Guid(78c100f07d8c4ff4bb313fd6117122da) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_A.002.mat using Guid(78c100f07d8c4ff4bb313fd6117122da) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '17423c2b22d1f09d05c0751f6be09fcd') in 0.013132 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.012.mat
|
||||
artifactKey: Guid(8ef63e834b5e63f4687558209f42d84e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.012.mat using Guid(8ef63e834b5e63f4687558209f42d84e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fa93d7fea5da22c1d282bc22f760f85e') in 0.013457 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.022.mat
|
||||
artifactKey: Guid(475af8768898b834a816d3100344630e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.022.mat using Guid(475af8768898b834a816d3100344630e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4de840801fc5e8b5d0187d8e4d3d11fe') in 0.011490 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000023 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.019.mat
|
||||
artifactKey: Guid(5a45954b07ae0994fa5813abb9d29920) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.019.mat using Guid(5a45954b07ae0994fa5813abb9d29920) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7b1f9c13bd7e26dbed539c080aabff06') in 0.011816 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.002.mat
|
||||
artifactKey: Guid(7f00e852334fded4ca851c1318bad867) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_suna_blend.002.mat using Guid(7f00e852334fded4ca851c1318bad867) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c2b2e2b6cb3ae269ea8652e0284fc44c') in 0.012274 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.002.mat
|
||||
artifactKey: Guid(659f25b255327e84489e6474bb50d446) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_enseki.002.mat using Guid(659f25b255327e84489e6474bb50d446) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6a48259df3364eacea83678f5c746ad5') in 0.012275 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.002.mat
|
||||
artifactKey: Guid(df350093b1245f841975539cb242d9d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.002.mat using Guid(df350093b1245f841975539cb242d9d0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '2c40043c86968b52579d343d997b2800') in 0.011792 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.002.mat
|
||||
artifactKey: Guid(6dfb697260d4d324e9801ea0a3c0b8fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_tuti_off.002.mat using Guid(6dfb697260d4d324e9801ea0a3c0b8fa) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '66f41b02e270d0dd25b50348160da86c') in 0.012501 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000031 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.001.mat
|
||||
artifactKey: Guid(be62539792cc77a439d1ef70259dc546) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_toudai.001.mat using Guid(be62539792cc77a439d1ef70259dc546) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7ac129a29b3bcf2aa2c9c08abf61c9a9') in 0.012188 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.mat
|
||||
artifactKey: Guid(49eee8499c7aad543a06505f4d673192) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_isigakiB.mat using Guid(49eee8499c7aad543a06505f4d673192) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0cea04fb8e11d499acfe82aadd4b88aa') in 0.012005 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000025 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_B.mat
|
||||
artifactKey: Guid(cddfea29eea692540af9d4465d2f5317) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_town_yane_B.mat using Guid(cddfea29eea692540af9d4465d2f5317) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '72791debd0879dda7e90d74c1d7fba8e') in 0.011716 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.004.mat
|
||||
artifactKey: Guid(3ad6c6af607f6774483780b763aafeb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_turibasi1.004.mat using Guid(3ad6c6af607f6774483780b763aafeb5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5be9ea562cce5df61ce2faf804d47bb7') in 0.012206 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000021 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.024.mat
|
||||
artifactKey: Guid(cace407f33e02ea4a86863ff993816d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/mt_kusa_blend.024.mat using Guid(cace407f33e02ea4a86863ff993816d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '392f8a24dda1e50b55b757bde40afb46') in 0.012387 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
185
Logs/AssetImportWorker7.log
Normal file
185
Logs/AssetImportWorker7.log
Normal file
|
@ -0,0 +1,185 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker7
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker7.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [2460] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 4214838861 [EditorId] 4214838861 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [2460] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 4214838861 [EditorId] 4214838861 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 118.61 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.55 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56052
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.003331 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 108.19 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.10 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.468 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (468ms)
|
||||
BeginReloadAssembly (49ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (352ms)
|
||||
LoadAssemblies (48ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (71ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (18ms)
|
||||
SetupLoadedEditorAssemblies (229ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (108ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (86ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (28ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006769 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 93.29 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.09 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.954 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (954ms)
|
||||
BeginReloadAssembly (66ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (15ms)
|
||||
EndReloadAssembly (829ms)
|
||||
LoadAssemblies (66ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (207ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (41ms)
|
||||
SetupLoadedEditorAssemblies (485ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (93ms)
|
||||
BeforeProcessingInitializeOnLoad (94ms)
|
||||
ProcessInitializeOnLoadAttributes (187ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (100ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.08 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.09 ms.
|
||||
Unloading 6651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7093.
|
||||
Memory consumption went from 275.1 MB to 272.6 MB.
|
||||
Total: 3.545000 ms (FindLiveObjects: 0.455000 ms CreateObjectMapping: 0.122000 ms MarkObjects: 2.537700 ms DeleteObjects: 0.429900 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
395
Logs/AssetImportWorker8.log
Normal file
395
Logs/AssetImportWorker8.log
Normal file
|
@ -0,0 +1,395 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker8
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker8.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [9412] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 2602967633 [EditorId] 2602967633 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [9412] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 2602967633 [EditorId] 2602967633 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 126.47 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.60 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56668
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002703 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 99.90 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.474 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (474ms)
|
||||
BeginReloadAssembly (55ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (1ms)
|
||||
EndReloadAssembly (345ms)
|
||||
LoadAssemblies (54ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (76ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (16ms)
|
||||
SetupLoadedEditorAssemblies (218ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (100ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (84ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (28ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006459 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 98.83 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.945 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (946ms)
|
||||
BeginReloadAssembly (68ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (4ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (16ms)
|
||||
EndReloadAssembly (821ms)
|
||||
LoadAssemblies (62ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (201ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (39ms)
|
||||
SetupLoadedEditorAssemblies (493ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (99ms)
|
||||
BeforeProcessingInitializeOnLoad (89ms)
|
||||
ProcessInitializeOnLoadAttributes (187ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (107ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.08 ms.
|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Base.fbx
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|
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|
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========================================================================
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/grad2 1.png
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========================================================================
|
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|
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Time since last request: 0.616049 seconds.
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/textures/ws2_stadiumfence 1.png
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|
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Time since last request: 23.963397 seconds.
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========================================================================
|
||||
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|
||||
Time since last request: 347.729559 seconds.
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
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||||
========================================================================
|
||||
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|
||||
Time since last request: 149.895058 seconds.
|
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path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 98.281662 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 19.027766 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Skybox.fbx
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|
||||
========================================================================
|
||||
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|
||||
Time since last request: 6.310240 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island Water and Transitions.fbx
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 90.068622 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx
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||||
========================================================================
|
||||
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|
||||
Time since last request: 0.000025 seconds.
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||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeC.fbx
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 5.402242 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeA.fbx
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.614200 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 3.140755 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeC.fbx
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||||
artifactKey: Guid(906a8a03b57044f498ed8bada8d8766e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 73.412607 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 94.960054 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 13.834166 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/static
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||||
artifactKey: Guid(d8d96af75e965f34294505fd005b8534) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/static using Guid(d8d96af75e965f34294505fd005b8534) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e335ff2bc0e8c9107580ca9ef6d4088a') in 0.008444 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.656571 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/base
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||||
artifactKey: Guid(d8d96af75e965f34294505fd005b8534) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/base using Guid(d8d96af75e965f34294505fd005b8534) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32b93ee3b6aa212756607e59d996bb92') in 0.008747 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.827922 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/base/WS2_title_screen.wav
|
||||
artifactKey: Guid(ec3307f4e53e8fd408a73cbe4500b6e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Sound/base/WS2_title_screen.wav using Guid(ec3307f4e53e8fd408a73cbe4500b6e0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '15356ef193a6ed5a329f6e2ca9c1ba8c') in 0.067374 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 67.873300 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common
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||||
artifactKey: Guid(ccedf937877a9fb4dae806bf4855a588) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common using Guid(ccedf937877a9fb4dae806bf4855a588) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4f3d02d15570362a3f343cd81cdcab0d') in 0.008571 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 1.609879 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/ApplyVertexColour.shadergraph
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||||
artifactKey: Guid(dfcf13297b3274f479a59a8c290091c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 15.962723 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/OverlayShader.shadergraph
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||||
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||||
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|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.796845 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/GradientVertexColour.shadergraph
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||||
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|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/GradientVertexColour.shadergraph using Guid(9128d3e3f195a3440bb8bb36943889ad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1d9f459677d9131a480b8f472fcf2596') in 0.008335 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 2.757683 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/CartoonWater.shadergraph
|
||||
artifactKey: Guid(d82eb9402d0977340a794c751eb354a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/CartoonWater.shadergraph using Guid(d82eb9402d0977340a794c751eb354a8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '1c81f71a2db3146bc96cfdf2e2d86194') in 0.009182 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 31.128884 seconds.
|
||||
path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add.png
|
||||
artifactKey: Guid(cbaeed03e5416aa4bae23110b63a0c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add.png using Guid(cbaeed03e5416aa4bae23110b63a0c7d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cedd97f78c392f9bac5dbf64ddd3c294') in 0.030861 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000027 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-light@2x.png
|
||||
artifactKey: Guid(ec2e3aa6d0ab8ce4eac29b56d65d61d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-light@2x.png using Guid(ec2e3aa6d0ab8ce4eac29b56d65d61d5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'af8176beab658e3a92254f2b9335dbbc') in 0.011395 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000024 seconds.
|
||||
path: Packages/com.unity.addressables/Editor/Icons/AddressableAssetsIconY1756Scene.png
|
||||
artifactKey: Guid(988ed84773d02644cbc268043bbd8864) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.addressables/Editor/Icons/AddressableAssetsIconY1756Scene.png using Guid(988ed84773d02644cbc268043bbd8864) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '797ea9570edd92b23048e89e5f1484c4') in 0.011689 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-light.png
|
||||
artifactKey: Guid(397fff6c3885f8343bb65714f0064b5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-light.png using Guid(397fff6c3885f8343bb65714f0064b5d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ec161124afb35dfff0ea4b3ad1cc4daa') in 0.011224 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 36.477064 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuho.png
|
||||
artifactKey: Guid(e92527f6d0fe45342ab542b47346d45f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuho.png using Guid(e92527f6d0fe45342ab542b47346d45f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '91f7654649133ff3a5e2db62d910bad0') in 0.018013 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000019 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhoshechristmas.png
|
||||
artifactKey: Guid(f008857e434b98b4eaabda1fd6af3059) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhoshechristmas.png using Guid(f008857e434b98b4eaabda1fd6af3059) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '01539f0042780cea693070a9ebe8f412') in 0.017274 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
239
Logs/AssetImportWorker9.log
Normal file
239
Logs/AssetImportWorker9.log
Normal file
|
@ -0,0 +1,239 @@
|
|||
Using pre-set license
|
||||
Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release'
|
||||
OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB
|
||||
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
|
||||
|
||||
COMMAND LINE ARGUMENTS:
|
||||
C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe
|
||||
-adb2
|
||||
-batchMode
|
||||
-noUpm
|
||||
-name
|
||||
AssetImportWorker9
|
||||
-projectPath
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
-logFile
|
||||
Logs/AssetImportWorker9.log
|
||||
-srvPort
|
||||
50799
|
||||
Successfully changed project path to: C:/Users/johan/BetterWuhuIsland
|
||||
C:/Users/johan/BetterWuhuIsland
|
||||
[UnityMemory] Configuration Parameters - Can be set up in boot.config
|
||||
"memorysetup-bucket-allocator-granularity=16"
|
||||
"memorysetup-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-bucket-allocator-block-count=8"
|
||||
"memorysetup-main-allocator-block-size=16777216"
|
||||
"memorysetup-thread-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-main-allocator-block-size=16777216"
|
||||
"memorysetup-gfx-thread-allocator-block-size=16777216"
|
||||
"memorysetup-cache-allocator-block-size=4194304"
|
||||
"memorysetup-typetree-allocator-block-size=2097152"
|
||||
"memorysetup-profiler-bucket-allocator-granularity=16"
|
||||
"memorysetup-profiler-bucket-allocator-bucket-count=8"
|
||||
"memorysetup-profiler-bucket-allocator-block-size=33554432"
|
||||
"memorysetup-profiler-bucket-allocator-block-count=8"
|
||||
"memorysetup-profiler-allocator-block-size=16777216"
|
||||
"memorysetup-profiler-editor-allocator-block-size=1048576"
|
||||
"memorysetup-temp-allocator-size-main=16777216"
|
||||
"memorysetup-job-temp-allocator-block-size=2097152"
|
||||
"memorysetup-job-temp-allocator-block-size-background=1048576"
|
||||
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
|
||||
"memorysetup-temp-allocator-size-background-worker=32768"
|
||||
"memorysetup-temp-allocator-size-job-worker=262144"
|
||||
"memorysetup-temp-allocator-size-preload-manager=33554432"
|
||||
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
|
||||
"memorysetup-temp-allocator-size-audio-worker=65536"
|
||||
"memorysetup-temp-allocator-size-cloud-worker=32768"
|
||||
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
|
||||
"memorysetup-temp-allocator-size-gfx=262144"
|
||||
Player connection [10648] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1173988236 [EditorId] 1173988236 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
|
||||
|
||||
Player connection [10648] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1173988236 [EditorId] 1173988236 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
|
||||
|
||||
Refreshing native plugins compatible for Editor in 96.60 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.58 ms.
|
||||
Initialize engine version: 2021.3.16f1 (4016570cf34f)
|
||||
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems
|
||||
[Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets
|
||||
GfxDevice: creating device client; threaded=0; jobified=0
|
||||
Direct3D:
|
||||
Version: Direct3D 11.0 [level 11.1]
|
||||
Renderer: AMD Radeon RX 7600 XT (ID=0x7480)
|
||||
Vendor: ATI
|
||||
VRAM: 16321 MB
|
||||
Driver: 32.0.11024.2
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Initialize mono
|
||||
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed'
|
||||
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
|
||||
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc'
|
||||
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56892
|
||||
Begin MonoManager ReloadAssembly
|
||||
Registering precompiled unity dll's ...
|
||||
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
|
||||
Registered in 0.002471 seconds.
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 99.40 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.05 ms.
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.421 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (421ms)
|
||||
BeginReloadAssembly (47ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (0ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (0ms)
|
||||
EndReloadAssembly (312ms)
|
||||
LoadAssemblies (46ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (55ms)
|
||||
ReleaseScriptCaches (0ms)
|
||||
RebuildScriptCaches (15ms)
|
||||
SetupLoadedEditorAssemblies (214ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (5ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (100ms)
|
||||
BeforeProcessingInitializeOnLoad (1ms)
|
||||
ProcessInitializeOnLoadAttributes (81ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (28ms)
|
||||
AfterProcessingInitializeOnLoad (0ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (0ms)
|
||||
Platform modules already initialized, skipping
|
||||
Registering precompiled user dll's ...
|
||||
Registered in 0.006572 seconds.
|
||||
Begin MonoManager ReloadAssembly
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
|
||||
Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
|
||||
Native extension for WindowsStandalone target not found
|
||||
Refreshing native plugins compatible for Editor in 93.45 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.07 ms.
|
||||
Package Manager log level set to [2]
|
||||
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
|
||||
at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282
|
||||
at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267
|
||||
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
--- End of inner exception stack trace ---
|
||||
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0
|
||||
at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0
|
||||
UnityEngine.StackTraceUtility:ExtractStackTrace ()
|
||||
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
|
||||
UnityEngine.Logger:Log (UnityEngine.LogType,object)
|
||||
UnityEngine.Debug:LogError (object)
|
||||
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
|
||||
|
||||
Mono: successfully reloaded assembly
|
||||
- Completed reload, in 0.948 seconds
|
||||
Domain Reload Profiling:
|
||||
ReloadAssembly (948ms)
|
||||
BeginReloadAssembly (66ms)
|
||||
ExecutionOrderSort (0ms)
|
||||
DisableScriptedObjects (3ms)
|
||||
BackupInstance (0ms)
|
||||
ReleaseScriptingObjects (0ms)
|
||||
CreateAndSetChildDomain (14ms)
|
||||
EndReloadAssembly (823ms)
|
||||
LoadAssemblies (71ms)
|
||||
RebuildTransferFunctionScriptingTraits (0ms)
|
||||
SetupTypeCache (204ms)
|
||||
ReleaseScriptCaches (1ms)
|
||||
RebuildScriptCaches (40ms)
|
||||
SetupLoadedEditorAssemblies (479ms)
|
||||
LogAssemblyErrors (0ms)
|
||||
InitializePlatformSupportModulesInManaged (6ms)
|
||||
SetLoadedEditorAssemblies (0ms)
|
||||
RefreshPlugins (94ms)
|
||||
BeforeProcessingInitializeOnLoad (91ms)
|
||||
ProcessInitializeOnLoadAttributes (186ms)
|
||||
ProcessInitializeOnLoadMethodAttributes (99ms)
|
||||
AfterProcessingInitializeOnLoad (3ms)
|
||||
EditorAssembliesLoaded (0ms)
|
||||
ExecutionOrderSort2 (0ms)
|
||||
AwakeInstancesAfterBackupRestoration (3ms)
|
||||
Platform modules already initialized, skipping
|
||||
========================================================================
|
||||
Worker process is ready to serve import requests
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found
|
||||
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
|
||||
Refreshing native plugins compatible for Editor in 1.03 ms, found 9 plugins.
|
||||
Preloading 1 native plugins for Editor in 0.08 ms.
|
||||
Unloading 6651 Unused Serialized files (Serialized files now loaded: 0)
|
||||
Unloading 60 unused Assets / (2.5 MB). Loaded Objects now: 7093.
|
||||
Memory consumption went from 275.1 MB to 272.6 MB.
|
||||
Total: 4.081100 ms (FindLiveObjects: 0.443400 ms CreateObjectMapping: 0.286900 ms MarkObjects: 2.905200 ms DeleteObjects: 0.444700 ms)
|
||||
|
||||
AssetImportParameters requested are different than current active one (requested -> active):
|
||||
custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc ->
|
||||
custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b ->
|
||||
custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 ->
|
||||
custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 ->
|
||||
custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 ->
|
||||
custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 ->
|
||||
custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 6722.675608 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/grad2.png
|
||||
artifactKey: Guid(4ba7118e5d38aea43afa07b5adfd77b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/grad2.png using Guid(4ba7118e5d38aea43afa07b5adfd77b1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4365d4c9534f1d2e9dfbc9688c9f1942') in 0.058424 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000028 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ws2_swf_s_rogo2.png
|
||||
artifactKey: Guid(64f760c59c6e3b5428eba562112513fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/ws2_swf_s_rogo2.png using Guid(64f760c59c6e3b5428eba562112513fe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0d310c8b09fd1e1d0cd8c470670f0cd1') in 0.011331 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 713.346830 seconds.
|
||||
path: Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx
|
||||
artifactKey: Guid(33b4d29494982cb44807a7f57c6d9189) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Models/Wuhu Island TreeB.fbx using Guid(33b4d29494982cb44807a7f57c6d9189) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'cb79963ff92c80106473e1af52a07aac') in 1.010013 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 321.643130 seconds.
|
||||
path: Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add@2x.png
|
||||
artifactKey: Guid(79aba0b290c471c4ba3d3f818d4e9b15) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.render-pipelines.core/Editor/LookDev/Icons/Add@2x.png using Guid(79aba0b290c471c4ba3d3f818d4e9b15) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a61f358995ed8b8d5d5cbd59fac7945') in 0.034383 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000037 seconds.
|
||||
path: Packages/com.unity.addressables/Editor/Icons/AddressableAssetsIconY1756Basic.png
|
||||
artifactKey: Guid(c33b04c403c19614395e83e691d3170a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.addressables/Editor/Icons/AddressableAssetsIconY1756Basic.png using Guid(c33b04c403c19614395e83e691d3170a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'da87ef115d59d4bda477eab7140232f4') in 0.011144 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000022 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-dark@2x.png
|
||||
artifactKey: Guid(c223e0c507e2c6549a2cb97441b62cbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-dark@2x.png using Guid(c223e0c507e2c6549a2cb97441b62cbe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '7ad25256b3fe09d3af6a34d83a38aa2d') in 0.010488 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000017 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-dark.png
|
||||
artifactKey: Guid(1a4f52b613391cd449af3ad2e44affeb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/Collaborate/Assets/Icons/added-file-dark.png using Guid(1a4f52b613391cd449af3ad2e44affeb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c56bdc05b5eca8bb2e6ce4f426e701f6') in 0.010601 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 36.476042 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhochristmas.png
|
||||
artifactKey: Guid(08c91a7677e66844281a99aaf6ea36f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhochristmas.png using Guid(08c91a7677e66844281a99aaf6ea36f1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a624486609604c011c69cf460b7a3622') in 0.018050 seconds
|
||||
========================================================================
|
||||
Received Import Request.
|
||||
Time since last request: 0.000020 seconds.
|
||||
path: Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhoshe.png
|
||||
artifactKey: Guid(56e456ab0f7f79a4dbabcc9079c49a94) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
|
||||
Start importing Packages/com.unity.collab-proxy/Editor/PlasticSCM/Assets/Images/d_stevejobsbuhoshe.png using Guid(56e456ab0f7f79a4dbabcc9079c49a94) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f7c1658024ae0b70b699608e484e5654') in 0.016536 seconds
|
||||
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
|
||||
AssetImportWorker is now disconnected from the server
|
||||
Process exiting
|
||||
Exiting without the bug reporter. Application will terminate with return code 0
|
46
Logs/Packages-Update.log
Normal file
46
Logs/Packages-Update.log
Normal file
|
@ -0,0 +1,46 @@
|
|||
|
||||
=== Sat May 17 00:00:21 2025
|
||||
|
||||
Packages were changed.
|
||||
Update Mode: mergeDefaultDependencies
|
||||
|
||||
The following packages were added:
|
||||
com.unity.ide.rider@3.0.16
|
||||
com.unity.ide.visualstudio@2.0.16
|
||||
com.unity.ide.vscode@1.2.5
|
||||
com.unity.modules.ai@1.0.0
|
||||
com.unity.modules.androidjni@1.0.0
|
||||
com.unity.modules.animation@1.0.0
|
||||
com.unity.modules.assetbundle@1.0.0
|
||||
com.unity.modules.audio@1.0.0
|
||||
com.unity.modules.cloth@1.0.0
|
||||
com.unity.modules.director@1.0.0
|
||||
com.unity.modules.imageconversion@1.0.0
|
||||
com.unity.modules.imgui@1.0.0
|
||||
com.unity.modules.jsonserialize@1.0.0
|
||||
com.unity.modules.particlesystem@1.0.0
|
||||
com.unity.modules.physics@1.0.0
|
||||
com.unity.modules.physics2d@1.0.0
|
||||
com.unity.modules.screencapture@1.0.0
|
||||
com.unity.modules.terrain@1.0.0
|
||||
com.unity.modules.terrainphysics@1.0.0
|
||||
com.unity.modules.tilemap@1.0.0
|
||||
com.unity.modules.ui@1.0.0
|
||||
com.unity.modules.uielements@1.0.0
|
||||
com.unity.modules.umbra@1.0.0
|
||||
com.unity.modules.unityanalytics@1.0.0
|
||||
com.unity.modules.unitywebrequest@1.0.0
|
||||
com.unity.modules.unitywebrequestassetbundle@1.0.0
|
||||
com.unity.modules.unitywebrequestaudio@1.0.0
|
||||
com.unity.modules.unitywebrequesttexture@1.0.0
|
||||
com.unity.modules.unitywebrequestwww@1.0.0
|
||||
com.unity.modules.vehicles@1.0.0
|
||||
com.unity.modules.video@1.0.0
|
||||
com.unity.modules.vr@1.0.0
|
||||
com.unity.modules.wind@1.0.0
|
||||
com.unity.modules.xr@1.0.0
|
||||
com.unity.test-framework@1.1.31
|
||||
The following packages were updated:
|
||||
com.unity.collab-proxy from version 1.13.5 to 1.17.7
|
||||
com.unity.timeline from version 1.6.2 to 1.6.4
|
||||
com.unity.visualscripting from version 1.7.6 to 1.7.8
|
25
Logs/shadercompiler-AssetImportWorker0.log
Normal file
25
Logs/shadercompiler-AssetImportWorker0.log
Normal file
|
@ -0,0 +1,25 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=10114
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=10182
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
||||
ANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=450 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=254
|
||||
|
||||
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
|
||||
|
||||
Quitting shader compiler process
|
1156
Logs/shadercompiler-UnityShaderCompiler.exe0.log
Normal file
1156
Logs/shadercompiler-UnityShaderCompiler.exe0.log
Normal file
File diff suppressed because it is too large
Load diff
263
Logs/shadercompiler-UnityShaderCompiler.exe1.log
Normal file
263
Logs/shadercompiler-UnityShaderCompiler.exe1.log
Normal file
|
@ -0,0 +1,263 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1698 file=Packages/com.unity.performance.profile-analyzer/Editor/Unlit/ProfileAnalyzerShader pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=738
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SLZ_SSR_ENABLED _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=9298
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1345 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=192 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=354
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1454 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FLIPBOOKBLENDING_ON _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=241 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XRMirrorView pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=30 ok=1 outsize=1150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=665 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=121 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=254
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1385 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=219 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareScreen cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=52 ok=1 outsize=1074
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=635 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=1422
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2246 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Occlusion cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SOURCE_DEPTH _RECONSTRUCT_NORMAL_LOW dKW=_GBUFFER_NORMALS_OCT _SOURCE_DEPTH_NORMALS _RECONSTRUCT_NORMAL_MEDIUM _RECONSTRUCT_NORMAL_HIGH _ORTHOGRAPHIC UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=3970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=989 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=62 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=629 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/CopyDepth pass=CopyDepth cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 _USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=434
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7738 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=219 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7813 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _HIGH_QUALITY_SAMPLING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=260 ok=1 outsize=826
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=890
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - Medium Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=140 ok=1 outsize=770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9664 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=260 ok=1 outsize=1718
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13936 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=389 ok=1 outsize=2342
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1400 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=1114
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=772 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=343 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1170 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/Checkerboard pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4275 file=Packages/com.unity.render-pipelines.universal/Shaders/Hidden/kMotion/ObjectMotionVectors pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=10 ok=1 outsize=630
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=692 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=221 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1391 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=100 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6458
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1366 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=174
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2626 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=315 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3014 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Unlit-Default pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=107 ok=1 outsize=806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1540 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/FallbackError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=8 ok=1 outsize=578
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=5728 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/VR/SpatialMapping/Wireframe pass=Spatial Mapping Wireframe cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Geometry platform=d3d11 reqs=4129 mask=14 start=19 ok=1 outsize=1618
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=645 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=107 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1113 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=197 ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1066 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=396 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1534
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17043 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Punctual Light (Lit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_POINT _DEFERRED_STENCIL _LIT dKW=_SPOT _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _GBUFFER_NORMALS_OCT _DEFERRED_MIXED_LIGHTING _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _RENDER_PASS_ENABLED _LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=422 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2886
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1660 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XROcclusionMesh pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=XR_OCCLUSION_MESH_COMBINED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=56 ok=1 outsize=326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1026 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=75 ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=707 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=21 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=741 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=72 ok=1 outsize=1902
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16877 file=Packages/com.unity.render-pipelines.universal/Shaders/Sky/SLZ/Skybox/SLZ Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DRAW_SKY_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=22 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=RectangleLight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=5376
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15074 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1317 error: 1 plat 4 at (1572): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (1577): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14728 file=Assets/SLZShaders/SLZ/ForceField pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1980 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10923 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3098 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11677 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1685 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12472 file=Assets/SLZShaders/SLZ/Scanline pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1737 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12043 file=Assets/SLZShaders/SLZ/Fluorescence pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1113 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10925 file=Assets/SLZShaders/SLZ/Laser pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=496 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=254
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15350 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=820 error: 1 plat 4 at (971): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10860 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=430 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12202 file=Assets/SLZShaders/SLZ/Nullman pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1095 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13007 file=Assets/SLZShaders/SLZ/Anime pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=762 error: 1 plat 4 at (881): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1394
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16534 file=Assets/SLZShaders/SLZ/Particle/Motion Vector Billboard Correct Shadows pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS SHADOWS_SHADOWMASK _LIGHT_COOKIES INSTANCING_ON FOG_EXP FOG_EXP2 _SCALEDEPTHDITHER_ON _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=56 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=5042
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7702 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ColorPyramid.compute kernel=KColorDownsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<MAIN_DOWNSAMPLE=KColorDownsample>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1185
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2700 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/ClipMapGenerator.compute kernel=ClipMapGen cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1585
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=CopyTexMip cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=608
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17978 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _SAMPLE_GI _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 DEBUG_DISPLAY INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=48 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2366
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15443 file=/Master pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at (417): implicit truncation of vector type
|
||||
error: 1 plat 4 at (419): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18766
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18538
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9011 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/Shader Graphs/ArnoldStandardSurface pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2481 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SPECULAR_SETUP dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17542
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _NORMALMAP _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=11758
|
||||
|
243
Logs/shadercompiler-UnityShaderCompiler.exe10.log
Normal file
243
Logs/shadercompiler-UnityShaderCompiler.exe10.log
Normal file
|
@ -0,0 +1,243 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4268 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/FinalPost pass=FinalPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL DEBUG_DISPLAY _POINT_SAMPLING _RCAS _FXAA _FILM_GRAIN _DITHERING _LINEAR_TO_SRGB_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=136 ok=1 outsize=378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1391 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=211 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XRMirrorView pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=30 ok=1 outsize=898
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=617 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=99 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1414
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2710 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _GBUFFER_NORMALS_OCT _RENDER_PASS_ENABLED INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _EMISSION _METALLICSPECGLOSSMAP _RECEIVE_SHADOWS_OFF _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=163 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2466
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1268 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareLerp cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=122 ok=1 outsize=1074
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=837 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=284 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1300 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DShadowSprite pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=31 ok=1 outsize=358
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2116 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_WINDQUALITY_NONE dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT LOD_FADE_CROSSFADE _GBUFFER_NORMALS_OCT _LIGHT_LAYERS _RENDER_PASS_ENABLED INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD EFFECT_HUE_VARIATION EFFECT_SUBSURFACE EFFECT_BUMP EFFECT_EXTRA_TEX UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=122 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2862
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=585 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=72 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=772 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=135 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1054
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1661 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass) pass=TerrainAddLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _TERRAIN_INSTANCED_PERPIXEL_NORMAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=54 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1862
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - High Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=157 ok=1 outsize=2562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9664 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=323 ok=1 outsize=1698
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1712 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=BakedLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=242 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1666
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1396 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP _DETAIL_MULX2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=301 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1106
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=554 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1125 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=TerrainDetailVertex cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=18 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/Terrain/TerrainDetailLitPasses.hlsl(146): implicit truncation of vector type
|
||||
ok=1 outsize=1618
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=823 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/ShadowProjected2D pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=1554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1047 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=201 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=418
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=681 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=260 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=747 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=65 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3182
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=54 ok=1 outsize=462
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=589 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=85 ok=1 outsize=1594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2113 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _VOLUMETRICS_ENABLED FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _SPECGLOSSMAP _SPECULAR_COLOR _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=64 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1902
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=806 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=297 ok=1 outsize=398
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1251 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=456 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1102
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17302 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Directional Light (SimpleLit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_DEFERRED_STENCIL _SIMPLELIT _DIRECTIONAL dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _DEFERRED_MAIN_LIGHT _DEFERRED_FIRST_LIGHT _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _GBUFFER_NORMALS_OCT _DEFERRED_MIXED_LIGHTING _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _RENDER_PASS_ENABLED _LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=564 error: 1 plat 4 at (322): implicit truncation of vector type
|
||||
error: 1 plat 4 at (324): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1602
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=707 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=21 ok=1 outsize=410
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=778 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=98 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=992 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowGeometry pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=30 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=686 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=65 ok=1 outsize=1210
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13841 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1721 error: 1 plat 4 at (1956): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (1961): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1746
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14479 file=Assets/SLZShaders/SLZ/ForceField pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1128 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=354
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14161 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1380 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1054
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13042 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1303 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=838
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13623 file=Assets/SLZShaders/SLZ/Scanline pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED EDITOR_VISUALIZATION INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1339 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=714
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14759 file=Assets/SLZShaders/SLZ/Fluorescence pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1369 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=950
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16599 file=Assets/SLZShaders/SLZ/Laser pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=168 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15987 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1852 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10796 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1546 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10796 file=Assets/SLZShaders/SLZ/Nullman pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2835 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10790 file=Assets/SLZShaders/SLZ/Anime pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=2310 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=VoxelizeProbeVolumeData cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=3622
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=4588 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/Mip3DTexture.compute kernel=CopyTexToBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=818
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=PopulateVarRG cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=587
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9974 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=515 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=254
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9965 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1869 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10297 file=/Master pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=509 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6495 file=/hidden/preview/Saturation_35fd53cd6bec4cee9d7c477e3a81bd8e pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=602
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17750
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9597 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2527 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9011 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/Shader Graphs/ArnoldStandardSurface pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2481 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _NORMALMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=1710
|
||||
|
196
Logs/shadercompiler-UnityShaderCompiler.exe11.log
Normal file
196
Logs/shadercompiler-UnityShaderCompiler.exe11.log
Normal file
|
@ -0,0 +1,196 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SLZ_SSR_ENABLED SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=1962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=617 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=99 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1598
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1385 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=219 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareAdditive cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=17 ok=1 outsize=1074
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=621 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=218 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4459 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/RaymarchEditor/Hidden/DebugVolumeRendering pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=28 error: 1 plat 4 at (132): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at (161): 'mul': implicit truncation of vector type
|
||||
error: 1 plat 4 at (161): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=71590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=655 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=280 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/AudioLink/Shaders/AudioLink.cginc(224): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8652 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM _BLOOM_HQ UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=178 ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=823 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/ShadowProjected2D pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=68 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1047 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=201 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6318
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=715 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=121 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=498
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=645 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=107 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7493 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/RaymarchEditor/Hidden/VolumetricPreview pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=23 error: 1 plat 4 at (87): implicit truncation of vector type
|
||||
error: 1 plat 4 at (90): implicit truncation of vector type
|
||||
error: 1 plat 4 at (106): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at (109): 'TransformObjectToWorld': implicit truncation of vector type
|
||||
error: 1 plat 4 at (164): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3213 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _MIXED_LIGHTING_SUBTRACTIVE _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _LIGHT_COOKIES _CLUSTERED_RENDERING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION _METALLICSPECGLOSSMAP _OCCLUSIONMAP _CLEARCOAT _CLEARCOATMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=331 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=4206
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1235 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Stop NaN pass=Stop NaN cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=39 ok=1 outsize=666
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1408 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Unlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _VOLUMETRICS_ENABLED DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=41 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=494
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=778 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=98 ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=992 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowGeometry pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=75 ok=1 outsize=250
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=ClearBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=325
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=26584 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=174 error: 1 plat 4 at (499): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (504): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (590): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=7866
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27223 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 _LOCALSPACE_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=186 error: 1 plat 4 at (625): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=7846
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10723 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2904 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10910 file=Assets/SLZShaders/SLZ/Scanline pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2743 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10637 file=Assets/SLZShaders/SLZ/Fluorescence pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2812 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10861 file=Assets/SLZShaders/SLZ/Laser pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1696 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10758 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2943 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27087 file=Assets/SLZShaders/SLZ/Nullman pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=178 error: 1 plat 4 at (299): implicit truncation of vector type
|
||||
error: 1 plat 4 at (615): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=7718
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMinOdd cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1670
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=FillUVMap cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=672
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=265 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/Slicer.compute kernel=CSMain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=540
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=EncodeHemiOctNormsRGBToAG cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1005
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED dKW=SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=2234
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18338
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15443 file=/Master pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at (417): implicit truncation of vector type
|
||||
error: 1 plat 4 at (419): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11170
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _DETAILS_ON dKW=_SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(366): use of potentially uninitialized variable (getSSRColor)
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=30602
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON _EMISSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13132 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED dKW=DOTS_INSTANCING_ON _SAMPLE_GI _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 DEBUG_DISPLAY INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=48 error: 1 plat 4 at (295): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1606
|
||||
|
231
Logs/shadercompiler-UnityShaderCompiler.exe12.log
Normal file
231
Logs/shadercompiler-UnityShaderCompiler.exe12.log
Normal file
|
@ -0,0 +1,231 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=597 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=237 ok=1 outsize=1594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1042 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SLZ_SSR_ENABLED SHADOWS_SHADOWMASK FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=51 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=2030
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1343 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=283 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=354
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1042 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SLZ_SSR_ENABLED _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=189 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=9474
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1476 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=_WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=166 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7740 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Blur Horizontal cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=240 ok=1 outsize=1402
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1193 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=90 ok=1 outsize=1030
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2675 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=123 ok=1 outsize=1382
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9663 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=238 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9663 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=301 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/Hidden/Universal Render Pipeline/Editor/CurveBackground pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=44 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13949 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=407 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1029 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=87 ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1050 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=314 ok=1 outsize=1026
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling pass=EASU cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=53 ok=1 outsize=9770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=618 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=259 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=811 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=200 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=823 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/ShadowProjected2D pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1014 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=173 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=310
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=837 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=279 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1315 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT _CLUSTERED_RENDERING BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE _LIGHT_COOKIES DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=31 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=890
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=34 ok=1 outsize=462
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1808 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=518
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1116 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3350 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _MIXED_LIGHTING_SUBTRACTIVE _CLUSTERED_RENDERING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=92 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1730
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1061 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=426 ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=809 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=520 ok=1 outsize=714
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17296 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Directional Light (Lit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_DEFERRED_STENCIL _LIT _DIRECTIONAL dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _DEFERRED_MAIN_LIGHT _DEFERRED_FIRST_LIGHT _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _GBUFFER_NORMALS_OCT _DEFERRED_MIXED_LIGHTING _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _RENDER_PASS_ENABLED _LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=515 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=976 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=194 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=992 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowGeometry pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=30 ok=1 outsize=570
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10593 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2797 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14479 file=Assets/SLZShaders/SLZ/ForceField pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1128 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12466 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1786 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=450
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12027 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1048 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25260 file=Assets/SLZShaders/SLZ/Scanline pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES INSTANCING_ON FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=180 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=7318
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10641 file=Assets/SLZShaders/SLZ/Fluorescence pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3027 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15350 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=820 error: 1 plat 4 at (971): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1826
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10860 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=430 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=662
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14311 file=Assets/SLZShaders/SLZ/Nullman pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1354 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1398
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12052 file=Assets/SLZShaders/SLZ/Anime pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=1051 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8901 file=Assets/SLZShaders/SLZ/Particle/Motion Vector Billboard Correct Shadows pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _SCALEDEPTHDITHER_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=549 error: 1 plat 4 at (676): 'particle_face_camera': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2550
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMinOdd cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SRV_SOURCE SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1930
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7702 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ColorPyramid.compute kernel=KColorDownsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<MAIN_DOWNSAMPLE=KColorDownsample>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=STEREO_INSTANCING_ON SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1313
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMin cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SRV_SOURCE STEREO_MULTIVIEW_ON SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1274
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=CalcGeoSmoothness cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1116
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS dKW=_SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(366): use of potentially uninitialized variable (getSSRColor)
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=29958
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_ALPHATEST_ON dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=546
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8218 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1324 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMin cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SRV_SOURCE SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1070
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2206
|
||||
|
||||
Cmd: shutdown
|
239
Logs/shadercompiler-UnityShaderCompiler.exe13.log
Normal file
239
Logs/shadercompiler-UnityShaderCompiler.exe13.log
Normal file
|
@ -0,0 +1,239 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=571 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2710 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=163 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=844 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=350 ok=1 outsize=386
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1042 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SLZ_SSR_ENABLED SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=189 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=2062
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2384 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_AfterOpaque cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=126 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=398
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2116 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD EFFECT_HUE_VARIATION EFFECT_SUBSURFACE EFFECT_BUMP EFFECT_EXTRA_TEX UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=122 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=585 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=72 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=645 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=115 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2375 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/Hidden/ProbeVolume/VoxelizeScene pass=Voxelize Mesh cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=21 ok=1 outsize=786
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1315 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/Shader Graph/FallbackError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=12 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=989 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=61 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - High Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=157 ok=1 outsize=770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9668 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Post Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=271 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=345 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1284 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=117 ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=979 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=285 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION _METALLICSPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=4526
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=618 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=259 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=692 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_SPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=221 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1755 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _SHADOWS_SOFT LOD_FADE_CROSSFADE _GBUFFER_NORMALS_OCT _LIGHT_LAYERS _RENDER_PASS_ENABLED INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=133 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=874
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=681 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=260 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1667 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=201 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=658
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=715 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=121 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2794
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=794 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=39 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=897 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=214 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=806 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=297 ok=1 outsize=718
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1251 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _DETAIL_SCALED _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=456 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=710
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16394 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Fog cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_FOG FOG_LINEAR dKW=FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=603 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4300 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2d-Point-Volumetric pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_POINT_LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=1126
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=766 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=254 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=670
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10593 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2797 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14792 file=Assets/SLZShaders/SLZ/ForceField pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=504 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=314
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13280 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=813 error: 1 plat 4 at (943): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1394
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25363 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=173 error: 1 plat 4 at (572): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2298
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25260 file=Assets/SLZShaders/SLZ/Scanline pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=180 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=2198
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12998 file=Assets/SLZShaders/SLZ/Fluorescence pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=824 error: 1 plat 4 at (943): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10641 file=Assets/SLZShaders/SLZ/Fluorescence pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3027 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27699 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=172 error: 1 plat 4 at (632): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=8222
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13155 file=Assets/SLZShaders/SLZ/Nullman pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=803 error: 1 plat 4 at (925): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10800 file=Assets/SLZShaders/SLZ/Nullman pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3053 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6443 file=Assets/SLZShaders/SLZ/Mod2x pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHA_ON _VERTEXCOLORS_ON _VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=1178
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=JumpFlooding cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=19854
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=4588 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/Mip3DTexture.compute kernel=CalculateMip cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1924
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=EncodeHemiOctNormsAGToAG cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1004
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7056 file=/hidden/preview/SampleTexture2D_d02ac296d8af41478b1dc56e64f535b5 pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8113 file=/hidden/preview/Multiply_c9a5234003c94431bc449b3999f97bda pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=766
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2002
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _NO_SSR _MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS dKW=_SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=20538
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _RECEIVE_SHADOWS_OFF dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2002
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9779 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2230 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=486
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=10142
|
||||
|
239
Logs/shadercompiler-UnityShaderCompiler.exe14.log
Normal file
239
Logs/shadercompiler-UnityShaderCompiler.exe14.log
Normal file
|
@ -0,0 +1,239 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=571 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareAdditive cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_CIRCLE FLARE_POLYGON FLARE_INVERSE_SDF FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=17 ok=1 outsize=410
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3124 file=Packages/com.unity.render-pipelines.universal/Shaders/Hidden/kMotion/CameraMotionVectors pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=11 ok=1 outsize=1186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8460 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LutBuilderHdr pass=LutBuilderHdr cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TONEMAP_ACES _TONEMAP_NEUTRAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=209 ok=1 outsize=6654
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1134 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=94 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=578
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=813 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=46 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShaderInjector/hairForward.hlsl(287): implicit truncation of vector type
|
||||
ok=1 outsize=10014
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2675 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=123 ok=1 outsize=1046
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1302 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowSprite pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=31 ok=1 outsize=382
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=282 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=345 ok=1 outsize=958
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=769 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=190 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1730
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=903 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=187 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/AudioLink/Shaders/AudioLink.cginc(224): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/BRDF.hlsl(33): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/BRDF.hlsl(50): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(76): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(286): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZLighting.hlsl(420): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZLighting.hlsl(756): implicit truncation of vector type
|
||||
ok=1 outsize=11762
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6549 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LutBuilderLdr pass=LutBuilderLdr cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=158 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2065 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Shadowcaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=253 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=174
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1637 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Blit pass=Blit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=573 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=65 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=793 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=128 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1464 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=160 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3213 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _MIXED_LIGHTING_SUBTRACTIVE _CLUSTERED_RENDERING DIRLIGHTMAP_COMBINED LIGHTMAP_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=331 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16394 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Fog cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_FOG FOG_LINEAR dKW=FOG_EXP FOG_EXP2 _RENDER_PASS_ENABLED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=603 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1224 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=103 ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=740 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=46 ok=1 outsize=622
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=781 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=125 ok=1 outsize=2018
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=678 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=32 ok=1 outsize=2270
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15520 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1995 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1302
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14792 file=Assets/SLZShaders/SLZ/ForceField pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=504 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13280 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=813 error: 1 plat 4 at (943): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25363 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES INSTANCING_ON FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=173 error: 1 plat 4 at (496): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (499): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (572): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1846
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13543 file=Assets/SLZShaders/SLZ/Scanline pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2001 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13295 file=Assets/SLZShaders/SLZ/Fluorescence pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1779 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10619 file=Assets/SLZShaders/SLZ/Laser pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1256 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15987 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1852 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1558
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10796 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1546 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=646
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10796 file=Assets/SLZShaders/SLZ/Nullman pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2835 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10790 file=Assets/SLZShaders/SLZ/Anime pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=2310 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7702 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ColorPyramid.compute kernel=KColorGaussian cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<MAIN_GAUSSIAN=KColorGaussian>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=6643
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=ClearBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=330
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1727 file=Packages/com.unity.render-pipelines.universal/Editor/Converter/TextureConvert/TexturePacker.compute kernel=CSMain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=3292
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=EncodeHemiOctNormsRGBToRG cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=985
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10297 file=/Master pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=509 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9597 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2527 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _ALPHATEST_ON _SPECULAR_SETUP dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17610
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9590 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/GradientVertexColour pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1896 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_NORMALMAP _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION _METALLICSPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18838
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17710
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED dKW=SHADOWS_SHADOWMASK DYNAMICLIGHTMAP_ON LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=2358
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2206
|
||||
|
||||
Cmd: shutdown
|
198
Logs/shadercompiler-UnityShaderCompiler.exe15.log
Normal file
198
Logs/shadercompiler-UnityShaderCompiler.exe15.log
Normal file
|
@ -0,0 +1,198 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=597 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=237 ok=1 outsize=1422
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1097 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=202 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7817 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _HIGH_QUALITY_SAMPLING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=229 ok=1 outsize=514
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3858 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/Hidden/ProbeVolume/VoxelizeScene pass=Voxelize Terrain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=96 error: 1 plat 4 at (178): 'Sample': implicit truncation of vector type
|
||||
error: 1 plat 4 at (178): implicit truncation of vector type
|
||||
ok=1 outsize=934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=636 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/CopyDepthToColor pass=CopyDepthToColor cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 _USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=434
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3447 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_SHAPE_LIGHT_TYPE_0 USE_SHAPE_LIGHT_TYPE_1 USE_SHAPE_LIGHT_TYPE_2 USE_SHAPE_LIGHT_TYPE_3 DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=29 ok=1 outsize=990
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=249 ok=1 outsize=1414
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9668 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Post Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=334 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=933 file=Packages/com.unity.render-pipelines.universal/Editor/Converter/TextureConvert/Hidden/Convert To MAS pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=8 ok=1 outsize=462
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=769 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=190 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Edge Adaptive Spatial Upsampling pass=EASU cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=53 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1340 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _DETAIL_MULX2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=335 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=581 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=1594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=766 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=178 ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8592 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Blur Vertical cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=199 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1830 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS LOD_FADE_CROSSFADE _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=34 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=7022
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1366 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=566
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2626 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=315 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=702
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2931 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Unlit-Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=406
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=44 ok=1 outsize=462
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1607 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=135 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=658
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1467 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=116 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1538
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1248 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=265 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17049 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Punctual Light (SimpleLit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_POINT _DEFERRED_STENCIL _SIMPLELIT dKW=_SPOT _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _GBUFFER_NORMALS_OCT _DEFERRED_MIXED_LIGHTING _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _RENDER_PASS_ENABLED _LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=469 error: 1 plat 4 at (322): implicit truncation of vector type
|
||||
error: 1 plat 4 at (324): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2082
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4300 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2d-Point-Volumetric pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_POINT_LIGHT_COOKIES UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=1082
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=766 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=254 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=680 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=906
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13841 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1721 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=838
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16543 file=Assets/SLZShaders/SLZ/ForceField pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=167 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1022
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12325 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1113 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12987 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=760 error: 1 plat 4 at (878): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10723 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2904 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10914 file=Assets/SLZShaders/SLZ/Scanline pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2966 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14876 file=Assets/SLZShaders/SLZ/Fluorescence pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _DETAILS_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2052 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1506
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10893 file=Assets/SLZShaders/SLZ/Laser pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1476 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=646
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12849 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=160 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=718
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13155 file=Assets/SLZShaders/SLZ/Nullman pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=803 error: 1 plat 4 at (925): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1394
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25085 file=Assets/SLZShaders/SLZ/Anime pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=176 error: 1 plat 4 at (574): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1794
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16534 file=Assets/SLZShaders/SLZ/Particle/Motion Vector Billboard Correct Shadows pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK INSTANCING_ON FOG_EXP FOG_EXP2 _SCALEDEPTHDITHER_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=56 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2626
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=13587 file=Packages/com.stresslevelzero.static-batching/runtime/computeShaders/TransferVertexBuffer.compute kernel=CSMain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SPLIT_OUTPUT SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=4294967295 forceFXC=0 ok=1 outsize=17052
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=RGBtoDXTnm cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=554
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9967 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1536 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _EMISSION dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _METALLICSPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18002
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11778
|
||||
|
||||
Cmd: shutdown
|
255
Logs/shadercompiler-UnityShaderCompiler.exe2.log
Normal file
255
Logs/shadercompiler-UnityShaderCompiler.exe2.log
Normal file
|
@ -0,0 +1,255 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1698 file=Packages/com.unity.performance.profile-analyzer/Editor/Unlit/ProfileAnalyzerShader pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_UI_ALPHACLIP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=578
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4303 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/FinalPost pass=FinalPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL DEBUG_DISPLAY _POINT_SAMPLING _RCAS _FXAA _FILM_GRAIN _DITHERING _LINEAR_TO_SRGB_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=117 ok=1 outsize=390
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1554 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/BlitNoAlpha pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11285 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/UberPost pass=UberPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=262 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1278 file=Packages/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/Hidden/Universal Render Pipeline/DBufferClear pass=DBufferClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_DBUFFER_MRT1 dKW=_DBUFFER_MRT2 _DBUFFER_MRT3 _USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1532 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=154 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1391 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=211 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XRMirrorView pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=16 ok=1 outsize=898
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=515 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=81 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2974 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING _VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=101 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=844 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=350 ok=1 outsize=714
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlarePremultiply cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=87 ok=1 outsize=1074
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=691 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=262 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2186 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_HorizontalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SOURCE_DEPTH dKW=_GBUFFER_NORMALS_OCT _ORTHOGRAPHIC _SOURCE_DEPTH_NORMALS UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=80 ok=1 outsize=4910
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2201 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING LOD_FADE_CROSSFADE FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD EFFECT_HUE_VARIATION EFFECT_SUBSURFACE EFFECT_BUMP EFFECT_EXTRA_TEX UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=49 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=564 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=92 ok=1 outsize=658
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7817 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _HIGH_QUALITY_SAMPLING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=229 ok=1 outsize=474
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3858 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/Hidden/ProbeVolume/VoxelizeScene pass=Voxelize Terrain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=96 error: 1 plat 4 at (178): 'Sample': implicit truncation of vector type
|
||||
error: 1 plat 4 at (178): implicit truncation of vector type
|
||||
ok=1 outsize=1426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1480 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3070
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1302 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowSprite pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=31 ok=1 outsize=706
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=811 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=213 ok=1 outsize=718
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=772 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=343 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1396 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=301 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=554 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1631 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/VR/SpatialMapping/Occlusion pass=Spatial Mapping Occlusion cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=17 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8652 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM _BLOOM_HQ UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=178 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1007 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SLZ_SSR_ENABLED _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR _EXPENSIVE_TP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=190 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=9894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3014 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Unlit-Default pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=107 ok=1 outsize=406
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=573 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=65 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2113 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=64 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1978
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1485 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _DETAIL_SCALED _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=228 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1254 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _EMISSION _METALLICSPECGLOSSMAP _ALPHATEST_ON _DETAIL_MULX2 _DETAIL_SCALED _SPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=488 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1014
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16236 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=ClearStencilPartial cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_CLEAR_STENCIL_PARTIAL dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=641 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=976 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=194 ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=781 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=125 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1424 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Sampling pass=BoxDownsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=16 ok=1 outsize=682
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15074 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1317 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1050
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14483 file=Assets/SLZShaders/SLZ/ForceField pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1406 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=322
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14161 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1380 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1130
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12027 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1048 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13178 file=Assets/SLZShaders/SLZ/Scanline pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=776 error: 1 plat 4 at (904): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10914 file=Assets/SLZShaders/SLZ/Scanline pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2966 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10637 file=Assets/SLZShaders/SLZ/Fluorescence pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2812 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27699 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=172 error: 1 plat 4 at (632): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2058
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12849 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=160 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=574
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12202 file=Assets/SLZShaders/SLZ/Nullman pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1095 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13007 file=Assets/SLZShaders/SLZ/Anime pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=762 error: 1 plat 4 at (881): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8901 file=Assets/SLZShaders/SLZ/Particle/Motion Vector Billboard Correct Shadows pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _SCALEDEPTHDITHER_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=549 error: 1 plat 4 at (676): 'particle_face_camera': implicit truncation of vector type
|
||||
error: 1 plat 4 at (783): integer modulus may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMin cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=922
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=PointLight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=4139
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7702 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/ColorPyramid.compute kernel=KColorGaussian cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<MAIN_GAUSSIAN=KColorGaussian>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=STEREO_INSTANCING_ON SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=6763
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1136 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBlur.compute kernel=VolBlurY cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<VolBlur=VolBlurY>,<VERTICAL_PASS=1>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=844
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=AverageBlock cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1123
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17978 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _SAMPLE_GI INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=48 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1162
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8113 file=/hidden/preview/Multiply_c9a5234003c94431bc449b3999f97bda pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_NORMALMAP _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=20306
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8216 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1608 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=1350
|
||||
|
302
Logs/shadercompiler-UnityShaderCompiler.exe3.log
Normal file
302
Logs/shadercompiler-UnityShaderCompiler.exe3.log
Normal file
|
@ -0,0 +1,302 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=2006
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4268 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/FinalPost pass=FinalPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=136 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=706 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=278 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1387 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=124 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2968 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _CLUSTERED_RENDERING _VOLUMETRICS_ENABLED DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT _EMISSION _SPECGLOSSMAP _SPECULAR_COLOR _GLOSSINESS_FROM_BASE_ALPHA _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=94 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=910
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=876 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=342 ok=1 outsize=386
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1042 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SLZ_SSR_ENABLED _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON FOG_EXP2 _BRDFMAP _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=51 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=10966
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1924 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_VerticalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=96 ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1409 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3242
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=629 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/CopyDepth pass=CopyDepth cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 _USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=350
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=564 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=92 ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7740 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Blur Horizontal cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=240 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=636 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/CopyDepthToColor pass=CopyDepthToColor cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_DEPTH_MSAA_2 _DEPTH_MSAA_4 _DEPTH_MSAA_8 _USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=13 ok=1 outsize=358
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1836 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Scaling Setup pass=ScalingSetup cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_FXAA _GAMMA_20 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=63 ok=1 outsize=378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2565 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=186 ok=1 outsize=406
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9663 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=238 ok=1 outsize=770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=282 ok=1 outsize=986
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/Hidden/Universal Render Pipeline/Editor/CurveBackground pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=55 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14870 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=425 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1400 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=814 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=366 ok=1 outsize=714
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4243 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/PaniniProjection pass=Panini Projection cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_GENERIC dKW=_USE_DRAW_PROCEDURAL _UNIT_DISTANCE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=128 ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1340 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _EMISSION _METALLICSPECGLOSSMAP _ALPHATEST_ON _DETAIL_MULX2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=335 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1026
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=581 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=1422
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1125 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=TerrainDetailVertex cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=18 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/Terrain/TerrainDetailLitPasses.hlsl(146): implicit truncation of vector type
|
||||
ok=1 outsize=558
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=823 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/ShadowProjected2D pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=68 ok=1 outsize=1554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1007 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SLZ_SSR_ENABLED SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=190 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=1354
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4865 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_EXP2 _VOLUMETRICS_ENABLED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=28 error: 1 plat 4 at (135): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=422
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3440 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Shape pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SPRITE_LIGHT USE_NORMAL_MAP USE_ADDITIVE_BLENDING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=19 ok=1 outsize=1014
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=44 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1667 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=74 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1116 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=152 ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7493 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/RaymarchEditor/Hidden/VolumetricPreview pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=23 error: 1 plat 4 at (87): implicit truncation of vector type
|
||||
error: 1 plat 4 at (90): implicit truncation of vector type
|
||||
error: 1 plat 4 at (106): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at (109): 'TransformObjectToWorld': implicit truncation of vector type
|
||||
error: 1 plat 4 at (164): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2810
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16278 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Stencil Volume cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SPOT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=387 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=758
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16351 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=SSAOOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=666 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=502
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=136 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=686 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=65 ok=1 outsize=602
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11999 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1064 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10597 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=3009 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=258
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12325 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1113 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12987 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW _VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=760 error: 1 plat 4 at (878): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1390
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13543 file=Assets/SLZShaders/SLZ/Scanline pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2001 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1166
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14759 file=Assets/SLZShaders/SLZ/Fluorescence pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 _DETAILS_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1369 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1058
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10615 file=Assets/SLZShaders/SLZ/Laser pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1045 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14395 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1154 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1826
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10554 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1114 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13059 file=Assets/SLZShaders/SLZ/Nullman pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1760 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1062
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11780 file=Assets/SLZShaders/SLZ/Anime pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=1308 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4660 file=Assets/SLZShaders/BonelabSky/shaders/SLZ/Sky With Fog pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=24 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=546
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2700 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/ClipMapGenerator.compute kernel=ClipMapHeight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=610
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=5824 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/StepAdd.compute kernel=StepAdd cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1858
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=530 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/3dBlit.compute kernel=BlitBucket cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1063
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10172 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1198 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=286
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15443 file=/Master pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at (417): implicit truncation of vector type
|
||||
error: 1 plat 4 at (419): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2002
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9597 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2527 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _NO_SSR dKW=SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=1962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _NO_SSR _MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _DETAILS_ON dKW=_SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=21082
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _ALPHAPREMULTIPLY_ON _EMISSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _RECEIVE_SHADOWS_OFF _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=8430
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9592 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/GradientVertexColour pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1592 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17818
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON DYNAMICLIGHTMAP_ON LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(366): use of potentially uninitialized variable (getSSRColor)
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=24958
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11806
|
||||
|
271
Logs/shadercompiler-UnityShaderCompiler.exe4.log
Normal file
271
Logs/shadercompiler-UnityShaderCompiler.exe4.log
Normal file
|
@ -0,0 +1,271 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=817 file=Packages/com.unity.textmeshpro/Editor Resources/Shaders/Hidden/TMP/Internal/Editor/Distance Field SSD pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=OUTLINE_ON UNDERLAY_ON UNDERLAY_INNER UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=58 ok=1 outsize=938
|
||||
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=633 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=258 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11285 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/UberPost pass=UberPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL DEBUG_DISPLAY _DISTORTION _CHROMATIC_ABERRATION _BLOOM_LQ _BLOOM_HQ _BLOOM_LQ_DIRT _BLOOM_HQ_DIRT _HDR_GRADING _TONEMAP_ACES _TONEMAP_NEUTRAL _FILM_GRAIN _DITHERING _GAMMA_20 _LINEAR_TO_SRGB_CONVERSION _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=262 ok=1 outsize=2418
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2160 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SCREEN_SPACE_OCCLUSION DEBUG_DISPLAY _VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _EMISSION _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON _ALPHATEST_ON _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=77 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=638
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1343 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=227 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=322
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1349 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=275 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=665 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=121 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1382
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1448 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FLIPBOOKBLENDING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=249 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1182
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareScreen cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_CIRCLE FLARE_POLYGON FLARE_INVERSE_SDF FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=52 ok=1 outsize=410
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=691 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=262 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1923 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_FinalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=108 ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1409 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1116 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=232 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=690
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7738 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=219 ok=1 outsize=606
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7813 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Composite cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _HIGH_QUALITY_SAMPLING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=260 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1836 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Scaling Setup pass=ScalingSetup cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=63 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2565 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=186 ok=1 outsize=806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=249 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=312 ok=1 outsize=1514
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1848 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=BakedLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY DOTS_INSTANCING_O FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=42 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9126 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Blit pass=Blit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1187 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=270 ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4706 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Point pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_POINT_LIGHT_COOKIES LIGHT_QUALITY_FAST USE_NORMAL_MAP USE_ADDITIVE_BLENDING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=19 ok=1 outsize=1126
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3133 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceShadows pass=ScreenSpaceShadows cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=79 ok=1 outsize=1030
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8651 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Upsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM _BLOOM_HQ UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=209 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1755 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=133 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=7022
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1667 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=201 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=742
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3440 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Shape pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SPRITE_LIGHT USE_NORMAL_MAP USE_ADDITIVE_BLENDING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=19 ok=1 outsize=798
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=34 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1667 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=74 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1186 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=183 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1182
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1113 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=197 ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1061 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=426 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=809 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=520 ok=1 outsize=386
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17302 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Directional Light (SimpleLit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_DIRECTIONAL dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=564 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1660 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XROcclusionMesh pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=XR_OCCLUSION_MESH_COMBINED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=56 ok=1 outsize=214
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1026 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=75 ok=1 outsize=726
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=740 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=46 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=771 file=/Hidden/UnlitTransparentColored pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=1 ok=1 outsize=654
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1424 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Sampling pass=BoxDownsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=16 ok=1 outsize=710
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12954 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_VOLUMETRICS_ENABLED _CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=778 error: 1 plat 4 at (894): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16543 file=Assets/SLZShaders/SLZ/ForceField pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=167 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2282
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12466 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1786 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13352 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1932 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13178 file=Assets/SLZShaders/SLZ/Scanline pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=776 error: 1 plat 4 at (904): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1390
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12043 file=Assets/SLZShaders/SLZ/Fluorescence pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1113 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16599 file=Assets/SLZShaders/SLZ/Laser pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=168 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1166
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14395 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1154 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=994
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10554 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1114 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=262
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13059 file=Assets/SLZShaders/SLZ/Nullman pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1760 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12052 file=Assets/SLZShaders/SLZ/Anime pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=1051 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4660 file=Assets/SLZShaders/BonelabSky/shaders/SLZ/Sky With Fog pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=24 error: 1 plat 4 at (86): Output value 'vert' is not completely initialized
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=914
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=2700 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/ClipMapGenerator.compute kernel=ClipMapClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=315
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=BlitCompute cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=762
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=20321 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricScattering.compute kernel=Scatter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=4511
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9974 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=515 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=5895 file=/hidden/preview/VertexColor_c4159376390548939e001e785ba7f44b pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=666
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6495 file=/hidden/preview/Saturation_35fd53cd6bec4cee9d7c477e3a81bd8e pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=666
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=23901 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/Shader Graphs/ArnoldStandardSurface pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1906
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9592 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/GradientVertexColour pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1592 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=878 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SLZ_SSR_ENABLED _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 _NO_SSR UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=188 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(366): use of potentially uninitialized variable (getSSRColor)
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(395): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(397): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SSR.hlsl(670): signed/unsigned mismatch, unsigned assumed
|
||||
ok=1 outsize=25390
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11806
|
||||
|
266
Logs/shadercompiler-UnityShaderCompiler.exe5.log
Normal file
266
Logs/shadercompiler-UnityShaderCompiler.exe5.log
Normal file
|
@ -0,0 +1,266 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3611 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/CubeToLatlong pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=633 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=258 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1554 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/BlitNoAlpha pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=11 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3131 file=Packages/com.unity.render-pipelines.universal/Shaders/Debug/Hidden/Universal Render Pipeline/Debug/DebugReplacement pass=Vertex Attributes cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=12 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=830
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1387 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=124 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2968 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING _VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=94 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1347 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=310 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3458 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TERRAIN_BLEND_HEIGHT _MASKMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=140 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1598
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1341 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=318 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=322
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=635 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=1594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2186 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_HorizontalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SOURCE_DEPTH dKW=_ORTHOGRAPHIC _SOURCE_DEPTH_NORMALS UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=80 ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2384 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_AfterOpaque cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=126 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1134 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=94 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=813 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=46 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShaderInjector/hairForward.hlsl(287): implicit truncation of vector type
|
||||
ok=1 outsize=1894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2375 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/Hidden/ProbeVolume/VoxelizeScene pass=Voxelize Mesh cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=21 ok=1 outsize=742
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1315 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/Shader Graph/FallbackError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=12 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1193 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=90 ok=1 outsize=2326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=731 file=Assets/DefaultResourcesExtra/Sprites/Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=ETC1_EXTERNAL_ALPHA INSTANCING_ON PIXELSNAP_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=32 ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - Medium Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=140 ok=1 outsize=2398
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9669 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=312 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13936 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=389 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1848 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=BakedLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY DOTS_INSTANCING_O FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=42 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9126 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Blit pass=Blit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_LINEAR_TO_SRGB_CONVERSION _USE_DRAW_PROCEDURAL DEBUG_DISPLAY _RECONSTRUCT_VRS_TILES _VRS_MASK_MODE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=330
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1541 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=165 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=903 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=187 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/AudioLink/Shaders/AudioLink.cginc(224): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/BRDF.hlsl(33): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/BRDF.hlsl(50): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(76): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(286): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZLighting.hlsl(420): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZLighting.hlsl(756): implicit truncation of vector type
|
||||
ok=1 outsize=1894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8592 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Blur Horizontal cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=189 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=933 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=74 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=5994
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2065 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Shadowcaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=253 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1038
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2931 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Unlit-Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=631 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Mask pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=54 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1607 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=135 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=742
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1186 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_NORMALMAP _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=183 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1485 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _PARALLAXMAP _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=228 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1106
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16278 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Stencil Volume cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=387 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16351 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=SSAOOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SSAO_ONLY dKW=_SCREEN_SPACE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=666 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1224 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=103 ok=1 outsize=646
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=741 file=Packages/com.unity.render-pipelines.core/Editor/PostProcessing/LensFlareResource/Hidden/Core/LensFlareDataDrivenPreview pass=ForwardUnlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=72 ok=1 outsize=1042
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=678 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=32 ok=1 outsize=778
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15520 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1995 error: 1 plat 4 at (2241): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at (2248): integer divides may be much slower, try using uints if possible.
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3334
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14728 file=Assets/SLZShaders/SLZ/ForceField pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1980 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10919 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2872 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13352 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1932 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1166
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13623 file=Assets/SLZShaders/SLZ/Scanline pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1339 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=950
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27975 file=Assets/SLZShaders/SLZ/Fluorescence pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 _DETAILS_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=176 error: 1 plat 4 at (570): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=7026
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10861 file=Assets/SLZShaders/SLZ/Laser pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1696 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=646
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10758 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2943 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27087 file=Assets/SLZShaders/SLZ/Nullman pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=178 error: 1 plat 4 at (299): implicit truncation of vector type
|
||||
error: 1 plat 4 at (615): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=2274
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=25085 file=Assets/SLZShaders/SLZ/Anime pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=176 error: 1 plat 4 at (499): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
|
||||
error: 1 plat 4 at (574): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6450
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=SpotLight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=4497
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMinOdd cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SRV_SOURCE STEREO_MULTIVIEW_ON SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=2354
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=SetSmooth cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=553
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_NORMALMAP _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=20218
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17778
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9597 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2527 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9590 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/GradientVertexColour pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1896 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_ALPHATEST_ON dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=546
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON _EMISSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=10230
|
||||
|
229
Logs/shadercompiler-UnityShaderCompiler.exe6.log
Normal file
229
Logs/shadercompiler-UnityShaderCompiler.exe6.log
Normal file
|
@ -0,0 +1,229 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3611 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/CubeToLatlong pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=114 ok=1 outsize=1298
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=706 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Standard pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=278 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2160 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=77 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1530
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2722 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=155 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1347 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=310 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=322
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3458 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TERRAIN_BLEND_HEIGHT _MASKMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=140 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1082
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1341 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=318 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=621 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=218 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4459 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/RaymarchEditor/Hidden/DebugVolumeRendering pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=28 error: 1 plat 4 at (132): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at (161): 'mul': implicit truncation of vector type
|
||||
error: 1 plat 4 at (161): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=990
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1011 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=90 ok=1 outsize=1030
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1476 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=166 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=645 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=115 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitMAS/LitMASInclude/ShadowCaster.hlsl(40): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1378
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1480 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES _VOLUMETRICS_ENABLED FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=934
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9663 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field CoC cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=301 ok=1 outsize=758
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/Hidden/Universal Render Pipeline/Editor/CurveBackground pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=44 ok=1 outsize=894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13949 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=407 ok=1 outsize=2342
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=811 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=213 ok=1 outsize=398
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=814 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=366 ok=1 outsize=386
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4243 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/PaniniProjection pass=Panini Projection cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_GENERIC dKW=_USE_DRAW_PROCEDURAL _UNIT_DISTANCE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=128 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1420 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/MaterialError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON DOTS_INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=13 ok=1 outsize=574
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4275 file=Packages/com.unity.render-pipelines.universal/Shaders/Hidden/kMotion/ObjectMotionVectors pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_MOTIONVECTORS uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=10 ok=1 outsize=1366
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=811 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=200 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=734
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=933 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=74 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=350
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=635 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=874
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6549 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LutBuilderLdr pass=LutBuilderLdr cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=158 ok=1 outsize=6222
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1307 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _SHADOWS_SOFT BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE _GBUFFER_NORMALS_OCT _RENDER_PASS_ENABLED EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=88 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=942
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1808 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/DUMMY_SHADER pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=21 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=818
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=897 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _EMISSION _SPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=214 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1248 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _EMISSION _METALLICSPECGLOSSMAP _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A _DETAIL_MULX2 _DETAIL_SCALED _SPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=265 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1026
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17296 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Directional Light (Lit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_DIRECTIONAL dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=515 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1235 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Stop NaN pass=Stop NaN cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=39 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1408 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Unlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=41 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1478
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=771 file=/Hidden/UnlitTransparentColored pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=1 ok=1 outsize=282
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=992 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DUnshadowGeometry pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=75 ok=1 outsize=570
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=DirectionalLight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=4066
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10597 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3009 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27223 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _LOCALSPACE_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=186 error: 1 plat 4 at (625): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1794
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10923 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3098 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10719 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2691 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12472 file=Assets/SLZShaders/SLZ/Scanline pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1737 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=450
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12998 file=Assets/SLZShaders/SLZ/Fluorescence pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=824 error: 1 plat 4 at (943): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1394
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10615 file=Assets/SLZShaders/SLZ/Laser pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1045 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13579 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1561 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1162
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10548 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=907 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10800 file=Assets/SLZShaders/SLZ/Nullman pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=3053 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6443 file=Assets/SLZShaders/SLZ/Mod2x pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHA_ON _VERTEXCOLORS_ON _VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=49 ok=1 outsize=634
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=Clear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=565
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=411 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/Clear3DTex.compute kernel=Clear3D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=548
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=5385 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeCellDilation.compute kernel=DilateCell cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10061
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=5895 file=/hidden/preview/VertexColor_c4159376390548939e001e785ba7f44b pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=302
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION _METALLICSPECGLOSSMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17890
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING _SURFACE_TYPE_TRANSPARENT INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11738
|
||||
|
238
Logs/shadercompiler-UnityShaderCompiler.exe7.log
Normal file
238
Logs/shadercompiler-UnityShaderCompiler.exe7.log
Normal file
|
@ -0,0 +1,238 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3611 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/CubeToLatlong pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=227 mask=6 start=125 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3131 file=Packages/com.unity.render-pipelines.universal/Shaders/Debug/Hidden/Universal Render Pipeline/Debug/DebugReplacement pass=Vertex Attributes cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=12 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1274
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1532 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_GBUFFER_NORMALS_OCT DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=154 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=670
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2722 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _SHADOWS_SOFT _GBUFFER_NORMALS_OCT _RENDER_PASS_ENABLED INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _EMISSION _SPECGLOSSMAP _SPECULAR_COLOR _GLOSSINESS_FROM_BASE_ALPHA _RECEIVE_SHADOWS_OFF _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=155 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=898
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=876 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=342 ok=1 outsize=714
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=515 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Posespace pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=81 ok=1 outsize=570
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2974 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _CLUSTERED_RENDERING _VOLUMETRICS_ENABLED DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _RECEIVE_SHADOWS_OFF _SURFACE_TYPE_TRANSPARENT _EMISSION _METALLICSPECGLOSSMAP _FLIPBOOKBLENDING_ON _SOFTPARTICLES_ON _FADING_ON _DISTORTION_ON _ALPHAPREMULTIPLY_ON _ALPHAMODULATE_ON _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=101 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=4094
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1266 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlarePremultiply cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_CIRCLE FLARE_POLYGON FLARE_INVERSE_SDF FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=87 ok=1 outsize=410
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=837 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Vertex Color AO pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=284 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1300 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Shadow2DShadowSprite pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=31 ok=1 outsize=706
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1011 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=90 ok=1 outsize=2326
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1097 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=202 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7740 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Blur Vertical cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=250 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=989 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/WavingDoublePass pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=61 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=506
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - Low Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=123 ok=1 outsize=770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9664 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=260 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9664 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=323 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=933 file=Packages/com.unity.render-pipelines.universal/Editor/Converter/TextureConvert/Hidden/Convert To MAS pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=8 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1284 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormalsOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _NORMALMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=117 ok=1 outsize=1030
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1050 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _NORMALMAP _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=314 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2759 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Shape-Volumetric pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SPRITE_LIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=14 ok=1 outsize=806
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1170 file=Packages/com.unity.shadergraph/Editor/Resources/Shaders/Hidden/Checkerboard pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=10 ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=655 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS AudioLink pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=280 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/AudioLink/Shaders/AudioLink.cginc(224): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3610
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8651 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Upsample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM _BLOOM_HQ UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=209 ok=1 outsize=498
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1014 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=173 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6054
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1315 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _CLUSTERED_RENDERING BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE FOG_LINEAR FOG_EXP FOG_EXP2 EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=31 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3466
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1540 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/FallbackError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=8 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=5728 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/VR/SpatialMapping/Wireframe pass=Spatial Mapping Wireframe cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4129 mask=14 start=19 ok=1 outsize=954
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=793 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=128 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3350 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _MIXED_LIGHTING_SUBTRACTIVE _SCREEN_SPACE_OCCLUSION _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS _LIGHT_COOKIES _CLUSTERED_RENDERING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY DOTS_INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _PARALLAXMAP _RECEIVE_SHADOWS_OFF _DETAIL_MULX2 _DETAIL_SCALED _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON _EMISSION _METALLICSPECGLOSSMAP _OCCLUSIONMAP _CLEARCOAT _CLEARCOATMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=92 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=4186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17049 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Punctual Light (SimpleLit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_POINT dKW=_SPOT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=469 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=758
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6145 file=Packages/com.unity.render-pipelines.universal/Shaders/Sky/SLZ/Skybox/SLZ Cubemap pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP2 DRAW_SKY_PROCEDURAL USE_DIST_FOG UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=24 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=418
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1205 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Unlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SCREEN_SPACE_OCCLUSION DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=163 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=482
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16877 file=Packages/com.unity.render-pipelines.universal/Shaders/Sky/SLZ/Skybox/SLZ Procedural pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DRAW_SKY_PROCEDURAL _VOLUMETRICS_ENABLED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=22 error: 1 plat 4 at (224): pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6758
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=19277 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBaking.compute kernel=DiscLight cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=262144 forceFXC=0 ok=1 outsize=5575
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11999 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1064 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14483 file=Assets/SLZShaders/SLZ/ForceField pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1406 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14201 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2053 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1302
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10719 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2691 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10910 file=Assets/SLZShaders/SLZ/Scanline pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2743 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14876 file=Assets/SLZShaders/SLZ/Fluorescence pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2052 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1302
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10619 file=Assets/SLZShaders/SLZ/Laser pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1256 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10754 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2726 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10830 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1330 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13426 file=Assets/SLZShaders/SLZ/Nullman pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2033 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1166
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13886 file=Assets/SLZShaders/SLZ/Anime pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=1542 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1302
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMin2 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1729
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=Subdivide cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1757
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=1136 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/VolumetricBlur.compute kernel=VolBlurX cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<VolBlur=VolBlurX>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=844
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=PopulateVarAG cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=639
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10172 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1198 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1182
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9965 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1869 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=18450
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7056 file=/hidden/preview/SampleTexture2D_d02ac296d8af41478b1dc56e64f535b5 pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=598
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _SHADOWS_SOFT LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _ALPHATEST_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=11738
|
||||
|
235
Logs/shadercompiler-UnityShaderCompiler.exe8.log
Normal file
235
Logs/shadercompiler-UnityShaderCompiler.exe8.log
Normal file
|
@ -0,0 +1,235 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3611 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/CubeToLatlong pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=125 ok=1 outsize=1298
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1278 file=Packages/com.unity.render-pipelines.universal/Runtime/Decal/DBuffer/Hidden/Universal Render Pipeline/DBufferClear pass=DBufferClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1345 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=192 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1454 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FLIPBOOKBLENDING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=241 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1182
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/XR/Hidden/Universal Render Pipeline/XR/XRMirrorView pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=16 ok=1 outsize=1106
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3627 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TERRAIN_BLEND_HEIGHT _MASKMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=58 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1082
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1343 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=283 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3124 file=Packages/com.unity.render-pipelines.universal/Shaders/Hidden/kMotion/CameraMotionVectors pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=11 ok=1 outsize=442
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8460 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LutBuilderHdr pass=LutBuilderHdr cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TONEMAP_ACES _TONEMAP_NEUTRAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=209 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1924 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_VerticalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=96 ok=1 outsize=2254
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=989 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/BillboardWavingDoublePass pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _GLOSSINESS_FROM_BASE_ALPHA UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=62 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=506
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1116 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LOD_FADE_PERCENTAGE _WINDQUALITY_NONE dKW=LOD_FADE_CROSSFADE INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BUMP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=232 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=772 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/Hidden/SLZ/LitMAS/LitMAS Hair pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=135 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=962
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1661 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Add Pass) pass=TerrainAddLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_ALPHATEST_ON _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SCREEN_SPACE_OCCLUSION SHADOWS_SHADOWMASK _LIGHT_COOKIES DEBUG_DISPLAY FOG_EXP FOG_EXP2 INSTANCING_ON _TERRAIN_BLEND_HEIGHT _NORMALMAP _MASKMAP _TERRAIN_INSTANCED_PERPIXEL_NORMAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=54 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=6842
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1716 file=Packages/com.unity.render-pipelines.universal/Editor/Overrides/Shaders/Hidden/Universal Render Pipeline/Editor/CurveBackground pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=55 ok=1 outsize=746
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14870 file=Packages/com.unity.render-pipelines.core/Editor/LookDev/Hidden/LookDev/Compositor pass=<Unnamed Pass 2> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=425 ok=1 outsize=7114
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=979 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=285 ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2759 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Shape-Volumetric pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SPRITE_LIGHT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=14 ok=1 outsize=994
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1187 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=270 ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1420 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/MaterialError pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_SINGLE_PASS_STEREO STEREO_INSTANCING_ON STEREO_MULTIVIEW_ON DOTS_INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=13 ok=1 outsize=254
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1631 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/VR/SpatialMapping/Occlusion pass=Spatial Mapping Occlusion cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=17 ok=1 outsize=562
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=766 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/TerrainEngine/Details/UniversalPipeline/Vertexlit pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=178 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8592 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Blur Horizontal cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=189 ok=1 outsize=1358
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1830 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=GEOM_TYPE_BRANCH dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _SHADOWS_SOFT LOD_FADE_CROSSFADE _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=34 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=838
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=635 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=238 ok=1 outsize=658
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4865 file=Packages/com.unity.render-pipelines.universal/Shaders/SLZ/SLZ Unlit pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=28 error: 1 plat 4 at (135): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=950
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1307 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=GBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE EFFECT_BUMP EFFECT_HUE_VARIATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=88 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=3466
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=5728 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/VR/SpatialMapping/Wireframe pass=Spatial Mapping Wireframe cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4129 mask=14 start=19 ok=1 outsize=762
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=589 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=85 ok=1 outsize=1422
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1467 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Simple Lit (Specular Workflow) pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=116 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1464 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=DOTS_INSTANCING_ON _CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=160 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1538
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1254 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION _DETAIL_MULX2 _DETAIL_SCALED UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=488 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=970
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=16236 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=ClearStencilPartial cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_CLEAR_STENCIL_PARTIAL dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=641 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=454
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=136 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=974
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=680 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SMAA_PRESET_LOW dKW=_USE_DRAW_PROCEDURAL _SMAA_PRESET_MEDIUM _SMAA_PRESET_HIGH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=53 ok=1 outsize=3826
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=26584 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=174 error: 1 plat 4 at (590): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1894
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14760 file=Assets/SLZShaders/SLZ/ForceField pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1693 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1186
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10919 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=2872 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13042 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED EDITOR_VISUALIZATION INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1303 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12218 file=Assets/SLZShaders/SLZ/Scanline pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1074 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=27975 file=Assets/SLZShaders/SLZ/Fluorescence pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=176 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=1794
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10925 file=Assets/SLZShaders/SLZ/Laser pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=496 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13579 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1561 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=938
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10548 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=907 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14311 file=Assets/SLZShaders/SLZ/Nullman pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=_VOLUMETRICS_ENABLED EDITOR_VISUALIZATION FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1354 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=1054
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11780 file=Assets/SLZShaders/SLZ/Anime pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=1308 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=9178 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/DepthPyramid.compute kernel=MipMin2 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<KERNEL_SIZE=8>,<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SRV_SOURCE STEREO_MULTIVIEW_ON SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=2105
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=CalcGeoSmoothnessDetail cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1150
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9967 file=Packages/com.stresslevelzero.marrow.sdk/Editor/Assets/Shaders/Shader Graphs/Void Glow ShaderGraph pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1536 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=15443 file=/Master pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS _ADDITIONAL_LIGHTS dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at (417): implicit truncation of vector type
|
||||
error: 1 plat 4 at (419): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=2150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8216 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1608 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=626
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13132 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED dKW=DOTS_INSTANCING_ON _SAMPLE_GI INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=48 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1266
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
||||
ok=1 outsize=10254
|
||||
|
231
Logs/shadercompiler-UnityShaderCompiler.exe9.log
Normal file
231
Logs/shadercompiler-UnityShaderCompiler.exe9.log
Normal file
|
@ -0,0 +1,231 @@
|
|||
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines'
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4303 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/FinalPost pass=FinalPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=117 ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1343 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Unlit (Particles) pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=227 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=774
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1349 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Simple Lit pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _ALPHATEST_ON _FLIPBOOKBLENDING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=275 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=354
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3627 file=Packages/com.unity.render-pipelines.universal/Shaders/Terrain/Hidden/Universal Render Pipeline/Terrain/Lit (Basemap Gen) pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_TERRAIN_BLEND_HEIGHT _MASKMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=58 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1918
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1448 file=Packages/com.unity.render-pipelines.universal/Shaders/Particles/Universal Render Pipeline/Particles/Lit (Particles) pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON PROCEDURAL_INSTANCING_ON _NORMALMAP _FLIPBOOKBLENDING_ON _ALPHATEST_ON _COLOROVERLAY_ON _COLORCOLOR_ON _COLORADDSUBDIFF_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=249 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1268 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/LensFlareDataDriven pass=LensFlareLerp cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FLARE_CIRCLE FLARE_POLYGON FLARE_INVERSE_SDF FLARE_OCCLUSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=122 ok=1 outsize=410
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2246 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_Occlusion cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_SOURCE_DEPTH _RECONSTRUCT_NORMAL_LOW dKW=_SOURCE_DEPTH_NORMALS _RECONSTRUCT_NORMAL_MEDIUM _RECONSTRUCT_NORMAL_HIGH _ORTHOGRAPHIC UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=64 ok=1 outsize=426
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1923 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceAmbientOcclusion pass=SSAO_FinalBlur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=108 ok=1 outsize=1994
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2201 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree8 pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_WINDQUALITY_NONE dKW=_MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _CLUSTERED_RENDERING LOD_FADE_CROSSFADE _SCREEN_SPACE_OCCLUSION _LIGHT_LAYERS _LIGHT_COOKIES DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _WINDQUALITY_FASTEST _WINDQUALITY_FAST _WINDQUALITY_BETTER _WINDQUALITY_BEST _WINDQUALITY_PALM EFFECT_BILLBOARD EFFECT_HUE_VARIATION EFFECT_SUBSURFACE EFFECT_BUMP EFFECT_EXTRA_TEX UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=49 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=4506
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=7740 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/GaussianDepthOfField pass=Gaussian Depth Of Field Blur Vertical cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=250 ok=1 outsize=1310
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3447 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Universal Render Pipeline/2D/Sprite-Lit-Default pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_SHAPE_LIGHT_TYPE_0 USE_SHAPE_LIGHT_TYPE_1 USE_SHAPE_LIGHT_TYPE_2 USE_SHAPE_LIGHT_TYPE_3 DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=29 ok=1 outsize=682
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4581 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/CameraMotionBlur pass=Camera Motion Blur - Low Quality cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=123 ok=1 outsize=2218
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9668 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Post Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=271 ok=1 outsize=758
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9668 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/BokehDepthOfField pass=Bokeh Depth Of Field Post Blur cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=334 ok=1 outsize=722
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1029 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=<Unnamed Pass 1> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DOTS_INSTANCING_ON INSTANCING_ON _ALPHATEST_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=87 ok=1 outsize=290
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1712 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Baked Lit pass=BakedLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_SCREEN_SPACE_OCCLUSION DIRLIGHTMAP_COMBINED LIGHTMAP_ON DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=242 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=542
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1541 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=165 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=1538
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=4706 file=Packages/com.unity.render-pipelines.universal/Shaders/2D/Hidden/Light2D-Point pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=USE_POINT_LIGHT_COOKIES LIGHT_QUALITY_FAST USE_NORMAL_MAP USE_ADDITIVE_BLENDING UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=19 ok=1 outsize=1054
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=3133 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/ScreenSpaceShadows pass=ScreenSpaceShadows cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS dKW=_MAIN_LIGHT_SHADOWS_CASCADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=79 ok=1 outsize=770
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8592 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/Bloom pass=Bloom Blur Vertical cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_USE_DRAW_PROCEDURAL _USE_RGBM UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=199 ok=1 outsize=874
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1391 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW=GEOM_TYPE_BRANCH dKW=LOD_FADE_CROSSFADE INSTANCING_ON GEOM_TYPE_BRANCH_DETAIL GEOM_TYPE_FROND GEOM_TYPE_LEAF GEOM_TYPE_MESH UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=100 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=310
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=620 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=219 ok=1 outsize=250
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=837 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Triplanar pass=Meta cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_META uKW= dKW=EDITOR_VISUALIZATION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=279 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1150
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=747 file=Packages/com.unity.render-pipelines.universal/Shaders/Nature/Universal Render Pipeline/Nature/SpeedTree7 Billboard pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=BILLBOARD_FACE_CAMERA_POS LOD_FADE_CROSSFADE UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=65 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=498
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1637 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/Blit pass=Blit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_LINEAR_TO_SRGB_CONVERSION _USE_DRAW_PROCEDURAL DEBUG_DISPLAY UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=15 ok=1 outsize=330
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=794 file=Packages/com.unity.render-pipelines.universal/Shaders/LitMAS/SLZ/LitMAS/LitMAS Whiteboard pass=Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_MAIN_LIGHT_SHADOWS_CASCADE _SCREEN_SPACE_OCCLUSION _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _LIGHT_COOKIES SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAILS_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=39 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=9142
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1066 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Complex Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=INSTANCING_ON _ALPHATEST_ON _SMOOTHNESS_TEXTURE_ALBEDO_CHANNEL_A UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1 mask=6 start=396 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/ShadowCasterPass.hlsl(42): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
ok=1 outsize=286
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=17043 file=Packages/com.unity.render-pipelines.universal/Shaders/Utils/Hidden/Universal Render Pipeline/StencilDeferred pass=Deferred Punctual Light (Lit) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_POINT dKW=_SPOT UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=422 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=758
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=6145 file=Packages/com.unity.render-pipelines.universal/Shaders/Sky/SLZ/Skybox/SLZ Cubemap pass=<Unnamed Pass 0> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DRAW_SKY_PROCEDURAL USE_DIST_FOG UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=24 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=794
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=1205 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Unlit pass=Unlit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DEBUG_DISPLAY FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1 mask=6 start=163 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1474
|
||||
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12954 file=Assets/SLZShaders/SLZ/Motion Vector Lit pass=ShadowCaster cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR UNITY_PASS_SHADOWCASTER uKW= dKW=_CASTING_PUNCTUAL_LIGHT_SHADOW FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=778 error: 1 plat 4 at (894): 'TransformObjectToHClip': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1394
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14760 file=Assets/SLZShaders/SLZ/ForceField pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1693 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=694
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14201 file=Assets/SLZShaders/SLZ/ParallaxCubeMap pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2053 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1634
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11677 file=Assets/SLZShaders/SLZ/Motion Vector Opaque pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1685 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=12218 file=Assets/SLZShaders/SLZ/Scanline pass=DepthOnly cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=1074 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(438): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=590
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13295 file=Assets/SLZShaders/SLZ/Fluorescence pass=Universal2D cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _DETAILS_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=1779 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/SLZExtentions.hlsl(61): 'BlendFluorescence': implicit truncation of vector type
|
||||
ok=1 outsize=554
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10893 file=Assets/SLZShaders/SLZ/Laser pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=1476 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=854
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10754 file=Assets/SLZShaders/SLZ/Hologram Depth fade pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2726 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=594
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=10830 file=Assets/SLZShaders/SLZ/Simple Geo Skybox pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1330 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=646
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13426 file=Assets/SLZShaders/SLZ/Nullman pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=2033 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/PosespaceImpacts.hlsl(61): implicit truncation of vector type
|
||||
ok=1 outsize=686
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=13886 file=Assets/SLZShaders/SLZ/Anime pass=DepthNormals cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=_VOLUMETRICS_ENABLED FOG_LINEAR FOG_EXP FOG_EXP2 ANIME _BRDFMAP UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=1542 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=1514
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=11285 file=Packages/com.unity.render-pipelines.universal/Shaders/PostProcessing/Hidden/Universal Render Pipeline/UberPost pass=UberPost cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_HDR_GRADING dKW=_USE_DRAW_PROCEDURAL DEBUG_DISPLAY _DISTORTION _CHROMATIC_ABERRATION _BLOOM_LQ _BLOOM_HQ _BLOOM_LQ_DIRT _BLOOM_HQ_DIRT _TONEMAP_ACES _TONEMAP_NEUTRAL _FILM_GRAIN _DITHERING _GAMMA_20 _LINEAR_TO_SRGB_CONVERSION _USE_FAST_SRGB_LINEAR_CONVERSION UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=262 ok=1 outsize=2638
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=7129 file=Packages/com.unity.render-pipelines.core/Editor/Lighting/ProbeVolume/ProbeVolumeSubdivide.compute kernel=FinalPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=668
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=4588 file=Packages/com.unity.render-pipelines.universal/Shaders/Volumetrics/Mip3DTexture.compute kernel=CalculateMipBuffer cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=3368
|
||||
|
||||
Cmd: compileComputeKernel
|
||||
insize=8256 file=Packages/com.unity.render-pipelines.core/Editor/AssetPostProcessors/NormalMapPostProcessor/NormalEncoder.compute kernel=EncodeHemiOctNormsDetail cachingPP=0 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202139> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=984
|
||||
|
||||
Cmd: initializeCompiler
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9599 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2223 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9779 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=2230 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=738
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=9597 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=ScenePickingPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_ALPHATEST_ON dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=2527 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=514
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=23901 file=Packages/com.unity.render-pipelines.universal/Runtime/Materials/ArnoldStandardSurface/Shader Graphs/ArnoldStandardSurface pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=19522
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=8218 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/CartoonWater pass=SceneSelectionPass cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=1324 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=294
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=_MAIN_LIGHT_SHADOWS_CASCADE _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _REFLECTION_PROBE_BOX_PROJECTION _SHADOWS_SOFT _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _SCREEN_SPACE_OCCLUSION _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DBUFFER_MRT1 _DBUFFER_MRT2 _DBUFFER_MRT3 _LIGHT_LAYERS DEBUG_DISPLAY _LIGHT_COOKIES _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _ALPHAPREMULTIPLY_ON _SPECULAR_SETUP _RECEIVE_SHADOWS_OFF UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=55 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
||||
ok=1 outsize=17778
|
||||
|
||||
Cmd: compileSnippet
|
||||
insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=ForwardLit cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON _ADDITIONAL_LIGHTS _ADDITIONAL_LIGHT_SHADOWS _REFLECTION_PROBE_BLENDING _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS_CASCADE _SHADOWS_SOFT _SCREEN_SPACE_OCCLUSION LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP _DETAIL_MULX2 _SURFACE_TYPE_TRANSPARENT _ALPHAPREMULTIPLY_ON UNITY_NO_DXT5nm UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=104 error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type
|
||||
error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type
|
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error: 1 plat 4 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type
|
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ok=1 outsize=10342
|
||||
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