🎉 Initialize mod and implement Wuhu Island day map
This commit is contained in:
commit
92488f71fa
1200 changed files with 132783 additions and 0 deletions
18
Assets/SLZShaders/SLZAnime.shader.meta
Normal file
18
Assets/SLZShaders/SLZAnime.shader.meta
Normal file
|
@ -0,0 +1,18 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 97791a0150e87a14bbe1a5d46267be8a
|
||||
ShaderImporter:
|
||||
externalObjects: {}
|
||||
defaultTextures:
|
||||
- _BaseMap: {instanceID: 0}
|
||||
- g_tBRDFMap: {instanceID: 0}
|
||||
- _MetallicGlossMap: {fileID: 2800000, guid: 703311043c2b2a14fa1fd24eec4d6b39, type: 3}
|
||||
- _BumpMap: {instanceID: 0}
|
||||
- _texcoord: {instanceID: 0}
|
||||
- unity_Lightmaps: {instanceID: 0}
|
||||
- unity_LightmapsInd: {instanceID: 0}
|
||||
- unity_ShadowMasks: {instanceID: 0}
|
||||
nonModifiableTextures: []
|
||||
preprocessorOverride: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
Loading…
Add table
Add a link
Reference in a new issue