Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								bf76afc68d 
								
							 
						 
						
							
							
								
								renderer_base: Don't directly expose the rasterizer unique_ptr  
							
							 
							
							... 
							
							
							
							There's no reason to allow direct access to the unique_ptr instance. Only
its contained pointer. 
							
						 
						
							2016-03-08 21:31:44 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									LittleWhite 
								
							 
						 
						
							
							
							
							
								
							
							
								4be68dddfb 
								
							 
						 
						
							
							
								
								Improve error report from Init() functions  
							
							 
							
							... 
							
							
							
							Add error popup when citra initialization failed 
							
						 
						
							2016-03-08 22:05:25 +01:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c58bc25d5b 
								
							 
						 
						
							
							
								
								Pica: Write depth value even when depth test is disabled  
							
							 
							
							... 
							
							
							
							This has been confirmed on hardware. Fixes Etrian Odyssey IV. 
							
						 
						
							2016-03-05 20:16:20 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								6b775034dd 
								
							 
						 
						
							
							
								
								Add immediate mode vertex submission  
							
							 
							
							
							
						 
						
							2016-03-02 22:16:38 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2b00bdec1f 
								
							 
						 
						
							
							
								
								Merge pull request  #1424  from MerryMage/lut_init  
							
							 
							
							... 
							
							
							
							renderer_opengl: Initalise fragment shader LUT textures 
							
						 
						
							2016-02-25 19:36:27 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								0801363840 
								
							 
						 
						
							
							
								
								renderer_opengl: Initalise fragment shader LUT textures  
							
							 
							
							
							
						 
						
							2016-02-26 00:12:38 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e04e6aabbc 
								
							 
						 
						
							
							
								
								Merge pull request  #1395  from ds84182/padding-attributes  
							
							 
							
							... 
							
							
							
							Add support for padding vertex attributes 
							
						 
						
							2016-02-24 18:15:16 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								ed8072b48b 
								
							 
						 
						
							
							
								
								Fix out of bounds array access when loading a component >= 12  
							
							 
							
							
							
						 
						
							2016-02-20 19:03:14 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								82fc075ff6 
								
							 
						 
						
							
							
								
								Add support for padding vertex attributes  
							
							 
							
							
							
						 
						
							2016-02-20 19:00:31 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								6c71858c5c 
								
							 
						 
						
							
							
								
								BitField: Make trivially copyable and remove assignment operator  
							
							 
							
							
							
						 
						
							2016-02-12 19:51:16 +00:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								19557aaab3 
								
							 
						 
						
							
							
								
								pica: Cleanup lighting register definitions and documentation.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:25 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c4d318f691 
								
							 
						 
						
							
							
								
								gl_rasterizer: Use alignas(16) instead of explicit padding.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:24 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								aaa7beeda8 
								
							 
						 
						
							
							
								
								renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								8e9318f20a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix issue with interpolation of opposite quaternions.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:23 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b694423d09 
								
							 
						 
						
							
							
								
								pica_types: Fix typo in docstring.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a949fd5f25 
								
							 
						 
						
							
							
								
								pica_types: Replace float24/20/16 with a template class.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:22 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								d171822dce 
								
							 
						 
						
							
							
								
								command_processor: Add an assertion to ensure LUTs are not written past their boundaries.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:20 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								310a1c30ca 
								
							 
						 
						
							
							
								
								gl_rasterizer: Remove unnecessary casts.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c229503f4a 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix PicaShaderConfig on GCC.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								9dfb223d26 
								
							 
						 
						
							
							
								
								gl_rasterizer: Initial implementation of bump mapping.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:19 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								449902b558 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]).  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:17 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								348c9c9ff3 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement lighting red, green, and blue reflection.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:16 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								01b407638c 
								
							 
						 
						
							
							
								
								gl_shader_gen: View should be normalized.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:15 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c37de30cfc 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting fresnel effect.  
							
							 
							
							
							
						 
						
							2016-02-05 17:20:13 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0e67c21c9e 
								
							 
						 
						
							
							
								
								gl_shader_gen: Implement fragment lighting specular 1 component.  
							
							 
							
							
							
						 
						
							2016-02-05 17:19:16 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								781b046579 
								
							 
						 
						
							
							
								
								gl_shader_gen: Add support for D0 LUT scaling.  
							
							 
							
							
							
						 
						
							2016-02-05 17:18:36 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3d89dacd56 
								
							 
						 
						
							
							
								
								gl_shader_gen: Refactor lighting config to match Pica register naming.  
							
							 
							
							... 
							
							
							
							- Also implement D0 LUT enable. 
							
						 
						
							2016-02-05 17:17:35 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								6307999116 
								
							 
						 
						
							
							
								
								pica: Cleanup and add some comments to lighting registers.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:34 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								6878ba7608 
								
							 
						 
						
							
							
								
								gl_rasterizer: Minor naming refactor on Pica register naming.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:33 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								76f303538b 
								
							 
						 
						
							
							
								
								gl_shader_gen: Reorganize and cleanup lighting code.  
							
							 
							
							... 
							
							
							
							- No functional difference. 
							
						 
						
							2016-02-05 17:17:33 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5f3bad8fb1 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix directional lights.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bdc72d0904 
								
							 
						 
						
							
							
								
								gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:32 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								603b619cbe 
								
							 
						 
						
							
							
								
								gl_shader_gen: View vector needs to be normalized when computing half angle vector.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:31 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								021cb0bced 
								
							 
						 
						
							
							
								
								renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.  
							
							 
							
							... 
							
							
							
							- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs. 
							
						 
						
							2016-02-05 17:17:31 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								bf89870437 
								
							 
						 
						
							
							
								
								renderer_opengl: Initial implementation of basic specular lighting.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e34fa6365f 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting distance attenuation.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:30 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								e9af70eaf3 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement HW fragment lighting LUTs within our default UBO.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								afbef52516 
								
							 
						 
						
							
							
								
								renderer_opengl: Implement diffuse component of HW fragment lighting.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:29 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								b003075570 
								
							 
						 
						
							
							
								
								pica: Implement decoding of basic fragment lighting components.  
							
							 
							
							... 
							
							
							
							- Diffuse
- Distance attenuation
- float16/float20 types
- Vertex Shader 'view' output 
							
						 
						
							2016-02-05 17:17:28 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								281bc90ad2 
								
							 
						 
						
							
							
								
								pica: Implement fragment lighting LUTs.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:27 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4369767c72 
								
							 
						 
						
							
							
								
								pica: Add decodings for distance attenuation and LUT registers.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								38c7b20475 
								
							 
						 
						
							
							
								
								pica: Add pica_types module and move float24 definition.  
							
							 
							
							
							
						 
						
							2016-02-05 17:17:26 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									tfarley 
								
							 
						 
						
							
							
							
							
								
							
							
								a15f4d1590 
								
							 
						 
						
							
							
								
								hwrasterizer: Use proper cached fb addr/size  
							
							 
							
							
							
						 
						
							2016-02-03 15:52:34 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								05356543d9 
								
							 
						 
						
							
							
								
								OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level  
							
							 
							
							... 
							
							
							
							The nVidia driver is *extremely* spammy on this category, sending a
message on every buffer or texture upload, slowing down the emulator and
making the log useless. 
							
						 
						
							2016-02-02 22:44:13 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a43f8d2fb7 
								
							 
						 
						
							
							
								
								Merge pull request  #1367  from yuriks/jit-jmp  
							
							 
							
							... 
							
							
							
							Shader JIT: Fix off-by-one error when compiling JMPs 
							
						 
						
							2016-01-27 09:19:28 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								c407b6ce2f 
								
							 
						 
						
							
							
								
								Merge pull request  #1369  from yuriks/jmpu-inverted  
							
							 
							
							... 
							
							
							
							Shader: Implement "invert condition" feature of IFU instruction 
							
						 
						
							2016-01-26 09:58:16 -05:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d01d1f7e01 
								
							 
						 
						
							
							
								
								Debugger: Use 3dbrew names for GPU registers  
							
							 
							
							... 
							
							
							
							This list was imported from the 3dbrew wiki page and is pretty much
complete. 
							
						 
						
							2016-01-24 20:29:44 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								083d2d89a5 
								
							 
						 
						
							
							
								
								Shader: Implement "invert condition" feature of IFU instruction  
							
							 
							
							... 
							
							
							
							If the bit 0 of the JMPU instruction is set, then the jump condition
will be inverted. That is, a jump will happen when the boolean is false
instead of when it is true. 
							
						 
						
							2016-01-24 20:29:06 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c1071c1ff7 
								
							 
						 
						
							
							
								
								Shader JIT: Fix off-by-one error when compiling JMPs  
							
							 
							
							... 
							
							
							
							There was a mistake in the JMP code which meant that one instruction at
the destination would be skipped when the jump was taken. This commit
also changes the meaning of the culprit parameter to make it less
confusing and avoid similar mistakes in the future. 
							
						 
						
							2016-01-24 02:15:56 -08:00  
						
						
							 
							
							
							
								 
							 
							
							
								 
							 
							
						 
					 
				
					
						
							
								
								
									 
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0b6cc0592d 
								
							 
						 
						
							
							
								
								Merge pull request  #1334  from tfarley/hw-depth-modifiers  
							
							 
							
							... 
							
							
							
							hwrasterizer: Use depth offset 
							
						 
						
							2016-01-20 22:27:33 -05:00