Valentin Vanelslande 
								
							 
						 
						
							
							
							
							
								
							
							
								c9ab184ec7 
								
							 
						 
						
							
							
								
								pica_to_gl: Migrate logging macros ( #3608 )  
							
							
							
						 
						
							2018-04-02 09:31:28 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								9ffd400685 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: add missing headers/rename GetXXX to MoveXXX to reflect that they move the data  
							
							
							
						 
						
							2018-04-02 17:34:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								11c2f11872 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: return error on decompilation failure  
							
							... 
							
							
							
							Internally these errors are handled by exceptions. Only fallbackable errors (that can be handled by CPU shader emulation) is reported. Completely ill-formed shader is still ASSERTed. Code logic related stuff is DEBUG_ASSERTed 
							
						 
						
							2018-04-02 17:34:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								4991b15ee5 
								
							 
						 
						
							
							
								
								gl_shader_decompiler: some small fixes  
							
							... 
							
							
							
							- remove unnecessary ";"
- use std::tie for lexicographical ordering
- simplify loop condition
    The offset always has step +1 on each iteration, so it would just hit one of the two boundary anyway 
							
						 
						
							2018-04-02 17:34:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								f8a292f920 
								
							 
						 
						
							
							
								
								renderer_opengl: add PICA->GLSL shader decompiler  
							
							
							
						 
						
							2018-04-02 17:34:54 +03:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								384849232b 
								
							 
						 
						
							
							
								
								Merge pull request  #3516  from wwylele/shadow-sw  
							
							... 
							
							
							
							SwRasterizer: Implement shadow mapping 
							
						 
						
							2018-03-31 23:29:22 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								7d331a469f 
								
							 
						 
						
							
							
								
								pica_to_gl: Use std::array where applicable  
							
							... 
							
							
							
							Removes the need to use the ARRAY_SIZE macro 
							
						 
						
							2018-03-31 00:58:49 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tobias 
								
							 
						 
						
							
							
							
							
								
							
							
								bb6251f35f 
								
							 
						 
						
							
							
								
								video_core: Remove Unreachable for invalid BlendEquation modes ( #3595 )  
							
							... 
							
							
							
							* video_core: Remove Unreachable statement
* Lower log level to ERROR 
							
						 
						
							2018-03-29 17:53:55 -06:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								27a3d44b16 
								
							 
						 
						
							
							
								
								gl_rasterizer: Fix incorrect comparison against src_surface in AccelerateTextureCopy()  
							
							... 
							
							
							
							This should actually be comparing the validity of the destination
surface. 
							
						 
						
							2018-03-28 21:13:57 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Lim Wee Soong 
								
							 
						 
						
							
							
							
							
								
							
							
								98760336be 
								
							 
						 
						
							
							
								
								video_core/shader/shader: Remove include cinttypes  
							
							
							
						 
						
							2018-03-28 22:40:16 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Daniel Lim Wee Soong 
								
							 
						 
						
							
							
							
							
								
							
							
								968569aa61 
								
							 
						 
						
							
							
								
								Replace format specifiers for all usages of ASSERT_MSG  
							
							
							
						 
						
							2018-03-27 23:28:42 +08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								9e4f670ea9 
								
							 
						 
						
							
							
								
								Merge pull request  #3484  from wwylele/highlight-fix  
							
							... 
							
							
							
							pica/lighting: compute highlight clamp after one-/two-sided diffuse pass 
							
						 
						
							2018-03-18 23:41:27 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Mat M 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								79d1bcf5ba 
								
							 
						 
						
							
							
								
								Merge pull request  #3506  from MerryMage/mov-gl_resource_manager  
							
							... 
							
							
							
							gl_resource_manager: Use std::exchange in move assignment operators and constructors 
							
						 
						
							2018-03-17 16:30:58 -04:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Markus Wick 
								
							 
						 
						
							
							
							
							
								
							
							
								ac92664aa7 
								
							 
						 
						
							
							
								
								OGL: Use stream buffer for vertex data.  
							
							
							
						 
						
							2018-03-17 02:02:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								50598fbbf4 
								
							 
						 
						
							
							
								
								stream buffer  
							
							
							
						 
						
							2018-03-17 02:02:39 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									MerryMage 
								
							 
						 
						
							
							
							
							
								
							
							
								e3f9bfd850 
								
							 
						 
						
							
							
								
								gl_resource_manager: Use std::exchange instead of std::swap in move assignment operators and constructors  
							
							... 
							
							
							
							Move assignment operators and move constructors should ideally leave the object moved from in a state where resources aren't accessable. 
							
						 
						
							2018-03-16 23:47:49 +00:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								30cc8c10cd 
								
							 
						 
						
							
							
								
								Common/Hash: abstract HashableStruct from GLShader::PicaShaderConfig  
							
							
							
						 
						
							2018-03-14 00:12:40 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								9f8ff7b04e 
								
							 
						 
						
							
							
								
								swrasterizer: implement shadow map rendering  
							
							
							
						 
						
							2018-03-13 13:07:07 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								ae75d3032f 
								
							 
						 
						
							
							
								
								swrasterizer: implement shadow map sampling  
							
							
							
						 
						
							2018-03-13 12:56:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								ce2ad7436e 
								
							 
						 
						
							
							
								
								swrasterizer/lighting: implement shadow attenuation  
							
							
							
						 
						
							2018-03-13 12:56:19 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								889d8aaab3 
								
							 
						 
						
							
							
								
								gl_rasterizer/cache: only reallocate cubemap when size/format mismatch  
							
							
							
						 
						
							2018-03-11 13:31:29 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								15e8664ef7 
								
							 
						 
						
							
							
								
								gl_rasterizer: implement texture cube  
							
							
							
						 
						
							2018-03-10 01:15:06 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								92c7bb9d20 
								
							 
						 
						
							
							
								
								pica/gl_shader: optimize ternary operator  
							
							
							
						 
						
							2018-03-10 01:14:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								0d6db4a0b3 
								
							 
						 
						
							
							
								
								lighting: compute highlight clamp after one-/two-sided diffuse pass  
							
							
							
						 
						
							2018-03-10 01:14:05 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								f61141e86a 
								
							 
						 
						
							
							
								
								Update the entire application to use the new clang format style  
							
							
							
						 
						
							2018-03-09 10:54:43 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								3cda637cb1 
								
							 
						 
						
							
							
								
								Merge pull request  #3478  from j-selby/libpng-switch  
							
							... 
							
							
							
							Remove PICA image dumping, burn libpng 
							
						 
						
							2018-03-07 18:03:38 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Vamsi Krishna 
								
							 
						 
						
							
							
							
							
								
							
							
								04cc8fb537 
								
							 
						 
						
							
							
								
								Discard Gas mode renders ( #3486 )  
							
							... 
							
							
							
							* Discard gas_mode renders
This discards the gas_mode / fog effect from games that use it and allows the games to display without it.  Note that gas mode is still unimplemented and will LOG<CRITICAL>.
This bypasses #3287 . (Doesn't fix it)
* fix clang 
							
						 
						
							2018-03-07 18:02:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James 
								
							 
						 
						
							
							
							
							
								
							
							
								077a519338 
								
							 
						 
						
							
							
								
								Remove unused DUMP_TEXTURES definition  
							
							
							
						 
						
							2018-03-07 09:13:24 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James 
								
							 
						 
						
							
							
							
							
								
							
							
								9829a84fc6 
								
							 
						 
						
							
							
								
								Remove PICA image dumping/libpng  
							
							
							
						 
						
							2018-03-07 09:10:54 +11:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Weiyi Wang 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								4befbddc34 
								
							 
						 
						
							
							
								
								Merge pull request  #3281  from jroweboy/texcache-pt2  
							
							... 
							
							
							
							Texture Cache Rework 
							
						 
						
							2018-03-05 11:57:25 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									wwylele 
								
							 
						 
						
							
							
							
							
								
							
							
								c2515ff39d 
								
							 
						 
						
							
							
								
								clang-format fix  
							
							
							
						 
						
							2018-03-05 11:09:20 +02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								1d419bac1b 
								
							 
						 
						
							
							
								
								Disable accelerated texture copy for Texture surfaces  
							
							
							
						 
						
							2018-03-04 22:06:09 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								18456ff9e6 
								
							 
						 
						
							
							
								
								Address Lioncash's comments  
							
							
							
						 
						
							2018-02-05 20:31:50 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								9e16a3c449 
								
							 
						 
						
							
							
								
								ConvertD24S8toABGR: fix fb attachment  
							
							
							
						 
						
							2018-01-31 08:55:39 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								d813bc5eb5 
								
							 
						 
						
							
							
								
								D24S8 to RGBA8 conversion  
							
							
							
						 
						
							2018-01-31 08:55:19 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								db21154142 
								
							 
						 
						
							
							
								
								GetFramebufferSurfaces: Remove an assert that is no longer correct  
							
							
							
						 
						
							2018-01-31 08:54:19 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
								
								
							
							
							
								
							
							
								b002511df0 
								
							 
						 
						
							
							
								
								citra-qt: Add customizable speed limit target ( #3353 )  
							
							... 
							
							
							
							citra-qt: Add customizable speed limit target
* Update SDL config for the new frame_limit option
* Made max lag time a function of target speed percent.
* Added a checkbox to enable/disable frame limiter
* UI: Prevent frame_limit from under/overflowing
* UI: Hide target speed percent when frame limiter is off
* Disable frame limit spin box when framelimit isn't enabled 
							
						 
						
							2018-01-25 22:24:40 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								88f6521511 
								
							 
						 
						
							
							
								
								AccelerateTextureCopy: Better support for contiguous copy  
							
							
							
						 
						
							2018-01-20 18:39:27 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d93ee65164 
								
							 
						 
						
							
							
								
								Common: Add convenience function for hashing a struct  
							
							
							
						 
						
							2018-01-15 13:43:37 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Dwayne Slater 
								
							 
						 
						
							
							
							
							
								
							
							
								41929371dc 
								
							 
						 
						
							
							
								
								Optimize AttributeBuffer to OutputVertex conversion ( #3283 )  
							
							... 
							
							
							
							Optimize AttributeBuffer to OutputVertex conversion
First I unrolled the inner loop, then I pushed semantics validation
outside of the hotloop.
I also added overflow slots to avoid conditional branches.
Super Mario 3D Land's intro runs at almost full speed when compiled with
Clang, and theres a noticible speed increase in MSVC. GCC hasn't been
tested but I'm confident in its ability to optimize this code. 
							
						 
						
							2018-01-02 15:32:33 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								7f1aec8fbb 
								
							 
						 
						
							
							
								
								Support for textures smaller than 8*8  
							
							
							
						 
						
							2017-12-30 07:42:32 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								be1d0cee1e 
								
							 
						 
						
							
							
								
								Fix viewport to surface rect clamping  
							
							
							
						 
						
							2017-12-29 17:07:01 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								19672cfee8 
								
							 
						 
						
							
							
								
								CachedSurface: Add microprofile scopes for UploadGLTexture and DownloadGLTexture  
							
							
							
						 
						
							2017-12-29 17:01:37 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								1591fa8d3d 
								
							 
						 
						
							
							
								
								Remove read_framebuffer_handle and draw_framebuffer_handle from CachedSurface  
							
							
							
						 
						
							2017-12-29 17:00:09 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								1c4d1d1ace 
								
							 
						 
						
							
							
								
								Move trasnfer_framebuffer to a member of RasterCache. Address review comments  
							
							
							
						 
						
							2017-12-23 16:10:32 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								10fb9242ae 
								
							 
						 
						
							
							
								
								Fix clang format  
							
							
							
						 
						
							2017-12-23 16:10:32 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								4e053220a8 
								
							 
						 
						
							
							
								
								When downloading from a surface into gl_buffer, ingore any x/y offsets in rect and use 0,0 as the origin  
							
							
							
						 
						
							2017-12-23 16:10:31 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								7e673af527 
								
							 
						 
						
							
							
								
								Remove the correct intervals from the surface when validating  
							
							
							
						 
						
							2017-12-23 16:10:31 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									James Rowe 
								
							 
						 
						
							
							
							
							
								
							
							
								ac4c589ab5 
								
							 
						 
						
							
							
								
								Workaround for ICE on gcc5  
							
							
							
						 
						
							2017-12-23 16:10:31 -07:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Phantom 
								
							 
						 
						
							
							
							
							
								
							
							
								9a6a452857 
								
							 
						 
						
							
							
								
								Fix broken surface validation logic since removal of the reinterpret hack  
							
							
							
						 
						
							2017-12-23 16:10:30 -07:00