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	CachedSurface: Add microprofile scopes for UploadGLTexture and DownloadGLTexture
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					 1 changed files with 6 additions and 0 deletions
				
			
		|  | @ -723,11 +723,14 @@ void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(OpenGL_TextureUL, "OpenGL", "Texture Upload", MP_RGB(128, 64, 192)); | ||||
| void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle, | ||||
|                                     GLuint draw_fb_handle) { | ||||
|     if (type == SurfaceType::Fill) | ||||
|         return; | ||||
| 
 | ||||
|     MICROPROFILE_SCOPE(OpenGL_TextureUL); | ||||
| 
 | ||||
|     ASSERT(gl_buffer_size == width * height * GetGLBytesPerPixel(pixel_format)); | ||||
| 
 | ||||
|     // Load data from memory to the surface
 | ||||
|  | @ -782,11 +785,14 @@ void CachedSurface::UploadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint | |||
|     } | ||||
| } | ||||
| 
 | ||||
| MICROPROFILE_DEFINE(OpenGL_TextureDL, "OpenGL", "Texture Download", MP_RGB(128, 192, 64)); | ||||
| void CachedSurface::DownloadGLTexture(const MathUtil::Rectangle<u32>& rect, GLuint read_fb_handle, | ||||
|                                       GLuint draw_fb_handle) { | ||||
|     if (type == SurfaceType::Fill) | ||||
|         return; | ||||
| 
 | ||||
|     MICROPROFILE_SCOPE(OpenGL_TextureDL); | ||||
| 
 | ||||
|     if (gl_buffer == nullptr) { | ||||
|         gl_buffer_size = width * height * GetGLBytesPerPixel(pixel_format); | ||||
|         gl_buffer.reset(new u8[gl_buffer_size]); | ||||
|  |  | |||
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