bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5906d8b01c 
								
							 
						 
						
							
							
								
								Merge pull request  #1085  from Subv/fs_stat  
							
							... 
							
							
							
							Services/FS: Correctly tell the guest app whether a file was correctly opened or not 
							
						 
						
							2015-08-30 11:44:39 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								68eb197494 
								
							 
						 
						
							
							
								
								Increase required OpenGL version to 3.3  
							
							... 
							
							
							
							This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries. 
							
						 
						
							2015-08-30 08:45:57 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								a1a5570e97 
								
							 
						 
						
							
							
								
								Replace the previous OpenGL loader with a glad-generated 3.3 one  
							
							... 
							
							
							
							The main advantage of switching to glad from glLoadGen is that, apart
from being actively maintained, it supports a customizable entrypoint
loader function, which makes it possible to also support OpenGL ES. 
							
						 
						
							2015-08-30 08:45:56 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								18c1c39d5e 
								
							 
						 
						
							
							
								
								SVC: Advance time when calling GetSystemTick to escape busy-wait loops  
							
							... 
							
							
							
							Cubic Ninja waited for the frame to end by spinning on a loop calling
GetSystemTick while doing nothing else. Since GetSystemTick doesn't
cause a reschedule (which advances time), this meant that very little
emulated time would pass inside that loop, causing the game to spend
most of the frame burning away CPU. 
							
						 
						
							2015-08-30 00:07:02 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								58e9f78844 
								
							 
						 
						
							
							
								
								Merge pull request  #1049  from Subv/stencil  
							
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							Rasterizer: Corrected the stencil implementation. 
							
						 
						
							2015-08-29 20:06:25 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								ce6a65cec9 
								
							 
						 
						
							
							
								
								Services/FS: Correctly tell the guest app whether a file was correctly opened or not.  
							
							... 
							
							
							
							Closes  #1067  
						
							2015-08-28 22:01:03 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								656d824b20 
								
							 
						 
						
							
							
								
								Common: Fix MicroProfile compilation in MSVC2015  
							
							
							
						 
						
							2015-08-28 06:12:12 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								bac1a6b140 
								
							 
						 
						
							
							
								
								Merge pull request  #1080  from yuriks/linear-heap-base-typo  
							
							... 
							
							
							
							Kernel: Fix wrong linear heap base on titles using newer kernels 
							
						 
						
							2015-08-27 20:09:43 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								0ee3e2c25e 
								
							 
						 
						
							
							
								
								Kernel: Fix wrong linear heap base on titles using newer kernels  
							
							... 
							
							
							
							Typo which sneaked in through review on #1025  
							
						 
						
							2015-08-27 23:52:40 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2978b5fbc8 
								
							 
						 
						
							
							
								
								Merge pull request  #1075  from yuriks/ControlMem-fixes  
							
							... 
							
							
							
							Fix heap-management regressions 
							
						 
						
							2015-08-27 19:43:55 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c5a4025b65 
								
							 
						 
						
							
							
								
								Merge pull request  #1065  from yuriks/shader-fp  
							
							... 
							
							
							
							Shader FP compliance fixes 
							
						 
						
							2015-08-27 16:34:13 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								5831fe6a60 
								
							 
						 
						
							
							
								
								Merge pull request  #1068  from bunnei/gl-hash-textures  
							
							... 
							
							
							
							gl_rasterizer_cache: Cache textures based on hash in addition to address. 
							
						 
						
							2015-08-27 19:13:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f3cef178e3 
								
							 
						 
						
							
							
								
								gl_rasterizer_cache: Detect and ignore unnecessary texture flushes.  
							
							
							
						 
						
							2015-08-27 19:07:53 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f1ad4332ad 
								
							 
						 
						
							
							
								
								Merge pull request  #1079  from aroulin/albw-jit-bug  
							
							... 
							
							
							
							Shader JIT: Fix float to integer rounding in MOVA 
							
						 
						
							2015-08-27 10:41:19 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								f52d8c1a9b 
								
							 
						 
						
							
							
								
								Shader JIT: Fix float to integer rounding in MOVA  
							
							... 
							
							
							
							MOVA converts new address register values from floats to integers using truncation 
							
						 
						
							2015-08-27 15:26:41 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								12390eb155 
								
							 
						 
						
							
							
								
								Kernel: Fix assertion failure when ControlMemory is called with size=0  
							
							
							
						 
						
							2015-08-26 21:29:05 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								687d973980 
								
							 
						 
						
							
							
								
								Core: Improve APT Shared Font hack  
							
							... 
							
							
							
							Should fix invalid read loops in some games 
							
						 
						
							2015-08-26 21:28:58 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								32e279c0ca 
								
							 
						 
						
							
							
								
								Merge pull request  #1074  from lioncash/bool  
							
							... 
							
							
							
							dyncom: Minor changes to CondPassed 
							
						 
						
							2015-08-26 18:44:52 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								de6a2bed32 
								
							 
						 
						
							
							
								
								Merge pull request  #1078  from archshift/arm-build-fix  
							
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							Shader JIT: ifdef out reference to ifdef'd out shader_map 
							
						 
						
							2015-08-26 18:39:43 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									archshift 
								
							 
						 
						
							
							
							
							
								
							
							
								dd0e1061ef 
								
							 
						 
						
							
							
								
								Shader JIT: ifdef out reference to ifdef'd out shader_map  
							
							... 
							
							
							
							shader_map was only defined on x86 architectures, but was cleared on shutdown
with no ifdef protection. Ifdef this out so non-x86 architectures can be built. 
							
						 
						
							2015-08-26 22:28:19 +00:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								dc1b024b80 
								
							 
						 
						
							
							
								
								dyncom: Simplify some comparisons in CondPassed  
							
							
							
						 
						
							2015-08-26 00:10:23 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								01dd833ffa 
								
							 
						 
						
							
							
								
								dyncom: Change return type of CondPassed to bool  
							
							
							
						 
						
							2015-08-25 23:59:01 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									archshift 
								
							 
						 
						
							
							
							
							
								
							
							
								4ad86a6f78 
								
							 
						 
						
							
							
								
								Merge pull request  #1073  from lioncash/guard  
							
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							citra-qt: Add a missing header guard to util.h 
							
						 
						
							2015-08-25 20:12:59 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								e7ebb9d36c 
								
							 
						 
						
							
							
								
								citra-qt: Add a missing header guard to util.h  
							
							
							
						 
						
							2015-08-25 23:07:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								ac0104b8b0 
								
							 
						 
						
							
							
								
								Merge pull request  #1048  from yuriks/microprofile  
							
							... 
							
							
							
							Integrate the MicroProfile profiling library 
							
						 
						
							2015-08-24 18:30:11 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								0fcabd2b11 
								
							 
						 
						
							
							
								
								Integrate the MicroProfile profiling library  
							
							... 
							
							
							
							This brings goodies such as a configurable user interface and
multi-threaded timeline view. 
							
						 
						
							2015-08-24 22:16:28 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								c7745408f7 
								
							 
						 
						
							
							
								
								citra-qt: Add helper function to get a monospace QFont  
							
							
							
						 
						
							2015-08-24 22:16:28 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								afd45d1d7f 
								
							 
						 
						
							
							
								
								Merge pull request  #1063  from Subv/hw_renderer_debug_fb  
							
							... 
							
							
							
							HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint 
							
						 
						
							2015-08-24 13:02:44 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								583d777b1a 
								
							 
						 
						
							
							
								
								HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer.  
							
							... 
							
							
							
							Reported here https://communities.intel.com/message/324464  
							
						 
						
							2015-08-24 11:28:28 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d6a5a00c24 
								
							 
						 
						
							
							
								
								Merge pull request  #1064  from lioncash/matr  
							
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							shader_jit: Replace two MDisp usages with MatR 
							
						 
						
							2015-08-23 22:43:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								eff10959de 
								
							 
						 
						
							
							
								
								fixup! Shaders: Fix multiplications between 0.0 and inf  
							
							
							
						 
						
							2015-08-24 02:10:11 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d8ef20c856 
								
							 
						 
						
							
							
								
								Shader JIT: Tiny micro-optimization in DPH  
							
							
							
						 
						
							2015-08-24 01:48:37 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								630a850d4d 
								
							 
						 
						
							
							
								
								Shaders: Fix multiplications between 0.0 and inf  
							
							... 
							
							
							
							The PICA200 semantics for multiplication are so that when multiplying
inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by
IEEE. This is relied upon by games.
Fixes  #1024  (missing OoT interface items) 
							
						 
						
							2015-08-24 01:48:15 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								082b74fa24 
								
							 
						 
						
							
							
								
								Shaders: Explicitly conform to PICA semantics in MAX/MIN  
							
							
							
						 
						
							2015-08-24 01:46:58 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								76247170df 
								
							 
						 
						
							
							
								
								Shader JIT: Add name to second scratch register (XMM4)  
							
							
							
						 
						
							2015-08-24 01:46:10 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								fa5076eb9b 
								
							 
						 
						
							
							
								
								shader_jit: Replace two MDisp usages with MatR  
							
							
							
						 
						
							2015-08-24 00:39:50 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								455147ee95 
								
							 
						 
						
							
							
								
								Shader JIT: Fix CMP NaN behavior to match hardware  
							
							
							
						 
						
							2015-08-24 01:29:40 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								83c214f6d8 
								
							 
						 
						
							
							
								
								Merge pull request  #1062  from aroulin/shader-rcp-rsq  
							
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							Shader: RCP and RSQ computes only the 1st component 
							
						 
						
							2015-08-23 17:56:35 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								387bd3a1e4 
								
							 
						 
						
							
							
								
								Merge pull request  #1057  from aroulin/shader-dph-dphi  
							
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							Shader: Implement DPH and DPHI in interpreter/JIT 
							
						 
						
							2015-08-23 17:47:09 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								d1b9383d86 
								
							 
						 
						
							
							
								
								HWRenderer: Only reload the framebuffer from gpu memory if the hw renderer is in use during a breakpoint.  
							
							
							
						 
						
							2015-08-23 15:26:17 -05:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								03c5cfead4 
								
							 
						 
						
							
							
								
								Shader: Use std::sqrt for float instead of sqrt  
							
							
							
						 
						
							2015-08-23 22:03:07 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								fa552f11ef 
								
							 
						 
						
							
							
								
								Shader: RCP and RSQ computes only the 1st component  
							
							
							
						 
						
							2015-08-23 22:01:17 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								16f39aa452 
								
							 
						 
						
							
							
								
								x64-emitter: add RCPSS SSE instruction  
							
							
							
						 
						
							2015-08-23 15:42:58 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								250d474280 
								
							 
						 
						
							
							
								
								Merge pull request  #1058  from lioncash/ptr  
							
							... 
							
							
							
							emitter: Remove pointer casts 
							
						 
						
							2015-08-22 18:42:47 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								78735e2ada 
								
							 
						 
						
							
							
								
								Fix broken boot introduced by last-minute change in  #1025  
							
							
							
						 
						
							2015-08-22 18:12:23 -03:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								3efb205a68 
								
							 
						 
						
							
							
								
								Merge pull request  #1025  from yuriks/heap-management  
							
							... 
							
							
							
							Kernel: Correct(er) handling of Heap and Linear Heap allocations 
							
						 
						
							2015-08-22 14:01:57 -07:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								2f1514b904 
								
							 
						 
						
							
							
								
								Shader: implement DPH/DPHI in JIT  
							
							
							
						 
						
							2015-08-22 11:09:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									aroulin 
								
							 
						 
						
							
							
							
							
								
							
							
								2e7cf2f6cf 
								
							 
						 
						
							
							
								
								Shader: implement DPH/DPHI in interpreter  
							
							... 
							
							
							
							Tests revealed that the component with w=1 is
SRC1 and not SRC2, it is now fixed on 3dbrew. 
							
						 
						
							2015-08-22 11:09:53 +02:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Lioncash 
								
							 
						 
						
							
							
							
							
								
							
							
								78e7c77ff5 
								
							 
						 
						
							
							
								
								emitter: Remove pointer casts  
							
							... 
							
							
							
							This should also technically silence quite a few ubsan warnings. 
							
						 
						
							2015-08-21 17:09:33 -04:00 
							
								 
							
						 
					 
				
					
						
							
								
								
									Subv 
								
							 
						 
						
							
							
							
							
								
							
							
								0c7da9b815 
								
							 
						 
						
							
							
								
								HWRasterizer: Implemented stencil ops 6 and 7.  
							
							
							
						 
						
							2015-08-21 11:05:56 -05:00