Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								2012e1420f 
								
							 
						 
						
							
							
								
								Rasterizer: Common sub-expression elimination  
							
							... 
							
							
							
							Move the computation of some values out of loops so that they're not
constantly recalculated even when they don't change. 
							
						 
						
							2014-12-29 02:08:10 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								7e9bc85cc8 
								
							 
						 
						
							
							
								
								Clipper: Compact buffers on each clipping pass  
							
							... 
							
							
							
							Use a new buffer management scheme in the clipper that allows using a
bounded minimal amount of buffer space. Even though it copies more data
it is still slightly faster likely due to using less cache. 
							
						 
						
							2014-12-29 02:08:10 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								a320d1a5b4 
								
							 
						 
						
							
							
								
								Clipper: Avoid dynamic allocations  
							
							... 
							
							
							
							The triangle clipper was allocating its temporary input, output and work
buffers using a std::vector. Since this is a hot path, it's desirable to
use stack allocation instead. 
							
						 
						
							2014-12-29 02:08:09 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								d151d797b1 
								
							 
						 
						
							
							
								
								Vertex Shader: Zero OutputVertex to avoid denormals  
							
							... 
							
							
							
							Unused OutputVertex attributes were being left un-initialized. The
leftover garbage sometimes decoded as floating-point denormalized
values, causing fallbacks to microcode and massive slowdowns in the rest
of the rasterization pipeline even though the results were unused. By
zeroing the structure we ensure these attributes only contain harmless
zeros. 
							
						 
						
							2014-12-29 02:08:09 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								3b9d181b8e 
								
							 
						 
						
							
							
								
								GPU: Implement frameskip and remove forced framebuffer swap hack.  
							
							
							
						 
						
							2014-12-28 22:14:05 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								01c675685e 
								
							 
						 
						
							
							
								
								Merge pull request  #327  from Apology11/master  
							
							... 
							
							
							
							Fix visual studio ambiguous symbol error 
							
						 
						
							2014-12-26 21:43:59 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								2188af4a65 
								
							 
						 
						
							
							
								
								Merge pull request  #322  from chinhodado/master  
							
							... 
							
							
							
							More warning cleanups 
							
						 
						
							2014-12-22 00:12:43 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								0de6a08d75 
								
							 
						 
						
							
							
								
								Merge pull request  #291  from purpasmart96/license  
							
							... 
							
							
							
							License change 
							
						 
						
							2014-12-21 16:05:44 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Apology11 
								
							 
						 
						
							
							
							
							
								
							
							
								8d81e23d6e 
								
							 
						 
						
							
							
								
								Fix visual studio ambiguous symbol error  
							
							
							
						 
						
							2014-12-21 18:34:20 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chin 
								
							 
						 
						
							
							
							
							
								
							
							
								0199a7d9ef 
								
							 
						 
						
							
							
								
								More warning cleanups  
							
							
							
						 
						
							2014-12-21 10:58:55 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									purpasmart96 
								
							 
						 
						
							
							
							
							
								
							
							
								ebfd831ccb 
								
							 
						 
						
							
							
								
								License change  
							
							
							
						 
						
							2014-12-20 21:20:24 -08:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								08f42c2b8c 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Promote a log message to critical status.  
							
							
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								17f31de364 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Small optimization.  
							
							
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								a664574ecb 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Be robust against invalid inputs.  
							
							... 
							
							
							
							More specifically, this also fixes crashes by Citra trying to load a src2 register even if the current instruction does not use that. 
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								ad5db467d7 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Clarify a comment.  
							
							
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								871418e62b 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Further cleanups to LookupTexture.  
							
							
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								88e9efe4b8 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Fix two warnings.  
							
							
							
						 
						
							2014-12-20 18:06:56 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								6e275778c9 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Better document LookupTexture.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								e4e9710d18 
								
							 
						 
						
							
							
								
								Pica/Rasterizer: Get rid of C-style casts.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								d81370682f 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Make a number of variables static.  
							
							... 
							
							
							
							Makes for cleaner and faster code. 
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								6bd41de276 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Cleanup flow control logic and implement CMP/IFU instructions.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								22afb9d830 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Run instruction handlers according to the effective opcode.  
							
							... 
							
							
							
							This allows for proper emulation of the different CMP/LRP/MAD instructions. 
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								cd163fb59a 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Implement MAX instructions.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								aff808b2fd 
								
							 
						 
						
							
							
								
								Pica: Add support for boolean uniforms.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								67618a2c55 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Add support for MOVA, CMP and IFC.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								cb1804e0ab 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Move code around a bit.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								b85524c760 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Some cleanups using std::array.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								ce36ad454e 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Support negating src2.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								cc5746abfe 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Replace duplicated SHBIN structures in favor of nihstro's ones.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								8ce1d32460 
								
							 
						 
						
							
							
								
								Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								79c29243ed 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Add an event triggered after loading a vertex.  
							
							
							
						 
						
							2014-12-20 18:06:55 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								cd322e328e 
								
							 
						 
						
							
							
								
								Pica/PrimitiveAssembly: Implement triangle strips.  
							
							
							
						 
						
							2014-12-20 18:06:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								346012f29e 
								
							 
						 
						
							
							
								
								Pica/CommandProcessor: Add a safety check for invalid (?) GPU configurations.  
							
							
							
						 
						
							2014-12-20 18:06:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								1e960e9ee2 
								
							 
						 
						
							
							
								
								Pica/CommandProcessor: Fix vertex decoding if multiple memory areas are accessed for different attributes.  
							
							
							
						 
						
							2014-12-20 18:06:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								1c972ef3b9 
								
							 
						 
						
							
							
								
								Add support for a ridiculous number of texture formats.  
							
							
							
						 
						
							2014-12-20 18:06:54 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								40f123b7c0 
								
							 
						 
						
							
							
								
								Pica: Unify ugly address translation hacks.  
							
							
							
						 
						
							2014-12-20 18:06:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								7e210e0229 
								
							 
						 
						
							
							
								
								Pica: Further improve Tev emulation.  
							
							
							
						 
						
							2014-12-20 18:05:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								3df88d59b0 
								
							 
						 
						
							
							
								
								Pica: Merge texture lookup logic for DebugUtils and Rasterizer.  
							
							... 
							
							
							
							This effectively adds support for a lot texture formats in the rasterizer. 
							
						 
						
							2014-12-20 18:05:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								0fba1d48a6 
								
							 
						 
						
							
							
								
								Pica: Implement texture wrapping.  
							
							
							
						 
						
							2014-12-20 18:05:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								c81f1a9ebc 
								
							 
						 
						
							
							
								
								Pica/DebugUtils: Add support for RGBA8, RGBA5551, RGBA4 and A8 texture formats.  
							
							
							
						 
						
							2014-12-20 18:05:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								fd2539121c 
								
							 
						 
						
							
							
								
								Pica: Initial support for multitexturing.  
							
							
							
						 
						
							2014-12-20 18:05:53 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Chin 
								
							 
						 
						
							
							
							
							
								
							
							
								e795692614 
								
							 
						 
						
							
							
								
								Clean up some warnings  
							
							
							
						 
						
							2014-12-20 10:03:36 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									chinhodado 
								
							 
						 
						
							
							
							
							
								
							
							
								d31c23e958 
								
							 
						 
						
							
							
								
								Properly erase/remove an observer  
							
							
							
						 
						
							2014-12-19 14:24:44 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Yuri Kunde Schlesner 
								
							 
						 
						
							
							
							
							
								
							
							
								0600e2d8b5 
								
							 
						 
						
							
							
								
								Convert old logging calls to new logging macros  
							
							
							
						 
						
							2014-12-13 02:08:02 -02:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								a6791e4fc7 
								
							 
						 
						
							
							
								
								Merge pull request  #267  from bunnei/apt-shared-font  
							
							... 
							
							
							
							APT shared font loading 
							
						 
						
							2014-12-12 22:12:12 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								33e61ef514 
								
							 
						 
						
							
							
								
								Merge pull request  #261  from neobrain/boost  
							
							... 
							
							
							
							Add Boost as a submodule and add some minor cleanups using Boost.Range 
							
						 
						
							2014-12-12 17:32:57 +01:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								4cb7a44d4e 
								
							 
						 
						
							
							
								
								MemMap: Renamed "GSP" heap to "linear", as this is not specific to GSP.  
							
							... 
							
							
							
							- Linear simply indicates that the mapped physical address is always MappedVAddr+0x0C000000, thus this memory can be used for hardware devices' DMA (such as the GPU). 
							
						 
						
							2014-12-12 00:15:47 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								f94d8f9603 
								
							 
						 
						
							
							
								
								GSP: Trigger GPU interrupts at more accurate locations.  
							
							
							
						 
						
							2014-12-09 19:07:14 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									bunnei 
								
							 
						 
						
							
							
							
							
								
							
							
								170123982d 
								
							 
						 
						
							
							
								
								GPU: Fixed bug in command list size decoding.  
							
							
							
						 
						
							2014-12-09 19:07:13 -05:00 
							
								 
							
							
								 
							
						 
					 
				
					
						
							
								
								
									Tony Wasserka 
								
							 
						 
						
							
							
							
							
								
							
							
								0305435edd 
								
							 
						 
						
							
							
								
								Pica: Re-enable command names on MSVC.  
							
							... 
							
							
							
							The affected code is no longer limited by compiler support on that platform. 
							
						 
						
							2014-12-09 16:37:34 +01:00