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	Add default hotkey to swap primary screens.
Also minor style changes
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					 10 changed files with 27 additions and 13 deletions
				
			
		|  | @ -55,7 +55,8 @@ void Config::ReadValues() { | |||
|     qt_config->endGroup(); | ||||
| 
 | ||||
|     qt_config->beginGroup("Layout"); | ||||
|     Settings::values.layout_option = static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt()); | ||||
|     Settings::values.layout_option = | ||||
|         static_cast<Settings::LayoutOption>(qt_config->value("layout_option").toInt()); | ||||
|     Settings::values.swap_screen = qt_config->value("swap_screen", false).toBool(); | ||||
|     qt_config->endGroup(); | ||||
| 
 | ||||
|  |  | |||
|  | @ -32,7 +32,8 @@ void ConfigureGraphics::applyConfiguration() { | |||
|     Settings::values.use_shader_jit = ui->toggle_shader_jit->isChecked(); | ||||
|     Settings::values.use_scaled_resolution = ui->toggle_scaled_resolution->isChecked(); | ||||
|     Settings::values.use_vsync = ui->toggle_vsync->isChecked(); | ||||
|     Settings::values.layout_option = static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex()); | ||||
|     Settings::values.layout_option = | ||||
|         static_cast<Settings::LayoutOption>(ui->layout_combobox->currentIndex()); | ||||
|     Settings::values.swap_screen = ui->swap_screen->isChecked(); | ||||
|     Settings::Apply(); | ||||
| } | ||||
|  |  | |||
|  | @ -196,6 +196,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | |||
| 
 | ||||
|     // Setup hotkeys
 | ||||
|     RegisterHotkey("Main Window", "Load File", QKeySequence::Open); | ||||
|     RegisterHotkey("Main Window", "Swap Screens", QKeySequence::NextChild); | ||||
|     RegisterHotkey("Main Window", "Start Emulation"); | ||||
|     LoadHotkeys(); | ||||
| 
 | ||||
|  | @ -203,6 +204,8 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) { | |||
|             SLOT(OnMenuLoadFile())); | ||||
|     connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnStartGame())); | ||||
|     connect(GetHotkey("Main Window", "Swap Screens", this), SIGNAL(activated()), this, | ||||
|             SLOT(OnSwapScreens())); | ||||
| 
 | ||||
|     std::string window_title = | ||||
|         Common::StringFromFormat("Citra | %s-%s", Common::g_scm_branch, Common::g_scm_desc); | ||||
|  | @ -550,6 +553,11 @@ void GMainWindow::OnConfigure() { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnSwapScreens() { | ||||
|     Settings::values.swap_screen = !Settings::values.swap_screen; | ||||
|     Settings::Apply(); | ||||
| } | ||||
| 
 | ||||
| void GMainWindow::OnCreateGraphicsSurfaceViewer() { | ||||
|     auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this); | ||||
|     addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget); | ||||
|  |  | |||
|  | @ -105,6 +105,7 @@ private slots: | |||
|     /// Called whenever a user selects the "File->Select Game List Root" menu item
 | ||||
|     void OnMenuSelectGameListRoot(); | ||||
|     void OnMenuRecentFile(); | ||||
|     void OnSwapScreens(); | ||||
|     void OnConfigure(); | ||||
|     void OnDisplayTitleBars(bool); | ||||
|     void ToggleWindowMode(); | ||||
|  |  | |||
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