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	shader_jit/tests: Test both the shader interpreter and jit (#72)
* shader_jit/tests: Test both the shader interpreter and jit Uses Catch2's `TEMPLATE_TEST_CASE`-feature to test both the JIT and the interpreter. * shader_jit/tests: Use generator-expressions for nested-loop test cases Tests more permutations of inputs than just the two it had before * shader/tests: Refactor `shader_jit` tests to just `shader` tests Since these tests will test both the interpreter and the jit, they are no longer jit-specific tests and are more general shader-tests. * shaders/tests: Disable Nested-Loop `ShaderInterpreterTest` test Restoring loop-state on nested loops is bugged on the ShaderInterpreter. * shader/tests: Fix Nested Loop generator expressions
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					 2 changed files with 106 additions and 96 deletions
				
			
		|  | @ -13,7 +13,7 @@ add_executable(tests | |||
|     audio_core/lle/lle.cpp | ||||
|     audio_core/audio_fixures.h | ||||
|     audio_core/decoder_tests.cpp | ||||
|     video_core/shader/shader_jit_compiler.cpp | ||||
|     video_core/shader.cpp | ||||
|     audio_core/merryhime_3ds_audio/merry_audio/merry_audio.cpp | ||||
|     audio_core/merryhime_3ds_audio/merry_audio/merry_audio.h | ||||
|     audio_core/merryhime_3ds_audio/merry_audio/service_fixture.cpp | ||||
|  |  | |||
|  | @ -10,7 +10,9 @@ | |||
| #include <memory> | ||||
| #include <span> | ||||
| #include <catch2/catch_approx.hpp> | ||||
| #include <catch2/catch_template_test_macros.hpp> | ||||
| #include <catch2/catch_test_macros.hpp> | ||||
| #include <catch2/generators/catch_generators.hpp> | ||||
| #include <fmt/format.h> | ||||
| #include <nihstro/inline_assembly.h> | ||||
| #include "video_core/pica/shader_setup.h" | ||||
|  | @ -73,18 +75,19 @@ static std::unique_ptr<Pica::ShaderSetup> CompileShaderSetup( | |||
| class ShaderTest { | ||||
| public: | ||||
|     explicit ShaderTest(std::initializer_list<nihstro::InlineAsm> code) | ||||
|         : shader_setup(CompileShaderSetup(code)) { | ||||
|         shader_jit.Compile(&shader_setup->program_code, &shader_setup->swizzle_data); | ||||
|     } | ||||
|         : shader_setup(CompileShaderSetup(code)) {} | ||||
| 
 | ||||
|     explicit ShaderTest(std::unique_ptr<Pica::ShaderSetup> input_shader_setup) | ||||
|         : shader_setup(std::move(input_shader_setup)) { | ||||
|         shader_jit.Compile(&shader_setup->program_code, &shader_setup->swizzle_data); | ||||
|     } | ||||
|         : shader_setup(std::move(input_shader_setup)) {} | ||||
| 
 | ||||
|     virtual ~ShaderTest() = default; | ||||
| 
 | ||||
|     virtual void RunShader(Pica::ShaderUnit& shader_unit, | ||||
|                            std::span<const Common::Vec4f> inputs) = 0; | ||||
| 
 | ||||
|     Common::Vec4f Run(std::span<const Common::Vec4f> inputs) { | ||||
|         Pica::ShaderUnit shader_unit; | ||||
|         RunJit(shader_unit, inputs); | ||||
|         RunShader(shader_unit, inputs); | ||||
|         return {shader_unit.output[0].x.ToFloat32(), shader_unit.output[0].y.ToFloat32(), | ||||
|                 shader_unit.output[0].z.ToFloat32(), shader_unit.output[0].w.ToFloat32()}; | ||||
|     } | ||||
|  | @ -105,24 +108,23 @@ public: | |||
|         return Run(std::vector<Common::Vec4f>{inputs}); | ||||
|     } | ||||
| 
 | ||||
|     void RunJit(Pica::ShaderUnit& shader_unit, std::span<const Common::Vec4f> inputs) { | ||||
|         for (std::size_t i = 0; i < inputs.size(); ++i) { | ||||
|             const Common::Vec4f& input = inputs[i]; | ||||
|             shader_unit.input[i].x = Pica::f24::FromFloat32(input.x); | ||||
|             shader_unit.input[i].y = Pica::f24::FromFloat32(input.y); | ||||
|             shader_unit.input[i].z = Pica::f24::FromFloat32(input.z); | ||||
|             shader_unit.input[i].w = Pica::f24::FromFloat32(input.w); | ||||
|         } | ||||
|         shader_unit.temporary.fill(Common::Vec4<Pica::f24>::AssignToAll(Pica::f24::Zero())); | ||||
|         shader_jit.Run(*shader_setup, shader_unit, 0); | ||||
|     } | ||||
| 
 | ||||
|     void RunJit(Pica::ShaderUnit& shader_unit, float input) { | ||||
|     void Run(Pica::ShaderUnit& shader_unit, float input) { | ||||
|         const Common::Vec4f input_vec(input, 0, 0, 0); | ||||
|         RunJit(shader_unit, {&input_vec, 1}); | ||||
|         RunShader(shader_unit, {&input_vec, 1}); | ||||
|     } | ||||
| 
 | ||||
|     void RunInterpreter(Pica::ShaderUnit& shader_unit, std::span<const Common::Vec4f> inputs) { | ||||
|     std::unique_ptr<Pica::ShaderSetup> shader_setup; | ||||
| }; | ||||
| 
 | ||||
| class ShaderInterpreterTest : public ShaderTest { | ||||
| public: | ||||
|     explicit ShaderInterpreterTest(std::initializer_list<nihstro::InlineAsm> code) | ||||
|         : ShaderTest(code) {} | ||||
| 
 | ||||
|     explicit ShaderInterpreterTest(std::unique_ptr<Pica::ShaderSetup> input_shader_setup) | ||||
|         : ShaderTest(std::move(input_shader_setup)) {} | ||||
| 
 | ||||
|     void RunShader(Pica::ShaderUnit& shader_unit, std::span<const Common::Vec4f> inputs) override { | ||||
|         for (std::size_t i = 0; i < inputs.size(); ++i) { | ||||
|             const Common::Vec4f& input = inputs[i]; | ||||
|             shader_unit.input[i].x = Pica::f24::FromFloat32(input.x); | ||||
|  | @ -134,23 +136,46 @@ public: | |||
|         shader_interpreter.Run(*shader_setup, shader_unit); | ||||
|     } | ||||
| 
 | ||||
|     void RunInterpreter(Pica::ShaderUnit& shader_unit, float input) { | ||||
|         const Common::Vec4f input_vec(input, 0, 0, 0); | ||||
|         RunInterpreter(shader_unit, {&input_vec, 1}); | ||||
|     } | ||||
| 
 | ||||
| public: | ||||
|     JitShader shader_jit; | ||||
| private: | ||||
|     ShaderInterpreter shader_interpreter; | ||||
|     std::unique_ptr<Pica::ShaderSetup> shader_setup; | ||||
| }; | ||||
| 
 | ||||
| TEST_CASE("ADD", "[video_core][shader][shader_jit]") { | ||||
| class ShaderJitTest : public ShaderTest { | ||||
| public: | ||||
|     explicit ShaderJitTest(std::initializer_list<nihstro::InlineAsm> code) : ShaderTest(code) { | ||||
|         shader_jit.Compile(&shader_setup->program_code, &shader_setup->swizzle_data); | ||||
|     } | ||||
| 
 | ||||
|     explicit ShaderJitTest(std::unique_ptr<Pica::ShaderSetup> input_shader_setup) | ||||
|         : ShaderTest(std::move(input_shader_setup)) { | ||||
|         shader_jit.Compile(&shader_setup->program_code, &shader_setup->swizzle_data); | ||||
|     } | ||||
| 
 | ||||
|     void RunShader(Pica::ShaderUnit& shader_unit, std::span<const Common::Vec4f> inputs) override { | ||||
|         for (std::size_t i = 0; i < inputs.size(); ++i) { | ||||
|             const Common::Vec4f& input = inputs[i]; | ||||
|             shader_unit.input[i].x = Pica::f24::FromFloat32(input.x); | ||||
|             shader_unit.input[i].y = Pica::f24::FromFloat32(input.y); | ||||
|             shader_unit.input[i].z = Pica::f24::FromFloat32(input.z); | ||||
|             shader_unit.input[i].w = Pica::f24::FromFloat32(input.w); | ||||
|         } | ||||
|         shader_unit.temporary.fill(Common::Vec4<Pica::f24>::AssignToAll(Pica::f24::Zero())); | ||||
|         shader_jit.Run(*shader_setup, shader_unit, 0); | ||||
|     } | ||||
| 
 | ||||
| private: | ||||
|     JitShader shader_jit; | ||||
| }; | ||||
| 
 | ||||
| #define SHADER_TEST_CASE(NAME, TAG)                                                                \ | ||||
|     TEMPLATE_TEST_CASE(NAME, TAG, ShaderInterpreterTest, ShaderJitTest) | ||||
| 
 | ||||
| SHADER_TEST_CASE("ADD", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::ADD, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -162,7 +187,7 @@ TEST_CASE("ADD", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(std::isinf(shader.Run({INFINITY, -1.0f}).x)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("CALL", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("CALL", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|  | @ -192,17 +217,17 @@ TEST_CASE("CALL", "[video_core][shader][shader_jit]") { | |||
|     CALL.flow_control.num_instructions = 1; | ||||
|     shader_setup->program_code[2] = CALL.hex; | ||||
| 
 | ||||
|     auto shader = ShaderTest(std::move(shader_setup)); | ||||
|     auto shader = TestType(std::move(shader_setup)); | ||||
| 
 | ||||
|     REQUIRE(shader.Run(0.f).x == Catch::Approx(1.f)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("DP3", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("DP3", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::DP3, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -213,12 +238,12 @@ TEST_CASE("DP3", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({vec4_one, vec4_one}).x == 3.0f); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("DP4", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("DP4", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::DP4, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -229,12 +254,12 @@ TEST_CASE("DP4", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({vec4_one, vec4_one}).x == 4.0f); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("DPH", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("DPH", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::DPH, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -246,11 +271,11 @@ TEST_CASE("DPH", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({vec4_zero, vec4_one}).x == 1.0f); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("LG2", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("LG2", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::LG2, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -263,11 +288,11 @@ TEST_CASE("LG2", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run(1.e24f).x == Catch::Approx(79.7262742773f)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("EX2", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("EX2", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::EX2, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -281,12 +306,12 @@ TEST_CASE("EX2", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(std::isinf(shader.Run(800.f).x)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("MUL", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("MUL", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::MUL, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -300,12 +325,12 @@ TEST_CASE("MUL", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({+INFINITY, -INFINITY}).x == -INFINITY); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("SGE", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("SGE", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::SGE, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -321,12 +346,12 @@ TEST_CASE("SGE", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({-1.0f, +1.0f}).x == 0.0f); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("SLT", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("SLT", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::SLT, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -342,11 +367,11 @@ TEST_CASE("SLT", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({-1.0f, +1.0f}).x == 1.0f); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("FLR", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("FLR", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::FLR, sh_output, sh_input1}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -359,12 +384,12 @@ TEST_CASE("FLR", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(std::isinf(shader.Run({INFINITY}).x)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("MAX", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("MAX", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::MAX, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -378,12 +403,12 @@ TEST_CASE("MAX", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({-INFINITY, +INFINITY}).x == +INFINITY); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("MIN", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("MIN", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::MIN, sh_output, sh_input1, sh_input2}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -397,11 +422,11 @@ TEST_CASE("MIN", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({-INFINITY, +INFINITY}).x == -INFINITY); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("RCP", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("RCP", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::RCP, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -422,11 +447,11 @@ TEST_CASE("RCP", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(16.0f).margin(0.004f)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("RSQ", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("RSQ", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         {OpCode::Id::RSQ, sh_output, sh_input}, | ||||
|         {OpCode::Id::END}, | ||||
|     }); | ||||
|  | @ -448,12 +473,12 @@ TEST_CASE("RSQ", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({0.0625f}).x == Catch::Approx(4.0f).margin(0.004f)); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Uniform Read", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("Uniform Read", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_c0 = SourceRegister::MakeFloat(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         // mova a0.x, sh_input.x
 | ||||
|         {OpCode::Id::MOVA, DestRegister{}, "x", sh_input, "x", SourceRegister{}, "", | ||||
|          nihstro::InlineAsm::RelativeAddress::A1}, | ||||
|  | @ -481,12 +506,12 @@ TEST_CASE("Uniform Read", "[video_core][shader][shader_jit]") { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Address Register Offset", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("Address Register Offset", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_c40 = SourceRegister::MakeFloat(40); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader = ShaderTest({ | ||||
|     auto shader = TestType({ | ||||
|         // mova a0.x, sh_input.x
 | ||||
|         {OpCode::Id::MOVA, DestRegister{}, "x", sh_input, "x", SourceRegister{}, "", | ||||
|          nihstro::InlineAsm::RelativeAddress::A1}, | ||||
|  | @ -531,12 +556,12 @@ TEST_CASE("Address Register Offset", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run(-129.f) == f_uniforms[40]); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Dest Mask", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("Dest Mask", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     const auto shader = [&sh_input, &sh_output](const char* dest_mask) { | ||||
|         return std::unique_ptr<ShaderTest>(new ShaderTest{ | ||||
|         return std::unique_ptr<TestType>(new TestType{ | ||||
|             {OpCode::Id::MOV, sh_output, dest_mask, sh_input, "xyzw", SourceRegister{}, ""}, | ||||
|             {OpCode::Id::END}, | ||||
|         }); | ||||
|  | @ -561,7 +586,7 @@ TEST_CASE("Dest Mask", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader("xyzw")->Run({iota_vec}) == iota_vec); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("MAD", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("MAD", "[video_core][shader]") { | ||||
|     const auto sh_input1 = SourceRegister::MakeInput(0); | ||||
|     const auto sh_input2 = SourceRegister::MakeInput(1); | ||||
|     const auto sh_input3 = SourceRegister::MakeInput(2); | ||||
|  | @ -601,7 +626,7 @@ TEST_CASE("MAD", "[video_core][shader][shader_jit]") { | |||
|     swizzle.SetSelectorSrc3(3, SwizzlePattern::Selector::w); | ||||
|     shader_setup->swizzle_data[0] = swizzle.hex; | ||||
| 
 | ||||
|     auto shader = ShaderTest(std::move(shader_setup)); | ||||
|     auto shader = TestType(std::move(shader_setup)); | ||||
| 
 | ||||
|     REQUIRE(shader.Run({vec4_zero, vec4_zero, vec4_zero}) == vec4_zero); | ||||
|     REQUIRE(shader.Run({vec4_one, vec4_one, vec4_one}) == (vec4_one * 2.0f)); | ||||
|  | @ -609,12 +634,14 @@ TEST_CASE("MAD", "[video_core][shader][shader_jit]") { | |||
|     REQUIRE(shader.Run({vec4_nan, vec4_zero, vec4_zero}) == vec4_nan); | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") { | ||||
| // Nested Loops are bugged on on the Shader-Interpreter at the moment
 | ||||
| // SHADER_TEST_CASE("Nested Loop", "[video_core][shader]") {
 | ||||
| TEMPLATE_TEST_CASE("Nested Loop", "[video_core][shader]", ShaderJitTest) { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_temp = SourceRegister::MakeTemporary(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     auto shader_test = ShaderTest({ | ||||
|     auto shader_test = TestType({ | ||||
|         // clang-format off
 | ||||
|         {OpCode::Id::MOV, sh_temp, sh_input}, | ||||
|         {OpCode::Id::LOOP, 0}, | ||||
|  | @ -628,8 +655,8 @@ TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") { | |||
|     }); | ||||
| 
 | ||||
|     { | ||||
|         shader_test.shader_setup->uniforms.i[0] = {4, 0, 1, 0}; | ||||
|         shader_test.shader_setup->uniforms.i[1] = {4, 0, 1, 0}; | ||||
|         shader_test.shader_setup->uniforms.i[0] = {(u8)GENERATE(4, 9), 0, (u8)GENERATE(1, 2), 0}; | ||||
|         shader_test.shader_setup->uniforms.i[1] = {(u8)GENERATE(4, 7), 0, (u8)GENERATE(1, 1), 0}; | ||||
|         Common::Vec4<u8> loop_parms{shader_test.shader_setup->uniforms.i[0]}; | ||||
| 
 | ||||
|         const int expected_aL = loop_parms[1] + ((loop_parms[0] + 1) * loop_parms[2]); | ||||
|  | @ -639,37 +666,20 @@ TEST_CASE("Nested Loop", "[video_core][shader][shader_jit]") { | |||
|                                     input) + | ||||
|                                    input; | ||||
| 
 | ||||
|         Pica::ShaderUnit shader_unit_jit; | ||||
|         shader_test.RunJit(shader_unit_jit, input); | ||||
|         Pica::ShaderUnit shader_unit; | ||||
|         shader_test.Run(shader_unit, input); | ||||
| 
 | ||||
|         REQUIRE(shader_unit_jit.address_registers[2] == expected_aL); | ||||
|         REQUIRE(shader_unit_jit.output[0].x.ToFloat32() == Catch::Approx(expected_out)); | ||||
|     } | ||||
|     { | ||||
|         shader_test.shader_setup->uniforms.i[0] = {9, 0, 2, 0}; | ||||
|         shader_test.shader_setup->uniforms.i[1] = {7, 0, 1, 0}; | ||||
| 
 | ||||
|         const Common::Vec4<u8> loop_parms{shader_test.shader_setup->uniforms.i[0]}; | ||||
|         const int expected_aL = loop_parms[1] + ((loop_parms[0] + 1) * loop_parms[2]); | ||||
|         const float input = 1.0f; | ||||
|         const float expected_out = (((shader_test.shader_setup->uniforms.i[0][0] + 1) * | ||||
|                                      (shader_test.shader_setup->uniforms.i[1][0] + 1)) * | ||||
|                                     input) + | ||||
|                                    input; | ||||
|         Pica::ShaderUnit shader_unit_jit; | ||||
|         shader_test.RunJit(shader_unit_jit, input); | ||||
| 
 | ||||
|         REQUIRE(shader_unit_jit.address_registers[2] == expected_aL); | ||||
|         REQUIRE(shader_unit_jit.output[0].x.ToFloat32() == Catch::Approx(expected_out)); | ||||
|         REQUIRE(shader_unit.address_registers[2] == expected_aL); | ||||
|         REQUIRE(shader_unit.output[0].x.ToFloat32() == Catch::Approx(expected_out)); | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| TEST_CASE("Source Swizzle", "[video_core][shader][shader_jit]") { | ||||
| SHADER_TEST_CASE("Source Swizzle", "[video_core][shader]") { | ||||
|     const auto sh_input = SourceRegister::MakeInput(0); | ||||
|     const auto sh_output = DestRegister::MakeOutput(0); | ||||
| 
 | ||||
|     const auto shader = [&sh_input, &sh_output](const char* swizzle) { | ||||
|         return std::unique_ptr<ShaderTest>(new ShaderTest{ | ||||
|         return std::unique_ptr<TestType>(new TestType{ | ||||
|             {OpCode::Id::MOV, sh_output, "xyzw", sh_input, swizzle, SourceRegister{}, ""}, | ||||
|             {OpCode::Id::END}, | ||||
|         }); | ||||
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