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A Nintendo 3DS Emulator
* shader_jit/tests: Test both the shader interpreter and jit Uses Catch2's `TEMPLATE_TEST_CASE`-feature to test both the JIT and the interpreter. * shader_jit/tests: Use generator-expressions for nested-loop test cases Tests more permutations of inputs than just the two it had before * shader/tests: Refactor `shader_jit` tests to just `shader` tests Since these tests will test both the interpreter and the jit, they are no longer jit-specific tests and are more general shader-tests. * shaders/tests: Disable Nested-Loop `ShaderInterpreterTest` test Restoring loop-state on nested loops is bugged on the ShaderInterpreter. * shader/tests: Fix Nested Loop generator expressions |
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| CMakeLists.txt | ||
| CONTRIBUTING.md | ||
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| license.txt | ||
| README.md | ||