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	hid_user: Pass by reference with PadButtonPress/PadButtonRelease
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					 2 changed files with 4 additions and 4 deletions
				
			
		|  | @ -55,7 +55,7 @@ static void UpdateNextCirclePadState() { | |||
| /**
 | ||||
|  * Sets a Pad state (button or button combo) as pressed | ||||
|  */ | ||||
| void PadButtonPress(PadState pad_state) { | ||||
| void PadButtonPress(const PadState& pad_state) { | ||||
|     next_state.hex |= pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
|  | @ -63,7 +63,7 @@ void PadButtonPress(PadState pad_state) { | |||
| /**
 | ||||
|  * Sets a Pad state (button or button combo) as released | ||||
|  */ | ||||
| void PadButtonRelease(PadState pad_state) { | ||||
| void PadButtonRelease(const PadState& pad_state) { | ||||
|     next_state.hex &= ~pad_state.hex; | ||||
|     UpdateNextCirclePadState(); | ||||
| } | ||||
|  |  | |||
|  | @ -93,8 +93,8 @@ const PadState PAD_CIRCLE_UP    = {{1u << 30}}; | |||
| const PadState PAD_CIRCLE_DOWN  = {{1u << 31}}; | ||||
| 
 | ||||
| // Methods for updating the HID module's state
 | ||||
| void PadButtonPress(PadState pad_state); | ||||
| void PadButtonRelease(PadState pad_state); | ||||
| void PadButtonPress(const PadState& pad_state); | ||||
| void PadButtonRelease(const PadState& pad_state); | ||||
| void PadUpdateComplete(); | ||||
| 
 | ||||
| /**
 | ||||
|  |  | |||
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