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	Mutex: Cleanup and remove redundant code.
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					 3 changed files with 30 additions and 48 deletions
				
			
		|  | @ -23,9 +23,8 @@ public: | |||
| 
 | ||||
|     bool initial_locked;                        ///< Initial lock state when mutex was created
 | ||||
|     bool locked;                                ///< Current locked state
 | ||||
|     Handle lock_thread;                         ///< Handle to thread that currently has mutex
 | ||||
|     std::string name;                           ///< Name of mutex (optional)
 | ||||
|     SharedPtr<Thread> current_thread;           ///< Thread that has acquired the mutex
 | ||||
|     SharedPtr<Thread> holding_thread;           ///< Thread that has acquired the mutex
 | ||||
| 
 | ||||
|     bool ShouldWait() override; | ||||
|     void Acquire() override; | ||||
|  | @ -33,18 +32,17 @@ public: | |||
| 
 | ||||
| ////////////////////////////////////////////////////////////////////////////////////////////////////
 | ||||
| 
 | ||||
| typedef std::multimap<Handle, Handle> MutexMap; | ||||
| typedef std::multimap<SharedPtr<Thread>, SharedPtr<Mutex>> MutexMap; | ||||
| static MutexMap g_mutex_held_locks; | ||||
| 
 | ||||
| /**
 | ||||
|  * Acquires the specified mutex for the specified thread | ||||
|  * @param mutex Mutex that is to be acquired | ||||
|  * @param thread Thread that will acquired | ||||
|  * @param thread Thread that will acquire the mutex | ||||
|  */ | ||||
| void MutexAcquireLock(Mutex* mutex, Handle thread = GetCurrentThread()->GetHandle()) { | ||||
|     g_mutex_held_locks.insert(std::make_pair(thread, mutex->GetHandle())); | ||||
|     mutex->lock_thread = thread; | ||||
|     mutex->current_thread = Kernel::g_handle_table.Get<Thread>(thread); | ||||
| void MutexAcquireLock(Mutex* mutex, Thread* thread) { | ||||
|     g_mutex_held_locks.insert(std::make_pair(thread, mutex)); | ||||
|     mutex->holding_thread = thread; | ||||
| } | ||||
| 
 | ||||
| /**
 | ||||
|  | @ -55,51 +53,39 @@ void ResumeWaitingThread(Mutex* mutex) { | |||
|     // Find the next waiting thread for the mutex...
 | ||||
|     auto next_thread = mutex->WakeupNextThread(); | ||||
|     if (next_thread != nullptr) { | ||||
|         MutexAcquireLock(mutex, next_thread->GetHandle()); | ||||
|         MutexAcquireLock(mutex, next_thread); | ||||
|     } else { | ||||
|         // Reset mutex lock thread handle, nothing is waiting
 | ||||
|         mutex->locked = false; | ||||
|         mutex->lock_thread = -1; | ||||
|         mutex->holding_thread = nullptr; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
| void MutexEraseLock(Mutex* mutex) { | ||||
|     Handle handle = mutex->GetHandle(); | ||||
|     auto locked = g_mutex_held_locks.equal_range(mutex->lock_thread); | ||||
|     for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) { | ||||
|         if (iter->second == handle) { | ||||
|             g_mutex_held_locks.erase(iter); | ||||
|             break; | ||||
|         } | ||||
|     } | ||||
|     mutex->lock_thread = -1; | ||||
| } | ||||
| 
 | ||||
| void ReleaseThreadMutexes(Handle thread) { | ||||
| void ReleaseThreadMutexes(Thread* thread) { | ||||
|     auto locked = g_mutex_held_locks.equal_range(thread); | ||||
|      | ||||
|     // Release every mutex that the thread holds, and resume execution on the waiting threads
 | ||||
|     for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) { | ||||
|         Mutex* mutex = g_handle_table.Get<Mutex>(iter->second).get(); | ||||
|         ResumeWaitingThread(mutex); | ||||
|     for (auto iter = locked.first; iter != locked.second; ++iter) { | ||||
|         ResumeWaitingThread(iter->second.get()); | ||||
|     } | ||||
| 
 | ||||
|     // Erase all the locks that this thread holds
 | ||||
|     g_mutex_held_locks.erase(thread); | ||||
| } | ||||
| 
 | ||||
| bool LockMutex(Mutex* mutex) { | ||||
|     // Mutex alread locked?
 | ||||
|     if (mutex->locked) { | ||||
|         return false; | ||||
|     } | ||||
|     MutexAcquireLock(mutex); | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
| bool ReleaseMutex(Mutex* mutex) { | ||||
|     MutexEraseLock(mutex); | ||||
|     ResumeWaitingThread(mutex); | ||||
|     if (mutex->locked) { | ||||
|         auto locked = g_mutex_held_locks.equal_range(mutex->holding_thread); | ||||
| 
 | ||||
|         for (MutexMap::iterator iter = locked.first; iter != locked.second; ++iter) { | ||||
|             if (iter->second == mutex) { | ||||
|                 g_mutex_held_locks.erase(iter); | ||||
|                 break; | ||||
|             } | ||||
|         } | ||||
| 
 | ||||
|         ResumeWaitingThread(mutex); | ||||
|     } | ||||
|     return true; | ||||
| } | ||||
| 
 | ||||
|  | @ -134,16 +120,12 @@ Mutex* CreateMutex(Handle& handle, bool initial_locked, const std::string& name) | |||
| 
 | ||||
|     mutex->locked = mutex->initial_locked = initial_locked; | ||||
|     mutex->name = name; | ||||
|     mutex->current_thread = nullptr; | ||||
|     mutex->holding_thread = nullptr; | ||||
| 
 | ||||
|     // Acquire mutex with current thread if initialized as locked...
 | ||||
|     if (mutex->locked) { | ||||
|         MutexAcquireLock(mutex); | ||||
|     if (mutex->locked) | ||||
|         MutexAcquireLock(mutex, GetCurrentThread()); | ||||
| 
 | ||||
|     // Otherwise, reset lock thread handle
 | ||||
|     } else { | ||||
|         mutex->lock_thread = -1; | ||||
|     } | ||||
|     return mutex; | ||||
| } | ||||
| 
 | ||||
|  | @ -160,13 +142,13 @@ Handle CreateMutex(bool initial_locked, const std::string& name) { | |||
| } | ||||
| 
 | ||||
| bool Mutex::ShouldWait() { | ||||
|     return locked && current_thread != GetCurrentThread(); | ||||
|     return locked && holding_thread != GetCurrentThread(); | ||||
| } | ||||
| 
 | ||||
| void Mutex::Acquire() { | ||||
|     _assert_msg_(Kernel, !ShouldWait(), "object unavailable!"); | ||||
|     locked = true; | ||||
|     MutexAcquireLock(this); | ||||
|     MutexAcquireLock(this, GetCurrentThread()); | ||||
| } | ||||
| 
 | ||||
| } // namespace
 | ||||
|  |  | |||
|  | @ -28,6 +28,6 @@ Handle CreateMutex(bool initial_locked, const std::string& name="Unknown"); | |||
|  * Releases all the mutexes held by the specified thread | ||||
|  * @param thread Thread that is holding the mutexes | ||||
|  */ | ||||
| void ReleaseThreadMutexes(Handle thread); | ||||
| void ReleaseThreadMutexes(Thread* thread); | ||||
| 
 | ||||
| } // namespace
 | ||||
|  |  | |||
|  | @ -100,7 +100,7 @@ static bool CheckWait_AddressArbiter(const Thread* thread, VAddr wait_address) { | |||
| /// Stops the current thread
 | ||||
| void Thread::Stop(const char* reason) { | ||||
|     // Release all the mutexes that this thread holds
 | ||||
|     ReleaseThreadMutexes(GetHandle()); | ||||
|     ReleaseThreadMutexes(this); | ||||
| 
 | ||||
|     ChangeReadyState(this, false); | ||||
|     status = THREADSTATUS_DORMANT; | ||||
|  |  | |||
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