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	Merge pull request #1236 from Subv/log_overflow
GPU/Loaders: Log an error when a loader tries to load from a component beyond the available ones
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		|  | @ -157,6 +157,8 @@ static void WritePicaReg(u32 id, u32 value, u32 mask) { | ||||||
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 | 
 | ||||||
|                 // TODO: What happens if a loader overwrites a previous one's data?
 |                 // TODO: What happens if a loader overwrites a previous one's data?
 | ||||||
|                 for (unsigned component = 0; component < loader_config.component_count; ++component) { |                 for (unsigned component = 0; component < loader_config.component_count; ++component) { | ||||||
|  |                     if (component >= 12) | ||||||
|  |                         LOG_ERROR(HW_GPU, "Overflow in the vertex attribute loader %u trying to load component %u", loader, component); | ||||||
|                     u32 attribute_index = loader_config.GetComponent(component); |                     u32 attribute_index = loader_config.GetComponent(component); | ||||||
|                     vertex_attribute_sources[attribute_index] = load_address; |                     vertex_attribute_sources[attribute_index] = load_address; | ||||||
|                     vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); |                     vertex_attribute_strides[attribute_index] = static_cast<u32>(loader_config.byte_count); | ||||||
|  |  | ||||||
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