#if ENABLE_VR || PACKAGE_DOCS_GENERATION
using UnityEngine.XR;
namespace Unity.XR.Oculus
{
///
/// Input Usages, consumed by the UnityEngine.XR.InputDevice class in order to retrieve inputs.
/// These usages are all Oculus specific.
///
public static class OculusUsages
{
///
/// Represents the capacitive touch thumbrest on Oculus Rift controllers.
///
public static InputFeatureUsage thumbrest = new InputFeatureUsage("Thumbrest");
///
/// Represents the capacitive touch sensor state on the trigger of the Oculus Rift Controller.
///
public static InputFeatureUsage indexTouch = new InputFeatureUsage("IndexTouch");
///
/// Represents the capacitive touch sensor state on the grip of the Oculus Rift Controller.
///
public static InputFeatureUsage thumbTouch = new InputFeatureUsage("ThumbTouch");
}
}
#endif