{ "name": "com.unity.render-pipelines.universal", "description": "SLZ's modified URP", "version": "8148.0.7-4", "unity": "2021.2", "displayName": "SLZ Universal RP", "hideInEditor": false, "dependencies": { "com.unity.mathematics": "1.2.1", "com.unity.burst": "1.5.0", "com.unity.render-pipelines.core": "8148.0.1", "com.unity.shadergraph": "12.1.6", "com.unity.nuget.newtonsoft-json": "2.0.2" }, "keywords": [ "graphics", "performance", "rendering", "mobile", "render", "pipeline" ], "repository": { "type": "git", "url": "https://github.com/StressLevelZero/Custom-URP.git" }, "author": { "name": "StressLevelZero", "email": "contact@stresslevelzero.com", "url": "http://www.stresslevelzero.com/" }, "samples": [ { "displayName": "Amplify Shader Extentions", "description": "Templates and functions needed to use Amplify Shader Editor", "path": "Samples~/AmplifyShaderExtentions" }, { "displayName": "SLZ Bonelab Shaders", "description": "A collection of shaders that are found in Bonelab", "path": "Samples~/SLZShaders" } ] }