namespace SLZ.Marrow.Interaction
{
    public enum MarrowLayers
    {
        Default = 0,
        ObserverTrigger = 3,
        Fixture = 6,
        Player = 8,
        Dynamic = 10,
        EnemyColliders = 12,
        Interactable = 15,
        Deciverse = 17,
        Socket = 18,
        Plug = 19,
        FootballOnly = 23,
        Football = 24,
        NoFootball = 25,
        EntityTracker = 26,
        BeingTracker = 27,
        ObserverTracker = 28,
        EntityTrigger = 29,
        BeingTrigger = 30,
    }
}