{ "name": "com.unity.splines", "displayName": "Splines", "version": "1.0.1", "unity": "2022.1", "description": "Framework and tools for working with curves and splines.", "dependencies": { "com.unity.settings-manager": "1.0.3", "com.unity.mathematics": "1.2.1", "com.unity.burst": "1.6.0-pre.2" }, "samples": [ { "displayName": "Spline Examples", "description": "Example code and scenes files showing how to use Splines.", "path": "Samples~/" } ], "keywords": [ "spline", "curve", "path" ], "testables": [ "com.unity.test-framework.performance" ], "upm": { "changelog": "### Changes\r\n\r\n- Added new icons for Spline UI elements.\r\n- Modified knot handles so they are hidden if the `EditorTool` is not a `SplineTool`. \r\n\r\n\r\n### Bug fixes\r\n\r\n- [1403386] Fixing SplineData Inspector triggering to SplineData.changed events.\r\n- [1403359] Fixed issue where `SplineExtrude` component would not update mesh after an undo operation.\r\n- Fixed `SplineUtility.Evaluate` not evaluating the up vector correctly.\r\n- Fixed InvalidOperationException thrown when Spline is created with a locked Inspector.\r\n- [1384448] Fixed incorrect Rect Selection when using Shift or CTRL/CMD modifiers.\r\n- [1384457] Fixed an issue where an exception was thrown when drawing a spline and rotating the scene view." }, "relatedPackages": { "com.unity.splines.tests": "1.0.1" }, "upmCi": { "footprint": "4f83d1fbdd4bdbaeab42f482721075a36d0fc627" }, "repository": { "url": "https://github.cds.internal.unity3d.com/unity/com.unity.splines.git", "type": "git", "revision": "21a7f7dd6874cfedeff294e2599959473047a306" } }