# Getting started with Splines ## Creating the Asset To create a spline game object there are three different methods. In the Unity menu, go to **GameObject** > **Spline** > **New Spline**.
Create Spline, Unity Menu In the Hierarchy window. RMB > **Spline** > **New Spline**
Create Spline, Hierarchy window In the Inspector window, on a GameObject, **Add Component** > **Spline Container** (Script).
Create Spline, Inspector window For more information, see also [Spline Container](spline-container.md). ## Component Editor Tools The **Knot Placement**, **Knot Move**, and the **Tangent Move** tools are available in the [Component Editor Tools](https://docs.unity3d.com/Manual/UsingCustomEditorTools.html#ToolModesAccessSceneViewPanel) overlay in the Scene window. The **Knot Placement** tool will be automatically engaged after the spline is created with the Unity menu or the Hierarchy window.
Component editor tools ### Knot Placement Tool Use the **Knot Placement** tool to add knots. ![](images/KnotPlacementTool.png "Knot Placement Tool") When the tool is engaged, you can place knots on a surface, such as, a Terrain object or a mesh face.
Point Placement Clicking on the first point will close the spline.
Close Loop Placing knots not on a surface will place it on the grid instead. Use **Ctrl** + **z** to delete the last created knot. Use the **Esc** key to exit the **Knot Placement** creation. ### Knot Move Tool Use the **Knot Move** tool to move knots.Knot Move Tool You can then select one or more knots to get a position handle to move them around.
Knot Move Handle Clicking on the spline will create a new knot.
Knot Create Selecting a knot and then pressing the delete key will delete the knot.
Knots Delete ### Tangent Move Tool Use the **Tangent Move** tool to move knot tangents. Tangent Move Tool This can tool can only be engaged when in the Inspector window on the Spline Container the Edit Mode Type property is set to **Bezier**.
Edit Mode Type The tangent can be manipulated by moving the tangent handle.
Tangent Movement Holding Shift while using a tangent handle will display the radial rotation gizmo.
Tangent Shift Rotation