{ "name": "Unity.ScriptableBuildPipeline.Editor.Tests", "references": [ "Unity.ScriptableBuildPipeline.Editor", "Unity.ScriptableBuildPipeline", "Unity.PerformanceTesting", "Unity.PerformanceTesting.Editor" ], "optionalUnityReferences": [ "TestAssemblies" ], "includePlatforms": [ "Editor" ], "excludePlatforms": [], "allowUnsafeCode": true, "defineConstraints": [ "UNITY_INCLUDE_TESTS" ] }