namespace UnityEditor.Rendering.Universal.Internal { /// <summary> /// Contains a database of built-in resource GUIds. These are used to load built-in resource files. /// </summary> public static class ResourceGuid { /// <summary> /// GUId for the <c>ScriptableRendererFeature</c> template file. /// </summary> public static readonly string rendererTemplate = "51493ed8d97d3c24b94c6cffe834630b"; } } namespace UnityEditor.Rendering.Universal { static partial class EditorUtils { internal enum Unit { Metric, Percent } internal class Styles { //Measurements public static float defaultLineSpace = EditorGUIUtility.singleLineHeight + EditorGUIUtility.standardVerticalSpacing; } } }