namespace UnityEditor.AddressableAssets.Build { /// /// Naming conventions for the monoscript bundle name prefix. /// public enum MonoScriptBundleNaming { /// /// No special prefix will be added to the monscript bundle name. /// Disabled, /// /// Set the monoscript bundle name prefix to the hash of the project name. /// ProjectName, /// /// Set the monoscript bundle name prefix to the guid of the default group. /// DefaultGroupGuid, /// /// Set the monoscript bundle name prefix to the user specified value. /// Custom } }