namespace UnityEditor.AddressableAssets.Build { /// <summary> /// Naming conventions for the monoscript bundle name prefix. /// </summary> public enum MonoScriptBundleNaming { /// <summary> /// No special prefix will be added to the monscript bundle name. /// </summary> Disabled, /// <summary> /// Set the monoscript bundle name prefix to the hash of the project name. /// </summary> ProjectName, /// <summary> /// Set the monoscript bundle name prefix to the guid of the default group. /// </summary> DefaultGroupGuid, /// <summary> /// Set the monoscript bundle name prefix to the user specified value. /// </summary> Custom } }