namespace UnityEditor.AddressableAssets.Build
{
///
/// Naming conventions for the monoscript bundle name prefix.
///
public enum MonoScriptBundleNaming
{
///
/// No special prefix will be added to the monscript bundle name.
///
Disabled,
///
/// Set the monoscript bundle name prefix to the hash of the project name.
///
ProjectName,
///
/// Set the monoscript bundle name prefix to the guid of the default group.
///
DefaultGroupGuid,
///
/// Set the monoscript bundle name prefix to the user specified value.
///
Custom
}
}