using UnityEngine; namespace SLZ.Marrow.Zones { [RequireComponent(typeof(ZoneLink), typeof(Zone))] [AddComponentMenu("MarrowSDK/Zones/Zone Culler")] public class ZoneCuller : MonoBehaviour, IZoneEntityListenable, IZoneLinkListenable { [SerializeField] private Zone _zone; [SerializeField] private ZoneLink _zoneLink; void Reset() { _zone = GetComponent(); _zoneLink = GetComponent(); } } }