namespace SLZ.Marrow.Interaction { public enum MarrowLayers { Default = 0, ObserverTrigger = 3, Fixture = 6, Player = 8, Dynamic = 10, EnemyColliders = 12, Interactable = 15, Deciverse = 17, Socket = 18, Plug = 19, FootballOnly = 23, Football = 24, NoFootball = 25, EntityTracker = 26, BeingTracker = 27, ObserverTracker = 28, EntityTrigger = 29, BeingTrigger = 30, } }