namespace UnityEditor.Build.Utilities { /// /// Static class of common strings and string formats used through out the build process /// public static class CommonStrings { /// /// Unity Editor Resources path /// public const string UnityEditorResourcePath = "library/unity editor resources"; internal const string UnityEditorResourceGuid = "0000000000000000d000000000000000"; /// /// Unity Default Resources path /// public const string UnityDefaultResourcePath = "library/unity default resources"; internal const string UnityDefaultResourceGuid = "0000000000000000e000000000000000"; /// /// Unity Built-In Extras path /// public const string UnityBuiltInExtraPath = "resources/unity_builtin_extra"; internal const string UnityBuiltInExtraGuid = "0000000000000000f000000000000000"; /// /// Default Asset Bundle internal file name format /// public const string AssetBundleNameFormat = "archive:/{0}/{0}"; /// /// Default Scene Bundle internal file name format /// public const string SceneBundleNameFormat = "archive:/{0}/{1}.sharedAssets"; } }