namespace UnityEditor.Build.Utilities
{
///
/// Static class of common strings and string formats used through out the build process
///
public static class CommonStrings
{
///
/// Unity Editor Resources path
///
public const string UnityEditorResourcePath = "library/unity editor resources";
internal const string UnityEditorResourceGuid = "0000000000000000d000000000000000";
///
/// Unity Default Resources path
///
public const string UnityDefaultResourcePath = "library/unity default resources";
internal const string UnityDefaultResourceGuid = "0000000000000000e000000000000000";
///
/// Unity Built-In Extras path
///
public const string UnityBuiltInExtraPath = "resources/unity_builtin_extra";
internal const string UnityBuiltInExtraGuid = "0000000000000000f000000000000000";
///
/// Default Asset Bundle internal file name format
///
public const string AssetBundleNameFormat = "archive:/{0}/{0}";
///
/// Default Scene Bundle internal file name format
///
public const string SceneBundleNameFormat = "archive:/{0}/{1}.sharedAssets";
}
}