WuhuIsland/Assets/_MarrowAssets/_Pallets/Jokiller230.WuhuIsland/_WuhuIsland.pallet.asset
Jo 8c475381c6 feat: add sunset and day scenes
fix: no more annoying dark fog
2024-09-30 01:05:34 +02:00

216 lines
5.2 KiB
Text

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_id: Jokiller230.WuhuIsland
_title: WuhuIsland
_description: Experience the infamous Wuhu Island in VR :3
_unlockable: 0
_redacted: 0
_author: Jokiller230
_version: 0.10.0
_sdkVersion: 1.2.0
_internal: 0
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_tags: []
_changeLogs:
- version: 0.0.0
title: Initial release
text: '- add wuhu island level crate'
- version: 0.1.0
title: Sound and Lighting
text: '- bake lights
- bake navmesh
- add main theme mono disc'
- version: 0.1.1
title: Moar models
text: '- re-baked lights
- re-baked navmesh
- updated WS2_common_island
prefab with more models
- add new GradientVertexColour shader'
- version: 0.1.2
title: Lit lighting fr
text: '- re-baked lights
- added 2 head and 2 rear lights to WS2_common_car
for testing purposes'
- version: 0.2.0
title: Terrain go brrrrr
text: '- re-baked lights
- re-baked navmesh for humanoid entities
-
added the main grass and cliff terrain pieces
- added wedge island terrain'
- version: 0.3.0
title: Water go brrrrrr
text: '- re-baked lights
- added WS2_common_sea component
- testing
the litMas shader from atlas_96 on discord'
- version: 0.4.0
title: Upgrades people, upgrades!
text: '- re-baked lights
- re-baked navmesh
- added all missing
pieces of WS2_common_island
- removed litmas shader from atlas_96
-
created simple cartoon water shader'
- version: 0.4.1
title: MORE upgrades people, upgrades!
text: '- re-baked navmesh
- removed duplicate sea model causing purple
texture
- added collisions to a few objects'
- version: 0.5.0
title: Textures, textures and TEXTURES!
text: '- re-baked navmesh
- re-baked lighting
- re-imported WS2_common_island
to remove animation armatures
- created a ton of materials for the corresponding
textures, and applied them to the WS2_common_island model
- playing
around with car lights on WS2_common_island instead of just a gray box
-
created magma texture for volcano'
- version: 0.5.1
title: Textures, enivronment and LIGHTING!
text: '- re-baked lighting
- added a few more lights to the town area
-
applied various missing textures
- modified ApplyVertexColour and ApplyVertexColourTransparent
shaders'
- version: 0.5.2
title: Real LIGHTING!
text: '- re-baked lighting
- partially fixed town stree light
-
added lighting to inside of volcano'
- version: 0.6.0
title: REAL ANIMATIONS!
text: '- experimenting with animated objects
- implement WS2_common_airship
component'
- version: 0.6.1
title: REAL ANIMATIONS! 2
text: '- blimp animation speed fix
- add collisions to airship'
- version: 0.7.0
title: TREES!
text: '- add WS2_common_tree 1, 2 and 3 components
- re-bake lighting
-
add WS2_common_windmill component
- remove some of the border textures,
as they look terrible'
- version: 0.7.1
title: Physics but ANIMATED
text: '- add kinematic rigidbody to animated components
- fix loop on
WS2_common_windmill animation'
- version: 0.7.2
title: Treetopia
text: '- add more trees
- re-bake lighting
- re-bake navmesh'
- version: 0.7.3
title: Tree fixing
text: '- re-bake lighting in an attempt to fix some UV related issues on trees'
- version: 0.8.0
title: SDK 1.2
text: '- Updated MarrowSDK to v1.2'
- version: 0.8.1
title: Lighting fixed
text: '- re-bake lighting and adjust settings
- fix skybox colour'
- version: 0.9.0
title: Daisy, Ambience and Trees!
text: '- re-bake lighting
- re-bake navmesh
- add TreeA and partially
distribute it on the island
- add ninth-hole texture
- remove
unnecessary meshes at wedge island
- fix banner z-fighting at the dock
railings
- add back the daisy cruiser'
- version: 0.9.1
title: No Fog!
text: '- Attempt at fixing fog issues'
- version: 0.10.0
title: Let there be SUNSET! W.I.P
text: '- Added Sunset time of day as separate map, still W.I.P
- Bake
lighting on new Sunset map
- Added Day time of day as separate map,
still W.I.P'
_crateTitles:
- Level Wuhu Island
- Level Wuhu Island Sunset
- Level Wuhu Island Day
_datacardTitles:
- MonoDisc WS2_title_screen
_palletDependencies: []