%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-8174841262331048913 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 5 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Wuhu Island Skybox m_Shader: {fileID: 4800000, guid: 32a46366c444001469ba8a03e9278199, type: 3} m_ValidKeywords: [] m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMap: m_Texture: {fileID: 2800000, guid: 633cfe6a6d4ee694c98830c630980cad, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 2800000, guid: 93d3930e8ab926f48a63ecc221b21768, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AtmosphereThickness: 1 - _BakedMutiplier: 1 - _BlendDst: 0 - _BlendSrc: 1 - _Cull: 2 - _Details: 0 - _Emission: 0 - _EmissionFalloff: 1 - _Exposure: 0.2 - _Normals: 0 - _SSROff: 0 - _SSRTemporalMul: 1 - _SunSize: 0.01 - _SunSizeConvergence: 5 - _Surface: 0 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _GroundColor: {r: 0.2454502, g: 0.23082057, b: 0.3679245, a: 1} - _SkyTint: {r: 0.7251349, g: 0, b: 0.8018868, a: 1} m_BuildTextureStacks: []