feat: add basic map for lighting and shader testing
feat: implement OverlayShader for 'faking' vertex colours on certain external assets feat: add main theme as mono disc feat: add WS2_common_car model feat: update lighting settings and skybox feel chore: tweak various project settings Signed-off-by: Jo <johannesreckers2006@gmail.com>
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					 94 changed files with 7316 additions and 12 deletions
				
			
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|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Rendering.PostProcessing.PostProcessResources", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Rendering.VolumeProfile", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEditor.SceneAsset", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": false | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Shader", | ||||
|             "ignore": true, | ||||
|             "defaultInstantiationMode": 1, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.ShaderVariantCollection", | ||||
|             "ignore": true, | ||||
|             "defaultInstantiationMode": 1, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Texture", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Texture2D", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         }, | ||||
|         { | ||||
|             "userAdded": false, | ||||
|             "type": "UnityEngine.Timeline.TimelineAsset", | ||||
|             "ignore": false, | ||||
|             "defaultInstantiationMode": 0, | ||||
|             "supportsModification": true | ||||
|         } | ||||
|     ], | ||||
|     "defaultDependencyTypeInfo": { | ||||
|         "userAdded": false, | ||||
|         "type": "<default_scene_template_dependencies>", | ||||
|         "ignore": false, | ||||
|         "defaultInstantiationMode": 1, | ||||
|         "supportsModification": true | ||||
|     }, | ||||
|     "newSceneOverride": 0 | ||||
| } | ||||
							
								
								
									
										13
									
								
								ProjectSettings/ScriptableBuildPipeline.json
									
										
									
									
									
										Normal file
									
								
							
							
						
						
									
										13
									
								
								ProjectSettings/ScriptableBuildPipeline.json
									
										
									
									
									
										Normal file
									
								
							|  | @ -0,0 +1,13 @@ | |||
| { | ||||
|     "useBuildCacheServer": false, | ||||
|     "cacheServerHost": "", | ||||
|     "cacheServerPort": 8126, | ||||
|     "threadedArchiving": true, | ||||
|     "logCacheMiss": false, | ||||
|     "slimWriteResults": true, | ||||
|     "maximumCacheSize": 20, | ||||
|     "useDetailedBuildLog": true, | ||||
|     "useV2Hasher": true, | ||||
|     "fileIDHashSeed": 0, | ||||
|     "prefabPackedHeaderSize": 2 | ||||
| } | ||||
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