feat: create materials for most WS2_common_island meshes
feat: add collisions to most objects that were missing them feat: re-baked navmesh fix: lighting bakes as expected now fix: no more thick fog on the entire map
2
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forceMaximumCompressionQuality_BC6H_BC7: 0
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|
buildTarget: Android
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|
maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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physicsShape: []
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spriteID:
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vertices: []
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indices:
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weights: []
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secondaryTextures: []
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nameFileIdTable: {}
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spritePackingTag:
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pSDShowRemoveMatteOption: 0
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userData: '{"detailMap":false,"hemiOctNormals":true,"geoRoughness":0,"geoRoughnessPow":1.0,"dontReadSource":false,"fileVersion":0,"settingsVersion":1}'
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assetBundleName:
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assetBundleVariant:
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