refactor: remove ApplyVertexColourTransparent shader in favor of ApplyVertexColour
refactor: remove mountain shader, as it was broken anyway and we need an alternative
This commit is contained in:
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commit
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24 changed files with 170 additions and 3174 deletions
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- _QueueControl: 0
|
- _QueueControl: 0
|
||||||
- _QueueOffset: 0
|
- _QueueOffset: 0
|
||||||
- _ReceiveShadows: 1
|
- _ReceiveShadows: 0
|
||||||
- _SSROff: 0
|
- _SSROff: 0
|
||||||
- _SSRTemporalMul: 1
|
- _SSRTemporalMul: 1
|
||||||
- _SrcBlend: 5
|
- _SrcBlend: 5
|
||||||
|
|
|
@ -28,7 +28,8 @@ Material:
|
||||||
m_EnableInstancingVariants: 0
|
m_EnableInstancingVariants: 0
|
||||||
m_DoubleSidedGI: 0
|
m_DoubleSidedGI: 0
|
||||||
m_CustomRenderQueue: -1
|
m_CustomRenderQueue: -1
|
||||||
stringTagMap: {}
|
stringTagMap:
|
||||||
|
RenderType: Opaque
|
||||||
disabledShaderPasses: []
|
disabledShaderPasses: []
|
||||||
m_SavedProperties:
|
m_SavedProperties:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
|
@ -71,20 +72,29 @@ Material:
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
m_Ints: []
|
m_Ints: []
|
||||||
m_Floats:
|
m_Floats:
|
||||||
|
- _AlphaClip: 0
|
||||||
- _BakedMutiplier: 1
|
- _BakedMutiplier: 1
|
||||||
|
- _Blend: 0
|
||||||
- _BlendDst: 0
|
- _BlendDst: 0
|
||||||
- _BlendSrc: 1
|
- _BlendSrc: 1
|
||||||
|
- _CastShadows: 1
|
||||||
- _Cull: 2
|
- _Cull: 2
|
||||||
- _Details: 0
|
- _Details: 0
|
||||||
|
- _DstBlend: 0
|
||||||
- _Emission: 0
|
- _Emission: 0
|
||||||
- _EmissionFalloff: 1
|
- _EmissionFalloff: 1
|
||||||
- _Normals: 0
|
- _Normals: 0
|
||||||
- _QueueControl: 0
|
- _QueueControl: 0
|
||||||
- _QueueOffset: 0
|
- _QueueOffset: 0
|
||||||
|
- _ReceiveShadows: 1
|
||||||
- _SSROff: 0
|
- _SSROff: 0
|
||||||
- _SSRTemporalMul: 1
|
- _SSRTemporalMul: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
- _Surface: 0
|
- _Surface: 0
|
||||||
|
- _WorkflowMode: 1
|
||||||
|
- _ZTest: 4
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
|
- _ZWriteControl: 0
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
||||||
|
|
|
@ -21,7 +21,7 @@ Material:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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m_Name: polygon819
|
m_Name: polygon819
|
||||||
m_Shader: {fileID: -6465566751694194690, guid: 6f6dd7858e105ef44b20d2a73cfbb255, type: 3}
|
m_Shader: {fileID: 4800000, guid: e2bc12b142787a84e95ff4f3ca0bac39, type: 3}
|
||||||
m_ValidKeywords: []
|
m_ValidKeywords: []
|
||||||
m_InvalidKeywords: []
|
m_InvalidKeywords: []
|
||||||
m_LightmapFlags: 4
|
m_LightmapFlags: 4
|
||||||
|
@ -34,7 +34,7 @@ Material:
|
||||||
serializedVersion: 3
|
serializedVersion: 3
|
||||||
m_TexEnvs:
|
m_TexEnvs:
|
||||||
- _BaseMap:
|
- _BaseMap:
|
||||||
m_Texture: {fileID: 0}
|
m_Texture: {fileID: 2800000, guid: 0be1a7e142868c14f9b7f0ae3851c876, type: 3}
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Offset: {x: 0, y: 0}
|
m_Offset: {x: 0, y: 0}
|
||||||
- _BaseTexture:
|
- _BaseTexture:
|
||||||
|
|
|
@ -21,7 +21,7 @@ Material:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: treeA
|
m_Name: treeA
|
||||||
m_Shader: {fileID: -6465566751694194690, guid: 394b468f7176a384f9859fa7a0e188e8, type: 3}
|
m_Shader: {fileID: -6465566751694194690, guid: dfcf13297b3274f479a59a8c290091c1, type: 3}
|
||||||
m_ValidKeywords:
|
m_ValidKeywords:
|
||||||
- _ALPHATEST_ON
|
- _ALPHATEST_ON
|
||||||
- _RECEIVE_SHADOWS_OFF
|
- _RECEIVE_SHADOWS_OFF
|
||||||
|
|
|
@ -8,7 +8,7 @@ Material:
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
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||||||
m_Name: treeB
|
m_Name: treeB
|
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m_Shader: {fileID: -6465566751694194690, guid: 394b468f7176a384f9859fa7a0e188e8, type: 3}
|
m_Shader: {fileID: -6465566751694194690, guid: dfcf13297b3274f479a59a8c290091c1, type: 3}
|
||||||
m_ValidKeywords:
|
m_ValidKeywords:
|
||||||
- _ALPHATEST_ON
|
- _ALPHATEST_ON
|
||||||
- _RECEIVE_SHADOWS_OFF
|
- _RECEIVE_SHADOWS_OFF
|
||||||
|
|
|
@ -8,7 +8,7 @@ Material:
|
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: treeB
|
m_Name: treeB
|
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m_Shader: {fileID: -6465566751694194690, guid: 394b468f7176a384f9859fa7a0e188e8, type: 3}
|
m_Shader: {fileID: -6465566751694194690, guid: dfcf13297b3274f479a59a8c290091c1, type: 3}
|
||||||
m_ValidKeywords:
|
m_ValidKeywords:
|
||||||
- _ALPHATEST_ON
|
- _ALPHATEST_ON
|
||||||
- _RECEIVE_SHADOWS_OFF
|
- _RECEIVE_SHADOWS_OFF
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
QualitySettings:
|
QualitySettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
serializedVersion: 5
|
serializedVersion: 5
|
||||||
m_CurrentQuality: 2
|
m_CurrentQuality: 5
|
||||||
m_QualitySettings:
|
m_QualitySettings:
|
||||||
- serializedVersion: 2
|
- serializedVersion: 2
|
||||||
name: PC Low
|
name: PC Low
|
||||||
|
|
Loading…
Reference in a new issue