refactor: remove ApplyVertexColourTransparent shader in favor of ApplyVertexColour
refactor: remove mountain shader, as it was broken anyway and we need an alternative
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24 changed files with 170 additions and 3174 deletions
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@ -4,7 +4,7 @@
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QualitySettings:
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m_ObjectHideFlags: 0
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serializedVersion: 5
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m_CurrentQuality: 2
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m_CurrentQuality: 5
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m_QualitySettings:
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- serializedVersion: 2
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name: PC Low
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