refactor: remove ApplyVertexColourTransparent shader in favor of ApplyVertexColour
refactor: remove mountain shader, as it was broken anyway and we need an alternative
This commit is contained in:
		
							parent
							
								
									a00d4bf50b
								
							
						
					
					
						commit
						7a2fb907ff
					
				
					 24 changed files with 170 additions and 3174 deletions
				
			
		|  | @ -4,7 +4,7 @@ | |||
| QualitySettings: | ||||
|   m_ObjectHideFlags: 0 | ||||
|   serializedVersion: 5 | ||||
|   m_CurrentQuality: 2 | ||||
|   m_CurrentQuality: 5 | ||||
|   m_QualitySettings: | ||||
|   - serializedVersion: 2 | ||||
|     name: PC Low | ||||
|  |  | |||
		Loading…
	
	Add table
		Add a link
		
	
		Reference in a new issue