feat: add some more lights to the town area
fix: apply various missing textures feat: modified ApplyVertexColour and ApplyVertexColourTransparent shaders, the material surface attributes may now be overwritten
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790 changed files with 17554 additions and 4020 deletions
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@ -18,7 +18,7 @@ LightingSettings:
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m_UsingShadowmask: 1
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m_BakeBackend: 2
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m_LightmapMaxSize: 1024
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m_BakeResolution: 30
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m_BakeResolution: 40
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m_Padding: 2
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m_LightmapCompression: 3
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m_AO: 1
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@ -42,7 +42,7 @@ LightingSettings:
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m_PVRSampling: 1
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m_PVRDirectSampleCount: 32
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m_PVRSampleCount: 512
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m_PVREnvironmentSampleCount: 256
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m_PVREnvironmentSampleCount: 512
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m_PVREnvironmentReferencePointCount: 2048
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m_LightProbeSampleCountMultiplier: 4
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m_PVRBounces: 4
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