feat: add some more lights to the town area

fix: apply various missing textures

feat: modified ApplyVertexColour and ApplyVertexColourTransparent shaders, the material surface attributes may now be overwritten
This commit is contained in:
Jo 2024-08-15 01:24:26 +02:00
parent d8a41a2c56
commit 5f1824fcd4
790 changed files with 17554 additions and 4020 deletions

View file

@ -18,7 +18,7 @@ LightingSettings:
m_UsingShadowmask: 1
m_BakeBackend: 2
m_LightmapMaxSize: 1024
m_BakeResolution: 30
m_BakeResolution: 40
m_Padding: 2
m_LightmapCompression: 3
m_AO: 1
@ -42,7 +42,7 @@ LightingSettings:
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentSampleCount: 512
m_PVREnvironmentReferencePointCount: 2048
m_LightProbeSampleCountMultiplier: 4
m_PVRBounces: 4