feat: add missing pieces to WS2_common_island
feat: add custom water shader feat: add WS2_common_sea component feat: inital lighting settings for night variant feat: add a few new shader for displaying vertex colours on transparent elements or applying blend effects
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|  | @ -813,6 +951,54 @@ | ||||||
|     "m_Labels": [] |     "m_Labels": [] | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
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|  |     "m_SerializedDescriptor": "SurfaceDescription.Emission" | ||||||
|  | } | ||||||
|  | 
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|  |     "m_ObjectId": "777de20275944996be7cb3fc92c74394", | ||||||
|  |     "m_Id": 0, | ||||||
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|  | 
 | ||||||
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|     "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", |     "m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty", | ||||||
|  | @ -847,7 +1033,7 @@ | ||||||
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|  | @ -1087,6 +1273,36 @@ | ||||||
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| } | } | ||||||
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|  | @ -1177,6 +1393,39 @@ | ||||||
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| } | } | ||||||
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 | 
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|  | 
 | ||||||
| { | { | ||||||
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| } | } | ||||||
| 
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