feat: add missing pieces to WS2_common_island
feat: add custom water shader feat: add WS2_common_sea component feat: inital lighting settings for night variant feat: add a few new shader for displaying vertex colours on transparent elements or applying blend effects
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674 changed files with 88034 additions and 2387 deletions
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@ -19,7 +19,7 @@ MonoBehaviour:
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_unlockable: 0
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_redacted: 0
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_author: Jokiller230
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_version: 1.0.1
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_version: 0.4.1
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_sdkVersion: 1.1.0
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_internal: 0
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_crates:
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@ -28,16 +28,71 @@ MonoBehaviour:
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- {fileID: 11400000, guid: 4310ad8852f03a542967f892c7abc454, type: 2}
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_tags: []
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_changeLogs:
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- version: 1.0.0
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- version: 0.0.0
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title: Initial release
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text: '- add wuhu island level crate'
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- version: 1.1.0
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- version: 0.1.0
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title: Sound and Lighting
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text: '- bake lights
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- bake navmesh
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- add main theme mono disc'
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- version: 0.1.1
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title: Moar models
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text: '- re-baked lights
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- re-baked navmesh
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- updated WS2_common_island
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prefab with more models
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- add new GradientVertexColour shader'
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- version: 0.1.2
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title: Lit lighting fr
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text: '- re-baked lights
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- added 2 head and 2 rear lights to WS2_common_car
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for testing purposes'
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- version: 0.2.0
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title: Terrain go brrrrr
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text: '- re-baked lights
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- re-baked navmesh for humanoid entities
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-
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added the main grass and cliff terrain pieces
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- added wedge island terrain'
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- version: 0.3.0
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title: Water go brrrrrr
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text: '- re-baked lights
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- added WS2_common_sea component
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- testing
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the litMas shader from atlas_96 on discord'
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- version: 0.4.0
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title: Upgrades people, upgrades!
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text: '- re-baked lights
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- re-baked navmesh
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- added all missing
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pieces of WS2_common_island
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- removed litmas shader from atlas_96
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-
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created simple cartoon water shader'
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- version: 0.4.1
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title: MORE upgrades people, upgrades!
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text: '- re-baked navmesh
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- removed duplicate sea model causing purple
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texture
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- added collisions to a few objects'
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_crateTitles:
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- Level Wuhu Island
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_datacardTitles:
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