feat: add missing pieces to WS2_common_island
feat: add custom water shader feat: add WS2_common_sea component feat: inital lighting settings for night variant feat: add a few new shader for displaying vertex colours on transparent elements or applying blend effects
This commit is contained in:
parent
fa599d7fb9
commit
5ae51add65
674 changed files with 88034 additions and 2387 deletions
|
@ -17,8 +17,8 @@ LightingSettings:
|
|||
m_IndirectOutputScale: 1
|
||||
m_UsingShadowmask: 1
|
||||
m_BakeBackend: 2
|
||||
m_LightmapMaxSize: 2048
|
||||
m_BakeResolution: 20
|
||||
m_LightmapMaxSize: 1024
|
||||
m_BakeResolution: 30
|
||||
m_Padding: 2
|
||||
m_LightmapCompression: 3
|
||||
m_AO: 1
|
||||
|
@ -48,7 +48,7 @@ LightingSettings:
|
|||
m_PVRBounces: 4
|
||||
m_PVRMinBounces: 2
|
||||
m_PVREnvironmentMIS: 1
|
||||
m_PVRFilteringMode: 2
|
||||
m_PVRFilteringMode: 1
|
||||
m_PVRDenoiserTypeDirect: 1
|
||||
m_PVRDenoiserTypeIndirect: 1
|
||||
m_PVRDenoiserTypeAO: 1
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue