"text":"- re-baked lights\n- re-baked navmesh\n- updated WS2_common_island prefab with more models\n- add new GradientVertexColour shader"
},
{
"version":"0.1.2",
"title":"Lit lighting fr",
"text":"- re-baked lights\n- added 2 head and 2 rear lights to WS2_common_car for testing purposes"
},
{
"version":"0.2.0",
"title":"Terrain go brrrrr",
"text":"- re-baked lights\n- re-baked navmesh for humanoid entities\n- added the main grass and cliff terrain pieces\n- added wedge island terrain"
},
{
"version":"0.3.0",
"title":"Water go brrrrrr",
"text":"- re-baked lights\n- added WS2_common_sea component\n- testing the litMas shader from atlas_96 on discord"
},
{
"version":"0.4.0",
"title":"Upgrades people, upgrades!",
"text":"- re-baked lights\n- re-baked navmesh\n- added all missing pieces of WS2_common_island\n- removed litmas shader from atlas_96\n- created simple cartoon water shader"
},
{
"version":"0.4.1",
"title":"MORE upgrades people, upgrades!",
"text":"- re-baked navmesh\n- removed duplicate sea model causing purple texture\n- added collisions to a few objects"