Using pre-set license Built from '2021.3/evg/staging/82bb020e-b03b1330/draft-0' branch; Version is '2021.3.16f1 (4016570cf34f) revision 4200023'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.26100) 64bit CoreN' Language: 'en' Physical Memory: 31835 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.16f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker6 -projectPath C:/Users/johan/BetterWuhuIsland -logFile Logs/AssetImportWorker6.log -srvPort 54169 Successfully changed project path to: C:/Users/johan/BetterWuhuIsland C:/Users/johan/BetterWuhuIsland [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [23944] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1461669725 [EditorId] 1461669725 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [23944] Host "[IP] 192.168.178.107 [Port] 0 [Flags] 2 [Guid] 1461669725 [EditorId] 1461669725 [Version] 1048832 [Id] WindowsEditor(7,vali-machine) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... Refreshing native plugins compatible for Editor in 146.22 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.53 ms. Initialize engine version: 2021.3.16f1 (4016570cf34f) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/johan/BetterWuhuIsland/Assets GfxDevice: creating device client; threaded=0; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: AMD Radeon 780M Graphics (ID=0x15bf) Vendor: ATI VRAM: 15917 MB Driver: 32.0.12033.1030 Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56272 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.003717 seconds. Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 121.61 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Mono: successfully reloaded assembly - Completed reload, in 0.516 seconds Domain Reload Profiling: ReloadAssembly (517ms) BeginReloadAssembly (54ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) EndReloadAssembly (390ms) LoadAssemblies (53ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (73ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (18ms) SetupLoadedEditorAssemblies (262ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (38ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (122ms) BeforeProcessingInitializeOnLoad (1ms) ProcessInitializeOnLoadAttributes (68ms) ProcessInitializeOnLoadMethodAttributes (33ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) Platform modules already initialized, skipping Registering precompiled user dll's ... Registered in 0.010176 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 106.73 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.10 ms. Package Manager log level set to [2] Detected stack overflow when accessing AddressableAssetSettingsDefaultObject.Settings object. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject:LoadSettingsObject () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableAssetSettingsDefaultObject.cs:47) UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject:get_Settings () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableAssetSettingsDefaultObject.cs:119) UnityEditor.AddressableAssets.Settings.AddressableAssetGroup:get_Settings () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/Settings/AddressableAssetGroup.cs:333) UnityEditor.AddressableAssets.Settings.GroupSchemas.BundledAssetGroupSchema:Validate () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/Settings/GroupSchemas/BundledAssetGroupSchema.cs:631) UnityEditor.AddressableAssets.Settings.AddressableAssetGroup:Validate () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/Settings/AddressableAssetGroup.cs:482) UnityEditor.AddressableAssets.Settings.AddressableAssetGroup:OnEnable () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/Settings/AddressableAssetGroup.cs:461) UnityEditor.AssetDatabase:LoadAssetAtPath (string) UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject:LoadSettingsObject () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableAssetSettingsDefaultObject.cs:65) UnityEditor.AddressableAssets.AddressableAssetSettingsDefaultObject:get_Settings () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableAssetSettingsDefaultObject.cs:119) UnityEditor.AddressableAssets.AddressableEditorInitialization:.cctor () (at Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableEditorInitialization.cs:20) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) (Filename: Library/PackageCache/com.unity.addressables@1.21.12/Editor/AddressableAssetSettingsDefaultObject.cs Line: 47) System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.240 seconds Domain Reload Profiling: ReloadAssembly (1241ms) BeginReloadAssembly (189ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (126ms) EndReloadAssembly (986ms) LoadAssemblies (78ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (305ms) ReleaseScriptCaches (1ms) RebuildScriptCaches (45ms) SetupLoadedEditorAssemblies (534ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (107ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (238ms) ProcessInitializeOnLoadMethodAttributes (75ms) AfterProcessingInitializeOnLoad (3ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (3ms) Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds Refreshing native plugins compatible for Editor in 2.09 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.13 ms. Unloading 6780 Unused Serialized files (Serialized files now loaded: 0) Unloading 91 unused Assets / (2.6 MB). Loaded Objects now: 7202. Memory consumption went from 291.4 MB to 288.8 MB. Total: 4.212100 ms (FindLiveObjects: 0.581700 ms CreateObjectMapping: 0.147400 ms MarkObjects: 2.992200 ms DeleteObjects: 0.489900 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.009607 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.04 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.14 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.124 seconds Domain Reload Profiling: ReloadAssembly (1124ms) BeginReloadAssembly (117ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) EndReloadAssembly (933ms) LoadAssemblies (76ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (280ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (48ms) SetupLoadedEditorAssemblies (447ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (85ms) ProcessInitializeOnLoadAttributes (210ms) ProcessInitializeOnLoadMethodAttributes (129ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (17ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.35 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.11 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7210. Memory consumption went from 276.2 MB to 273.9 MB. Total: 5.785900 ms (FindLiveObjects: 0.450900 ms CreateObjectMapping: 0.351900 ms MarkObjects: 4.293800 ms DeleteObjects: 0.687400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008248 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.34 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.10 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.117 seconds Domain Reload Profiling: ReloadAssembly (1118ms) BeginReloadAssembly (119ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (43ms) EndReloadAssembly (935ms) LoadAssemblies (77ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (259ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (54ms) SetupLoadedEditorAssemblies (467ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (3ms) BeforeProcessingInitializeOnLoad (98ms) ProcessInitializeOnLoadAttributes (221ms) ProcessInitializeOnLoadMethodAttributes (123ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.79 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7218. Memory consumption went from 276.3 MB to 273.9 MB. Total: 5.607100 ms (FindLiveObjects: 0.537300 ms CreateObjectMapping: 0.374200 ms MarkObjects: 4.065200 ms DeleteObjects: 0.629300 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008124 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.10 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.23 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.089 seconds Domain Reload Profiling: ReloadAssembly (1089ms) BeginReloadAssembly (113ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) EndReloadAssembly (914ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (272ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (49ms) SetupLoadedEditorAssemblies (443ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (5ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (198ms) ProcessInitializeOnLoadMethodAttributes (124ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.76 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7226. Memory consumption went from 276.3 MB to 274.0 MB. Total: 6.142500 ms (FindLiveObjects: 0.923400 ms CreateObjectMapping: 0.611100 ms MarkObjects: 3.944000 ms DeleteObjects: 0.663000 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.010105 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.31 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.17 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.121 seconds Domain Reload Profiling: ReloadAssembly (1122ms) BeginReloadAssembly (116ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) EndReloadAssembly (943ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (261ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (54ms) SetupLoadedEditorAssemblies (476ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (3ms) BeforeProcessingInitializeOnLoad (96ms) ProcessInitializeOnLoadAttributes (227ms) ProcessInitializeOnLoadMethodAttributes (128ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 5.69 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.07 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7234. Memory consumption went from 276.4 MB to 274.0 MB. Total: 5.080300 ms (FindLiveObjects: 0.713800 ms CreateObjectMapping: 0.487800 ms MarkObjects: 2.988600 ms DeleteObjects: 0.888700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008747 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.75 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.12 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.059 seconds Domain Reload Profiling: ReloadAssembly (1060ms) BeginReloadAssembly (103ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (891ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (227ms) ReleaseScriptCaches (3ms) RebuildScriptCaches (48ms) SetupLoadedEditorAssemblies (460ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (83ms) ProcessInitializeOnLoadAttributes (225ms) ProcessInitializeOnLoadMethodAttributes (125ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.03 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.08 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7242. Memory consumption went from 276.4 MB to 274.1 MB. Total: 5.820500 ms (FindLiveObjects: 0.521800 ms CreateObjectMapping: 0.316100 ms MarkObjects: 4.051800 ms DeleteObjects: 0.929400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.010138 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.71 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.16 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.008 seconds Domain Reload Profiling: ReloadAssembly (1009ms) BeginReloadAssembly (104ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) EndReloadAssembly (843ms) LoadAssemblies (69ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (220ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (39ms) SetupLoadedEditorAssemblies (441ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (93ms) ProcessInitializeOnLoadAttributes (222ms) ProcessInitializeOnLoadMethodAttributes (102ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 5.83 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.07 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7250. Memory consumption went from 276.4 MB to 274.1 MB. Total: 4.464300 ms (FindLiveObjects: 0.445400 ms CreateObjectMapping: 0.282400 ms MarkObjects: 2.994100 ms DeleteObjects: 0.740200 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008433 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.68 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.18 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.034 seconds Domain Reload Profiling: ReloadAssembly (1035ms) BeginReloadAssembly (103ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (867ms) LoadAssemblies (68ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (219ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (47ms) SetupLoadedEditorAssemblies (451ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (219ms) ProcessInitializeOnLoadMethodAttributes (119ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 6.72 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.07 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7258. Memory consumption went from 276.4 MB to 274.1 MB. Total: 5.948400 ms (FindLiveObjects: 0.653400 ms CreateObjectMapping: 0.457800 ms MarkObjects: 3.719900 ms DeleteObjects: 1.115800 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008992 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.04 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.10 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.013 seconds Domain Reload Profiling: ReloadAssembly (1013ms) BeginReloadAssembly (106ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (37ms) EndReloadAssembly (847ms) LoadAssemblies (71ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (221ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (37ms) SetupLoadedEditorAssemblies (445ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (90ms) ProcessInitializeOnLoadAttributes (213ms) ProcessInitializeOnLoadMethodAttributes (116ms) AfterProcessingInitializeOnLoad (6ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (13ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.16 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.08 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7266. Memory consumption went from 276.5 MB to 274.1 MB. Total: 5.483600 ms (FindLiveObjects: 0.628400 ms CreateObjectMapping: 0.187700 ms MarkObjects: 3.789000 ms DeleteObjects: 0.876600 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008962 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.86 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.12 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.053 seconds Domain Reload Profiling: ReloadAssembly (1054ms) BeginReloadAssembly (109ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (41ms) EndReloadAssembly (873ms) LoadAssemblies (74ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (216ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (52ms) SetupLoadedEditorAssemblies (451ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (91ms) ProcessInitializeOnLoadAttributes (218ms) ProcessInitializeOnLoadMethodAttributes (119ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.33 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.08 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7274. Memory consumption went from 276.5 MB to 274.2 MB. Total: 5.963200 ms (FindLiveObjects: 0.466300 ms CreateObjectMapping: 0.382100 ms MarkObjects: 4.087600 ms DeleteObjects: 1.024700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008727 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.34 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.18 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.029 seconds Domain Reload Profiling: ReloadAssembly (1030ms) BeginReloadAssembly (109ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (39ms) EndReloadAssembly (854ms) LoadAssemblies (69ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (227ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (37ms) SetupLoadedEditorAssemblies (435ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (3ms) BeforeProcessingInitializeOnLoad (92ms) ProcessInitializeOnLoadAttributes (209ms) ProcessInitializeOnLoadMethodAttributes (110ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (14ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.19 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.09 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7282. Memory consumption went from 276.5 MB to 274.2 MB. Total: 5.522000 ms (FindLiveObjects: 0.697400 ms CreateObjectMapping: 0.258100 ms MarkObjects: 3.642300 ms DeleteObjects: 0.923100 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008531 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 2.07 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.16 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.013 seconds Domain Reload Profiling: ReloadAssembly (1014ms) BeginReloadAssembly (105ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (845ms) LoadAssemblies (66ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (234ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (41ms) SetupLoadedEditorAssemblies (428ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (85ms) ProcessInitializeOnLoadAttributes (206ms) ProcessInitializeOnLoadMethodAttributes (115ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (11ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 7.59 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7290. Memory consumption went from 276.5 MB to 274.2 MB. Total: 6.599600 ms (FindLiveObjects: 0.755300 ms CreateObjectMapping: 0.455100 ms MarkObjects: 4.530200 ms DeleteObjects: 0.857700 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.009669 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.88 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.15 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 0.988 seconds Domain Reload Profiling: ReloadAssembly (988ms) BeginReloadAssembly (103ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (36ms) EndReloadAssembly (823ms) LoadAssemblies (70ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (221ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (42ms) SetupLoadedEditorAssemblies (414ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (84ms) ProcessInitializeOnLoadAttributes (200ms) ProcessInitializeOnLoadMethodAttributes (106ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 8.70 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.10 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7298. Memory consumption went from 276.6 MB to 274.2 MB. Total: 5.702000 ms (FindLiveObjects: 0.511900 ms CreateObjectMapping: 0.300100 ms MarkObjects: 4.225500 ms DeleteObjects: 0.663400 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> ======================================================================== Received Prepare Registering precompiled user dll's ... Registered in 0.008150 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.visualscripting@1.7.8\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Native extension for WindowsStandalone target not found Native extension for Android target not found Refreshing native plugins compatible for Editor in 1.46 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.20 ms. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object at Unity.XR.Oculus.OculusLoader.AssetPathToAbsolutePath (System.String assetPath) [0x00040] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:282 at Unity.XR.Oculus.OculusLoader.EditorLoadOVRPlugin () [0x0007b] in C:\Users\johan\BetterWuhuIsland\Library\PackageCache\com.unity.xr.oculus@4.0.0\Runtime\OculusLoader.cs:267 at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&) at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <75633565436c42f0a6426b33f0132ade>:0 --- End of inner exception stack trace --- at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <75633565436c42f0a6426b33f0132ade>:0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <75633565436c42f0a6426b33f0132ade>:0 at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <11d97693183d4a6bb35c29ae7882c66b>:0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes () Mono: successfully reloaded assembly - Completed reload, in 1.042 seconds Domain Reload Profiling: ReloadAssembly (1043ms) BeginReloadAssembly (107ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (38ms) EndReloadAssembly (872ms) LoadAssemblies (67ms) RebuildTransferFunctionScriptingTraits (0ms) SetupTypeCache (233ms) ReleaseScriptCaches (2ms) RebuildScriptCaches (40ms) SetupLoadedEditorAssemblies (457ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (0ms) RefreshPlugins (2ms) BeforeProcessingInitializeOnLoad (79ms) ProcessInitializeOnLoadAttributes (232ms) ProcessInitializeOnLoadMethodAttributes (126ms) AfterProcessingInitializeOnLoad (5ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (15ms) Platform modules already initialized, skipping Shader 'Universal Render Pipeline/Particles/Simple Lit': fallback shader 'Universal Render Pipeline/Particles/Unlit' not found Refreshing native plugins compatible for Editor in 6.49 ms, found 35 plugins. Preloading 1 native plugins for Editor in 0.07 ms. Unloading 6554 Unused Serialized files (Serialized files now loaded: 0) Unloading 82 unused Assets / (2.3 MB). Loaded Objects now: 7306. Memory consumption went from 276.6 MB to 274.3 MB. Total: 4.167600 ms (FindLiveObjects: 0.445000 ms CreateObjectMapping: 0.256000 ms MarkObjects: 2.935000 ms DeleteObjects: 0.530500 ms) AssetImportParameters requested are different than current active one (requested -> active): custom:video-decoder-ogg-theora: a1e56fd34408186e4bbccfd4996cb3dc -> custom:container-muxer-webm: aa71ff27fc2769a1b78a27578f13a17b -> custom:container-demuxer-webm: 4f35f7cbe854078d1ac9338744f61a02 -> custom:video-encoder-webm-vp8: eb34c28f22e8b96e1ab97ce403110664 -> custom:audio-encoder-webm-vorbis: bf7c407c2cedff20999df2af8eb42d56 -> custom:framework-win-MediaFoundation: 216162199b28c13a410421893ffa2e32 -> custom:container-demuxer-ogg: 62fdf1f143b41e24485cea50d1cbac27 -> custom:video-decoder-webm-vp8: 9c59270c3fd7afecdb556c50c9e8de78 -> custom:audio-decoder-ogg-vorbis: bf7c407c2cedff20999df2af8eb42d56 ->