Base path: 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.3.16f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9131 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=SHADOWS_SHADOWMASK INSTANCING_ON _VOLUMETRICS_ENABLED _DETAIL_MULX2 dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11876 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING _VOLUMETRICS_ENABLED _DETAIL_MULX2 dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11204 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING INSTANCING_ON _VOLUMETRICS_ENABLED dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10810 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9752 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9935 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10461 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK INSTANCING_ON _VOLUMETRICS_ENABLED dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11319 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _DETAIL_MULX2 dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11951 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON _LIGHT_COOKIES dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10962 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10461 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10891 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11261 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10486 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11261 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9338 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10007 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK INSTANCING_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9338 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5758 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=7528 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8031 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8293 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON INSTANCING_ON _LIGHT_COOKIES _DETAIL_MULX2 dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10781 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8634 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8921 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10642 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9965 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _DETAIL_MULX2 dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10755 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON INSTANCING_ON _DETAIL_MULX2 dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11245 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10642 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK INSTANCING_ON dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9549 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9113 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9157 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK INSTANCING_ON _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9858 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9475 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8657 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9305 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _MIXED_LIGHTING_SUBTRACTIVE _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=6209 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9589 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9014 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK INSTANCING_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9182 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK INSTANCING_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7808 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9442 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9078 Cmd: compileSnippet insize=14529 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=6269 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9751 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING INSTANCING_ON _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11186 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9967 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9826 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7990 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7841 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7990 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7541 Cmd: compileSnippet insize=15285 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _MIXED_LIGHTING_SUBTRACTIVE _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=487 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=6708 Cmd: compileSnippet insize=15285 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED INSTANCING_ON _MIXED_LIGHTING_SUBTRACTIVE _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN LIGHTMAP_SHADOW_MIXING FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=487 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=6801 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8595 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8760 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8916 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7833 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8896 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8177 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8375 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8314 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7493 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8375 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8747 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _ALPHATEST_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10536 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9583 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8747 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9719 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9719 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10914 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9822 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9719 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9936 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9320 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT _MIXED_LIGHTING_SUBTRACTIVE dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5721 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5721 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _ALPHATEST_ON _GBUFFER_NORMALS_OCT dKW=DOTS_INSTANCING_ON DYNAMICLIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=6286 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=SHADOWS_SHADOWMASK _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10716 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10061 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10175 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11868 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11889 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=7719 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8113 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10482 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9167 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11391 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10973 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9225 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING _NORMALMAP _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11387 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11484 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING _NORMALMAP _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11451 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING _VOLUMETRICS_ENABLED _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11212 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8982 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11128 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11965 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11408 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10544 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=13215 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10139 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _NORMALMAP _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=9947 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8694 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=11287 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10973 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8042 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10016 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8836 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=8748 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10617 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=10154 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=12269 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12448 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12596 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11621 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11611 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12554 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9051 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11833 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11258 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10383 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12584 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12883 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10457 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12624 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12730 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _VOLUMETRICS_ENABLED _DETAIL_MULX2 _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=13366 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=13650 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10490 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11127 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=13437 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=13462 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=13650 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9621 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11878 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _LIGHT_COOKIES _DETAIL_MULX2 dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11753 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10617 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12805 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 dKW=LIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12825 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9621 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11878 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11753 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10617 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12805 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 dKW=LIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=12825 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10060 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10219 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9224 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9087 Cmd: compileSnippet insize=15285 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=487 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5968 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10337 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9397 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9471 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9691 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12232 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8566 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8841 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9565 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9311 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9669 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12326 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _NORMALMAP _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10214 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9550 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9248 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _NORMALMAP _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12132 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12247 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10159 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9397 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9221 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11787 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12271 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8783 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8744 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11643 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9489 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10529 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12184 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10253 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=8841 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11263 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9723 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9669 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=_ADDITIONAL_LIGHTS_VERTEX FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12194 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11505 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10763 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10837 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12507 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13617 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=9653 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12993 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12635 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _DETAIL_MULX2 dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12117 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11211 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=LIGHTMAP_SHADOW_MIXING FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13439 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11608 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10987 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _VOLUMETRICS_ENABLED _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10517 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13201 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13501 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11846 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _LIGHT_COOKIES _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12342 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10562 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _NORMALMAP _VOLUMETRICS_ENABLED _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13279 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=DYNAMICLIGHTMAP_ON FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(176): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13502 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _NORMALMAP _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11665 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _LIGHT_COOKIES dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10118 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12821 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _NORMALMAP _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12114 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _METALLICSPECGLOSSMAP dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11102 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=SHADOWS_SHADOWMASK FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13789 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10102 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=10105 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=12807 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _ALPHATEST_ON _EMISSION _METALLICSPECGLOSSMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11097 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=11043 Cmd: compileSnippet insize=2762 file=Packages/com.unity.render-pipelines.universal/Shaders/Universal Render Pipeline/Lit (PBR Workflow) pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING DIRLIGHTMAP_COMBINED LIGHTMAP_ON DYNAMICLIGHTMAP_ON SHADOWS_SHADOWMASK _VOLUMETRICS_ENABLED _LIGHT_COOKIES _DETAIL_MULX2 _ALPHATEST_ON _METALLICSPECGLOSSMAP dKW=FOG_EXP FOG_EXP2 INSTANCING_ON _NORMALMAP UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=104 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/Shaders/LitForwardPass.hlsl(168): 'SampleLightmapDir': implicit truncation of vector type ok=1 outsize=13705 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8833 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7640 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8749 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7508 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7555 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7555 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9449 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9570 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9348 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9671 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10610 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9881 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10715 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9769 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9987 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8697 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8739 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9580 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8739 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8915 Cmd: compileSnippet insize=14594 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _ALPHATEST_ON dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8739 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT _MIXED_LIGHTING_SUBTRACTIVE dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5271 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _MIXED_LIGHTING_SUBTRACTIVE INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5056 Cmd: compileSnippet insize=14479 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/ApplyVertexColour pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_SHADOW_MIXING _SURFACE_TYPE_TRANSPARENT _MIXED_LIGHTING_SUBTRACTIVE dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5080 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10009 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9939 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 0 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8823 Cmd: compileSnippet insize=14529 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Pass 1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED LIGHTMAP_SHADOW_MIXING _MIXED_LIGHTING_SUBTRACTIVE dKW=DOTS_INSTANCING_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=498 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type ok=1 outsize=5783 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10426 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10642 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9554 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8403 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9558 Cmd: compileSnippet insize=14644 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/Shader Graphs/OuterMountainShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 _RECEIVE_SHADOWS_OFF UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=55 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9587 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8911 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=10995 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED _ADDITIONAL_LIGHTS_VERTEX _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11029 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=7978 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=8030 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=_ADDITIONAL_LIGHTS_VERTEX LIGHTMAP_SHADOW_MIXING dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9084 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _ADDITIONAL_LIGHTS_VERTEX dKW=DOTS_INSTANCING_ON _VOLUMETRICS_ENABLED LIGHTMAP_ON DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING SHADOWS_SHADOWMASK _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=9136 Cmd: compileSnippet insize=15400 file=Assets/_MarrowAssets/_Pallets/TheVoidCafe.WuhuIsland/Shaders/common/Shader Graphs/OverlayShader pass=Universal Forward cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=13 rsLen=0 pKW=UNITY_NO_DXT5nm UNITY_NO_RGBM UNITY_ENABLE_REFLECTION_BUFFERS UNITY_NO_CUBEMAP_ARRAY UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER SHADER_API_MOBILE UNITY_LIGHTMAP_FULL_HDR UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION uKW=STEREO_MULTIVIEW_ON _VOLUMETRICS_ENABLED DYNAMICLIGHTMAP_ON DIRLIGHTMAP_COMBINED _ADDITIONAL_LIGHTS_VERTEX SHADOWS_SHADOWMASK _SCREEN_SPACE_OCCLUSION _LIGHT_COOKIES dKW=DOTS_INSTANCING_ON LIGHTMAP_ON _MAIN_LIGHT_SHADOWS _MAIN_LIGHT_SHADOWS_CASCADE _MAIN_LIGHT_SHADOWS_SCREEN _ADDITIONAL_LIGHTS LIGHTMAP_SHADOW_MIXING _CLUSTERED_RENDERING INSTANCING_ON FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_FRAMEBUFFER_FETCH_AVAILABLE UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_PBS_USE_BRDF2 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 UNITY_UNIFIED_SHADER_PRECISION_MODEL flags=268435456 lang=3 type=Vertex platform=vulkan reqs=1101803 mask=6 start=45 error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(420): 'GetSpecularOcclusionFromAmbientOcclusion': implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/GlobalIllumination.hlsl(440): implicit truncation of vector type error: 1 plat 18 at C:/Users/johan/BetterWuhuIsland/Library/PackageCache/com.unity.render-pipelines.universal@8148.0.7-4/ShaderLibrary/Lighting.hlsl(161): implicit truncation of vector type ok=1 outsize=11171