✨ Add water shader by Atlas and, flip some faces and experiment with animations
This commit is contained in:
parent
bf6da1e7c9
commit
c50e9258cf
1764 changed files with 303341 additions and 66722 deletions
|
@ -19,14 +19,24 @@ MonoBehaviour:
|
|||
_unlockable: 0
|
||||
_redacted: 0
|
||||
_author: TheVoidCafe
|
||||
_version: 1.0.0-alpha2
|
||||
_version: 1.0.0-alpha1
|
||||
_sdkVersion: 1.2.0
|
||||
_internal: 0
|
||||
_crates:
|
||||
- {fileID: 11400000, guid: 9a389d9161602204bab2d1875bf5f8c1, type: 2}
|
||||
_dataCards: []
|
||||
_tags: []
|
||||
_changeLogs: []
|
||||
_changeLogs:
|
||||
- version: 1.0.0-alpha1
|
||||
title: WOAH
|
||||
text: '- Remove night and sunset variants in favor of future day/night cycle
|
||||
system
|
||||
|
||||
- Utilize more Wii Sports Resort assets for skybox and such
|
||||
|
||||
-
|
||||
Completely re-import all models and actually keet them snapped to the grid
|
||||
this time'
|
||||
_crateTitles:
|
||||
- Level Wuhu Island Night
|
||||
_datacardTitles: []
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue