Add water shader by Atlas and, flip some faces and experiment with animations

This commit is contained in:
Jo 2025-07-25 03:50:52 +02:00
parent bf6da1e7c9
commit c50e9258cf
1764 changed files with 303341 additions and 66722 deletions

View file

@ -0,0 +1,8 @@
using UnityEngine;
using UnityEditor;
public class ftSavedPadding2 : ScriptableObject
{
[SerializeField]
public ftGlobalStorage.AdjustedMesh data;
}