✨ Add water shader by Atlas and, flip some faces and experiment with animations
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1764 changed files with 303341 additions and 66722 deletions
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Assets/Bakery/BakeryLightmapGroupSelector.cs
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Assets/Bakery/BakeryLightmapGroupSelector.cs
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using UnityEngine;
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public class BakeryLightmapGroupSelector : MonoBehaviour
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{
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public bool active = true;
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public Object lmgroupAsset;
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public bool instanceResolutionOverride = false;
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public int instanceResolution = 256;
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}
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