Add water shader by Atlas and, flip some faces and experiment with animations

This commit is contained in:
Jo 2025-07-25 03:50:52 +02:00
parent bf6da1e7c9
commit c50e9258cf
1764 changed files with 303341 additions and 66722 deletions

View file

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using UnityEngine;
public class BakeryLightmapGroupSelector : MonoBehaviour
{
public bool active = true;
public Object lmgroupAsset;
public bool instanceResolutionOverride = false;
public int instanceResolution = 256;
}