mirror of
https://github.com/Jokiller230/puzzlevision.git
synced 2025-03-13 23:31:32 +01:00
54 lines
2 KiB
Nix
54 lines
2 KiB
Nix
{
|
|
lib,
|
|
puzzlelib,
|
|
...
|
|
}:
|
|
let
|
|
# Utility function to read a directory and return its contents.
|
|
readDirectory = directory: builtins.readDir directory;
|
|
|
|
# Utility function to handle each filesystem entity (file or directory).
|
|
filesystemEntityToAttrSet = directory: importArgs: name: type:
|
|
if type == "directory" then
|
|
dirToAttrSet "${directory}/${name}" importArgs
|
|
else if name == "default.nix" then
|
|
import "${directory}/${name}" importArgs
|
|
else
|
|
{};
|
|
|
|
filesystemEntityToList = directory: name: type:
|
|
if type == "directory" then
|
|
dirToModuleList "${directory}/${name}"
|
|
else if name == "default.nix" then
|
|
[ "${directory}/${name}" ]
|
|
else
|
|
[];
|
|
|
|
dirToModuleList = directory:
|
|
let
|
|
readDir = readDirectory directory;
|
|
in
|
|
builtins.foldl' (acc: name:
|
|
acc ++ (filesystemEntityToList directory name (builtins.getAttr name readDir))
|
|
) [] (builtins.attrNames readDir);
|
|
|
|
# Utility function to recursively load modules from a directory.
|
|
dirToAttrSet = directory: importArgs:
|
|
let
|
|
# Read provided directory only once at the very start and save the result.
|
|
readDir = readDirectory directory;
|
|
in
|
|
# Iterate over the attr names of a readDir operation.
|
|
builtins.foldl' (acc: name:
|
|
# Merge outputs of handling a filesystem entity (file or directory) into accumulator.
|
|
# Files return attribute sets with their resulting expressions, directories return the result of multiple file handling operations.
|
|
acc // (filesystemEntityToAttrSet directory importArgs name (builtins.getAttr name readDir))
|
|
) {} (builtins.attrNames readDir);
|
|
in
|
|
{
|
|
# Add lib.${namespace} attribute to module arguments, for easy access.
|
|
# Additionally, pass on dirToAttrSet method on lib.${namespace} for reusability in other modules.
|
|
_module.args = {
|
|
puzzlelib = dirToAttrSet ../../lib { inherit lib puzzlelib; } // { inherit dirToAttrSet dirToModuleList filesystemEntityToList filesystemEntityToAttrSet; };
|
|
};
|
|
}
|