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	| * android: Android 14 support * android: New home UI flow Port of the yuzu-android home UI with a few Citra specific tweaks. A few important things to note - New and existing Citra users will be guided through the new setup flow - Existing game directory location is discarded and will have to be reselected - Protections around making sure the user has selected a user directory were reworked to fit this new UI. I removed async directory init and DirectoryStateReceivers and check during MainActivity's onResume callback. - Removed Citra premium. The light/dark theme is now available for everyone. * android: New blue app theme * android: Extend UI into status/navigation bar area * android: Remove yellow theme specific styles * android: Disable status/navigation bar contrast enforcement We handle it ourselves so there's no need to use a contrasty background on the system bars * android: GPU Driver Manager Includes a rewrite of FileUtil with some helper functions for the manager * android: Rework NativeLibrary in Kotlin Besides the rewrite this cleans up the alert dialogs that are used for system errors. Generally removes unused JNI code and makes things a little more consistent. * android: Home menu support + downloader * android: Enable minify and resource shrinking * android: Remove premium page and expose texture filtering modes * android: Update AGP to 8.1.2 * android: Don't display emulation in cutout area We don't currently handle the notch properly in the emulation fragment so just don't render under it for now. * android: native.cpp ClangFormat fixes * core: SystemTitles: Include std::optional Without it, the android build would fail * vk: android: Properly override GetDriverLibrary * vk_instance: Blacklist timeline semaphore ext on turnip * vk_platform: Hardcode apiVersion to VK_API_VERSION_1_3 * android: native: Use const where applicable * android: native: Array pointer access style fix * android: Share relevant log Shares the old log if it exists and you haven't booted a game yet and shares the current log if you have booted a game. * android: Apply dark theme color for software keyboard text --------- Co-authored-by: GPUCode <geoster3d@gmail.com> | ||
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| .. | ||
| arm | ||
| cheats | ||
| dumping | ||
| file_sys | ||
| frontend | ||
| gdbstub | ||
| hle | ||
| hw | ||
| loader | ||
| rpc | ||
| tracer | ||
| 3ds.h | ||
| CMakeLists.txt | ||
| core.cpp | ||
| core.h | ||
| core_timing.cpp | ||
| core_timing.h | ||
| global.h | ||
| memory.cpp | ||
| memory.h | ||
| mmio.h | ||
| movie.cpp | ||
| movie.h | ||
| nus_download.cpp | ||
| nus_download.h | ||
| perf_stats.cpp | ||
| perf_stats.h | ||
| precompiled_headers.h | ||
| savestate.cpp | ||
| savestate.h | ||
| savestate_data.h | ||
| system_titles.cpp | ||
| system_titles.h | ||
| telemetry_session.cpp | ||
| telemetry_session.h | ||