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A Nintendo 3DS Emulator
Generates more position-independent assembly to allow for code to be generated within a resizable vector before copying into executable memory, allowing for more compact memory allocations and usage rather than a statically defined worst-case for all-cases. `VectorCodeGenerator` will need to generate position-independent code rather than use absolute addresses. Assumes all far function calls in the case of `VectorCodeGenerator` to use absolute addresses rather than potentially use a relative `BL` branch after memory relocation. |
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