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* citra-qt config: small misc changes Remove unused ReadSettingGlobal Remove unused WriteSetting overload ReadGlobalSetting: rename default value variable * qt config: fix u16 values being written as QMetaType * qt config: rework post processing shader setting handles post processing setting properly when per-game settings are used. the anaglyph shader is given its own setting, separate from the post processing name. * qt config: use u32 instead of unsigned int when casting |
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| .. | ||
| emu_window | ||
| citra.cpp | ||
| citra.rc | ||
| CMakeLists.txt | ||
| config.cpp | ||
| config.h | ||
| default_ini.h | ||
| lodepng_image_interface.cpp | ||
| lodepng_image_interface.h | ||
| precompiled_headers.h | ||
| resource.h | ||