citra/src/citra
Vitor K 6fbc54b0c5
citra-qt: fixes to per game settings (#6298)
* citra-qt config: small misc changes

Remove unused ReadSettingGlobal

Remove unused WriteSetting overload

ReadGlobalSetting: rename default value variable

* qt config: fix u16 values being written as QMetaType

* qt config: rework post processing shader setting

handles post processing setting properly when per-game settings are used.
the anaglyph shader is given its own setting, separate from the post
processing name.

* qt config: use u32 instead of unsigned int when casting
2023-03-13 23:02:07 +02:00
..
emu_window Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.rc Fix: fatal error CVT1100 when compiling manifest file (#5322) 2020-06-20 13:50:33 -05:00
CMakeLists.txt Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
config.cpp citra-qt: fixes to per game settings (#6298) 2023-03-13 23:02:07 +02:00
config.h Citra: Convert include into forward declaration 2017-05-27 18:41:24 -07:00
default_ini.h citra-qt: fixes to per game settings (#6298) 2023-03-13 23:02:07 +02:00
lodepng_image_interface.cpp specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
lodepng_image_interface.h specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
resource.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00