mirror of
https://github.com/PabloMK7/citra.git
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171 lines
5.1 KiB
C++
171 lines
5.1 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include <string>
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#include "common/logging/log.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/hle/kernel/process.h"
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#include "core/loader/3dsx.h"
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#include "core/loader/artic.h"
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#include "core/loader/elf.h"
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#include "core/loader/ncch.h"
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namespace Loader {
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FileType IdentifyFile(FileUtil::IOFile& file) {
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FileType type;
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#define CHECK_TYPE(loader) \
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type = AppLoader_##loader::IdentifyType(file); \
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if (FileType::Error != type) \
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return type;
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CHECK_TYPE(THREEDSX)
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CHECK_TYPE(ELF)
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CHECK_TYPE(NCCH)
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#undef CHECK_TYPE
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return FileType::Unknown;
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}
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FileType IdentifyFile(const std::string& file_name) {
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FileUtil::IOFile file(file_name, "rb");
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if (!file.IsOpen()) {
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LOG_ERROR(Loader, "Failed to load file {}", file_name);
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return FileType::Unknown;
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}
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return IdentifyFile(file);
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}
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FileType GuessFromExtension(const std::string& extension_) {
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std::string extension = Common::ToLower(extension_);
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if (extension == ".elf" || extension == ".axf")
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return FileType::ELF;
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if (extension == ".cci" || extension == ".3ds")
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return FileType::CCI;
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if (extension == ".cxi" || extension == ".app")
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return FileType::CXI;
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if (extension == ".3dsx")
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return FileType::THREEDSX;
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if (extension == ".cia")
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return FileType::CIA;
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return FileType::Unknown;
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}
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const char* GetFileTypeString(FileType type) {
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switch (type) {
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case FileType::CCI:
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return "NCSD";
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case FileType::CXI:
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return "NCCH";
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case FileType::CIA:
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return "CIA";
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case FileType::ELF:
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return "ELF";
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case FileType::THREEDSX:
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return "3DSX";
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case FileType::ARTIC:
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return "ARTIC";
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case FileType::Error:
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case FileType::Unknown:
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break;
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}
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return "unknown";
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}
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/**
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* Get a loader for a file with a specific type
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* @param file The file to load
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* @param type The type of the file
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* @param filename the file name (without path)
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* @param filepath the file full path (with name)
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* @return std::unique_ptr<AppLoader> a pointer to a loader object; nullptr for unsupported type
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*/
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static std::unique_ptr<AppLoader> GetFileLoader(Core::System& system, FileUtil::IOFile&& file,
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FileType type, const std::string& filename,
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const std::string& filepath) {
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switch (type) {
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// 3DSX file format.
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case FileType::THREEDSX:
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return std::make_unique<AppLoader_THREEDSX>(system, std::move(file), filename, filepath);
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// Standard ELF file format.
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case FileType::ELF:
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return std::make_unique<AppLoader_ELF>(system, std::move(file), filename);
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// NCCH/NCSD container formats.
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case FileType::CXI:
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case FileType::CCI:
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return std::make_unique<AppLoader_NCCH>(system, std::move(file), filepath);
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case FileType::ARTIC: {
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auto strToUInt = [](const std::string& str) -> int {
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char* pEnd = NULL;
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unsigned long ul = ::strtoul(str.c_str(), &pEnd, 10);
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if (*pEnd)
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return -1;
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return static_cast<int>(ul);
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};
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u16 port = 5543;
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std::string server_addr = filename;
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auto pos = server_addr.find(":");
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if (pos != server_addr.npos) {
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int newVal = strToUInt(server_addr.substr(pos + 1));
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if (newVal >= 0 && newVal <= 0xFFFF) {
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port = static_cast<u16>(newVal);
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server_addr = server_addr.substr(0, pos);
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}
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}
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return std::make_unique<Apploader_Artic>(system, server_addr, port);
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}
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default:
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return nullptr;
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}
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}
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std::unique_ptr<AppLoader> GetLoader(const std::string& filename) {
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if (filename.starts_with("articbase://")) {
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return GetFileLoader(Core::System::GetInstance(), FileUtil::IOFile(), FileType::ARTIC,
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filename.substr(12), "");
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}
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FileUtil::IOFile file(filename, "rb");
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if (!file.IsOpen()) {
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LOG_ERROR(Loader, "Failed to load file {}", filename);
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return nullptr;
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}
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std::string filename_filename, filename_extension;
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Common::SplitPath(filename, nullptr, &filename_filename, &filename_extension);
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FileType type = IdentifyFile(file);
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FileType filename_type = GuessFromExtension(filename_extension);
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if (type != filename_type) {
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LOG_WARNING(Loader, "File {} has a different type than its extension.", filename);
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if (FileType::Unknown == type)
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type = filename_type;
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}
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LOG_DEBUG(Loader, "Loading file {} as {}...", filename, GetFileTypeString(type));
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auto& system = Core::System::GetInstance();
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return GetFileLoader(system, std::move(file), type, filename_filename, filename);
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}
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} // namespace Loader
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