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54 lines
1.1 KiB
C++
54 lines
1.1 KiB
C++
#pragma once
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#include <X11/Xlib.h>
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#include <X11/Xutil.h>
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#include "duckstation_compat.h"
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namespace GL {
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class X11Window {
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public:
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X11Window();
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~X11Window();
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ALWAYS_INLINE Window GetWindow() const {
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return m_window;
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}
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ALWAYS_INLINE u32 GetWidth() const {
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return m_width;
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}
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ALWAYS_INLINE u32 GetHeight() const {
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return m_height;
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}
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bool Create(Display* display, Window parent_window, const XVisualInfo* vi);
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void Destroy();
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// Setting a width/height of 0 will use parent dimensions.
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void Resize(u32 width = 0, u32 height = 0);
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private:
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Display* m_display = nullptr;
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Window m_parent_window = {};
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Window m_window = {};
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Colormap m_colormap = {};
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u32 m_width = 0;
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u32 m_height = 0;
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};
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// Helper class for managing X errors
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class X11InhibitErrors {
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public:
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X11InhibitErrors();
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~X11InhibitErrors();
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ALWAYS_INLINE bool HadError() const {
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return m_had_error;
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}
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private:
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static int ErrorHandler(Display* display, XErrorEvent* ee);
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XErrorHandler m_old_handler = {};
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bool m_had_error = false;
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};
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} // namespace GL
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